axmol/templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj.user

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ShowAllFiles>false</ShowAllFiles>
<LocalDebuggerWorkingDirectory Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(OutDir)../../../../simulator/win32</LocalDebuggerWorkingDirectory>
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<DebuggerFlavor Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">WindowsLocalDebugger</DebuggerFlavor>
<DebuggerFlavor Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerWorkingDirectory>$(OutDir)../../../../simulator/win32</LocalDebuggerWorkingDirectory>
<LocalDebuggerCommand>$(OutDir)../../../../simulator/win32/$(TargetFileName)</LocalDebuggerCommand>
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<LocalDebuggerCommandArguments>-workdir $(ProjectDir)../../../</LocalDebuggerCommandArguments>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LocalDebuggerCommandArguments>-workdir $(ProjectDir)../../../</LocalDebuggerCommandArguments>
<LocalDebuggerCommand>$(OutDir)../../../../simulator/win32/$(TargetFileName)</LocalDebuggerCommand>
</PropertyGroup>
</Project>