axmol/tests/cpp-tests/Classes/PerformanceTest/PerformanceTouchesTest.cpp

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#include "PerformanceTouchesTest.h"
// Enable profiles for this file
#undef CC_PROFILER_DISPLAY_TIMERS
#define CC_PROFILER_DISPLAY_TIMERS() Profiler::getInstance()->displayTimers()
#undef CC_PROFILER_PURGE_ALL
#define CC_PROFILER_PURGE_ALL() Profiler::getInstance()->releaseAllTimers()
#undef CC_PROFILER_START
#define CC_PROFILER_START(__name__) ProfilingBeginTimingBlock(__name__)
#undef CC_PROFILER_STOP
#define CC_PROFILER_STOP(__name__) ProfilingEndTimingBlock(__name__)
#undef CC_PROFILER_RESET
#define CC_PROFILER_RESET(__name__) ProfilingResetTimingBlock(__name__)
#undef CC_PROFILER_START_CATEGORY
#define CC_PROFILER_START_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingBeginTimingBlock(__name__); } while(0)
#undef CC_PROFILER_STOP_CATEGORY
#define CC_PROFILER_STOP_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingEndTimingBlock(__name__); } while(0)
#undef CC_PROFILER_RESET_CATEGORY
#define CC_PROFILER_RESET_CATEGORY(__cat__, __name__) do{ if(__cat__) ProfilingResetTimingBlock(__name__); } while(0)
#undef CC_PROFILER_START_INSTANCE
#define CC_PROFILER_START_INSTANCE(__id__, __name__) do{ ProfilingBeginTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
#undef CC_PROFILER_STOP_INSTANCE
#define CC_PROFILER_STOP_INSTANCE(__id__, __name__) do{ ProfilingEndTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
#undef CC_PROFILER_RESET_INSTANCE
#define CC_PROFILER_RESET_INSTANCE(__id__, __name__) do{ ProfilingResetTimingBlock( String::createWithFormat("%08X - %s", __id__, __name__)->getCString() ); } while(0)
enum
{
TEST_COUNT = 3,
};
static int s_nTouchCurCase = 0;
////////////////////////////////////////////////////////
//
// TouchesMainScene
//
////////////////////////////////////////////////////////
void TouchesMainScene::showCurrentTest()
{
Layer* layer = NULL;
switch (_curCase)
{
case 0:
layer = new TouchesPerformTest1(true, TEST_COUNT, _curCase);
break;
case 1:
layer = new TouchesPerformTest2(true, TEST_COUNT, _curCase);
break;
case 2:
layer = new TouchesPerformTest3(true, TEST_COUNT, _curCase);
break;
}
s_nTouchCurCase = _curCase;
if (layer)
{
auto scene = Scene::create();
scene->addChild(layer);
layer->release();
Director::getInstance()->replaceScene(scene);
}
}
void TouchesMainScene::onEnter()
{
PerformBasicLayer::onEnter();
auto s = Director::getInstance()->getWinSize();
// add title
auto label = Label::create(title().c_str(), "fonts/arial.ttf", 32);
addChild(label, 1);
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label->setPosition(Point(s.width/2, s.height-50));
scheduleUpdate();
_plabel = LabelBMFont::create("00.0", "fonts/arial16.fnt");
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_plabel->setPosition(Point(s.width/2, s.height/2));
addChild(_plabel);
elapsedTime = 0;
numberOfTouchesB = numberOfTouchesM = numberOfTouchesE = numberOfTouchesC = 0;
}
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void TouchesMainScene::update(float dt)
{
elapsedTime += dt;
if ( elapsedTime > 1.0f)
{
float frameRateB = numberOfTouchesB / elapsedTime;
float frameRateM = numberOfTouchesM / elapsedTime;
float frameRateE = numberOfTouchesE / elapsedTime;
float frameRateC = numberOfTouchesC / elapsedTime;
elapsedTime = 0;
numberOfTouchesB = numberOfTouchesM = numberOfTouchesE = numberOfTouchesC = 0;
char str[32] = {0};
sprintf(str, "%.1f %.1f %.1f %.1f", frameRateB, frameRateM, frameRateE, frameRateC);
_plabel->setString(str);
}
}
std::string TouchesMainScene::title() const
{
return "No title";
}
////////////////////////////////////////////////////////
//
// TouchesPerformTest1
//
////////////////////////////////////////////////////////
void TouchesPerformTest1::onEnter()
{
TouchesMainScene::onEnter();
auto listener = EventListenerTouchOneByOne::create();
listener->setSwallowTouches(true);
listener->onTouchBegan = CC_CALLBACK_2(TouchesPerformTest1::onTouchBegan, this);
listener->onTouchMoved = CC_CALLBACK_2(TouchesPerformTest1::onTouchMoved, this);
listener->onTouchEnded = CC_CALLBACK_2(TouchesPerformTest1::onTouchEnded, this);
listener->onTouchCancelled = CC_CALLBACK_2(TouchesPerformTest1::onTouchCancelled, this);
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
}
std::string TouchesPerformTest1::title() const
{
return "Targeted touches";
}
bool TouchesPerformTest1::onTouchBegan(Touch* touch, Event* event)
{
numberOfTouchesB++;
return true;
}
void TouchesPerformTest1::onTouchMoved(Touch* touch, Event* event)
