2019-11-23 20:27:39 +08:00
|
|
|
/****************************************************************************
|
|
|
|
Copyright (c) 2011 Zynga Inc.
|
|
|
|
Copyright (c) 2012 cocos2d-x.org
|
|
|
|
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
|
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
2022-04-25 19:15:46 +08:00
|
|
|
Copyright (c) 2020 C4games Ltd.
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2022-10-01 16:24:52 +08:00
|
|
|
https://axmolengine.github.io/
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
2023-06-11 13:08:08 +08:00
|
|
|
#include "renderer/Shaders.h"
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2022-07-11 17:50:21 +08:00
|
|
|
NS_AX_BEGIN
|
2019-11-23 20:27:39 +08:00
|
|
|
//
|
|
|
|
|
2023-07-15 11:25:48 +08:00
|
|
|
// backend shader file
|
|
|
|
#include "renderer/shaders/positionColor.vert"
|
|
|
|
#include "renderer/shaders/positionColor.frag"
|
|
|
|
#include "renderer/shaders/positionTexture.vert"
|
|
|
|
#include "renderer/shaders/positionTexture.frag"
|
|
|
|
#include "renderer/shaders/positionTextureColor.vert"
|
|
|
|
#include "renderer/shaders/positionTextureColor.frag"
|
|
|
|
#include "renderer/shaders/positionTextureColorAlphaTest.frag"
|
|
|
|
#include "renderer/shaders/label_normal.frag"
|
|
|
|
#include "renderer/shaders/label_distanceNormal.frag"
|
|
|
|
#include "renderer/shaders/label_outline.frag"
|
|
|
|
#include "renderer/shaders/label_distanceFieldGlow.frag"
|
|
|
|
#include "renderer/shaders/positionColorLengthTexture.vert"
|
|
|
|
#include "renderer/shaders/positionColorLengthTexture.frag"
|
|
|
|
#include "renderer/shaders/positionColorTextureAsPointsize.vert"
|
|
|
|
#include "renderer/shaders/position.vert"
|
|
|
|
#include "renderer/shaders/layer_radialGradient.frag"
|
|
|
|
#include "renderer/shaders/ui_Gray.frag"
|
|
|
|
#include "renderer/shaders/positionUColor.vert"
|
|
|
|
#include "renderer/shaders/dualSampler.frag"
|
|
|
|
#include "renderer/shaders/dualSampler_gray.frag"
|
|
|
|
#include "renderer/shaders/cameraClear.vert"
|
|
|
|
#include "renderer/shaders/cameraClear.frag"
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2023-07-15 11:25:48 +08:00
|
|
|
#include "renderer/shaders/3D_color.frag"
|
|
|
|
#include "renderer/shaders/3D_colorNormal.frag"
|
|
|
|
#include "renderer/shaders/3D_colorNormalTexture.frag"
|
|
|
|
#include "renderer/shaders/3D_colorTexture.frag"
|
|
|
|
#include "renderer/shaders/3D_particle.vert"
|
|
|
|
#include "renderer/shaders/3D_particle.frag"
|
|
|
|
#include "renderer/shaders/3D_positionNormalTexture.vert"
|
|
|
|
#include "renderer/shaders/3D_positionTexture.vert"
|
|
|
|
#include "renderer/shaders/3D_skybox.vert"
|
|
|
|
#include "renderer/shaders/3D_skybox.frag"
|
|
|
|
#include "renderer/shaders/3D_terrain.frag"
|
|
|
|
#include "renderer/shaders/3D_terrain.vert"
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2023-07-15 11:25:48 +08:00
|
|
|
#include "renderer/shaders/lineColor.frag"
|
|
|
|
#include "renderer/shaders/lineColor.vert"
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2023-07-15 11:25:48 +08:00
|
|
|
#include "renderer/shaders/hsv.frag"
|
|
|
|
#include "renderer/shaders/dualSampler_hsv.frag"
|
|
|
|
|
|
|
|
#include "renderer/shaders/quad.vert"
|
|
|
|
#include "renderer/shaders/quad.frag"
|
|
|
|
|
|
|
|
#include "renderer/shaders/videoTexture.frag"
|
2023-03-25 08:37:51 +08:00
|
|
|
|
2022-07-11 17:50:21 +08:00
|
|
|
NS_AX_END
|