{
numberOfTouchesM++;
}
void TouchesPerformTest1::onTouchEnded(Touch* touch, Event* event)
{
numberOfTouchesE++;
}
void TouchesPerformTest1::onTouchCancelled(Touch* touch, Event* event)
{
numberOfTouchesC++;
}
////////////////////////////////////////////////////////
//
// TouchesPerformTest2
//
////////////////////////////////////////////////////////
void TouchesPerformTest2::onEnter()
{
TouchesMainScene::onEnter();
auto listener = EventListenerTouchAllAtOnce::create();
listener->onTouchesBegan = CC_CALLBACK_2(TouchesPerformTest2::onTouchesBegan, this);
listener->onTouchesMoved = CC_CALLBACK_2(TouchesPerformTest2::onTouchesMoved, this);
listener->onTouchesEnded = CC_CALLBACK_2(TouchesPerformTest2::onTouchesEnded, this);
listener->onTouchesCancelled = CC_CALLBACK_2(TouchesPerformTest2::onTouchesCancelled, this);
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
}
std::string TouchesPerformTest2::title() const
{
return "Standard touches";
}
void TouchesPerformTest2::onTouchesBegan(const std::vector<Touch*>& touches, Event* event)
{
numberOfTouchesB += touches.size();
}
void TouchesPerformTest2::onTouchesMoved(const std::vector<Touch*>& touches, Event* event)
{
numberOfTouchesM += touches.size();
}
void TouchesPerformTest2::onTouchesEnded(const std::vector<Touch*>& touches, Event* event)
{
numberOfTouchesE += touches.size();
}
void TouchesPerformTest2::onTouchesCancelled(const std::vector<Touch*>& touches, Event* event)
{
numberOfTouchesC += touches.size();
}
////////////////////////////////////////////////////////
//
// TouchesPerformTest3
//
////////////////////////////////////////////////////////
class TouchableLayer : public Layer
{
public:
bool onTouchBegan(Touch *touch, Event *event)
{
return false;
}
void onTouchMoved(Touch *touch, Event *event) {}
void onTouchEnded(Touch *touch, Event *event) {}
void onTouchCancelled(Touch *touch, Event *event) {}
};
void TouchesPerformTest3::onEnter()
{
PerformBasicLayer::onEnter();
auto s = Director::getInstance()->getWinSize();
// add title
auto label = Label::create(title().c_str(), "fonts/arial.ttf", 32);
addChild(label, 1);
label->setPosition(Point(s.width/2, s.height-50));
#define TOUCH_PROFILER_NAME "TouchProfileName"
#define TOUCHABLE_NODE_NUM 1000
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srand((unsigned)time(nullptr));
for (int i = 0; i < TOUCHABLE_NODE_NUM; ++i)
{
int zorder = rand() % TOUCHABLE_NODE_NUM;
auto layer = new TouchableLayer();
auto listener = EventListenerTouchOneByOne::create();
listener->onTouchBegan = CC_CALLBACK_2(TouchableLayer::onTouchBegan, layer);
listener->onTouchMoved = CC_CALLBACK_2(TouchableLayer::onTouchMoved, layer);
listener->onTouchEnded = CC_CALLBACK_2(TouchableLayer::onTouchEnded, layer);
listener->onTouchCancelled = CC_CALLBACK_2(TouchableLayer::onTouchCancelled, layer);
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, layer);
addChild(layer, zorder);
layer->release();
}
auto emitEventlabel = Label::create("Emit Touch Event", "", 24);
auto menuItem = MenuItemLabel::create(emitEventlabel, [this](Ref* sender){
CC_PROFILER_PURGE_ALL();
std::vector<Touch*> touches;
for (int i = 0; i < EventTouch::MAX_TOUCHES; ++i)
{
Touch* touch = new Touch();
touch->setTouchInfo(i, 10, (i+1) * 10);
touches.push_back(touch);
}
EventTouch event;
event.setEventCode(EventTouch::EventCode::BEGAN);
event.setTouches(touches);
for (int i = 0; i < 100; ++i)
{
CC_PROFILER_START(TOUCH_PROFILER_NAME);
_eventDispatcher->dispatchEvent(&event);
CC_PROFILER_STOP(TOUCH_PROFILER_NAME);
}
CC_PROFILER_DISPLAY_TIMERS();
for (auto& touch : touches)
{
touch->release();
}
});
menuItem->setPosition(Point(0, -20));
auto menu = Menu::create(menuItem, NULL);
addChild(menu);
}
std::string TouchesPerformTest3::title() const
{
return "Touch Event Perf Test";
}
void TouchesPerformTest3::showCurrentTest()
{
Layer* layer = NULL;
switch (_curCase)
{
case 0:
layer = new TouchesPerformTest1(true, TEST_COUNT, _curCase);
break;
case 1:
layer = new TouchesPerformTest2(true, TEST_COUNT, _curCase);
break;
case 2:
layer = new TouchesPerformTest3(true, TEST_COUNT, _curCase);
break;
}
s_nTouchCurCase = _curCase;
if (layer)
{
auto scene = Scene::create();
scene->addChild(layer);
layer->release();
Director::getInstance()->replaceScene(scene);
}
}
void runTouchesTest()
{
s_nTouchCurCase = 0;
auto scene = Scene::create();
auto layer = new TouchesPerformTest1(true, TEST_COUNT, s_nTouchCurCase);
scene->addChild(layer);
layer->release();
Director::getInstance()->replaceScene(scene);
}