2010-08-31 15:11:13 +08:00
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/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCTMXLayer.h"
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#include "CCTMXXMLParser.h"
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2010-08-31 16:48:42 +08:00
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#include "CCTMXTiledMap.h"
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2010-08-31 15:11:13 +08:00
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#include "CCSprite.h"
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#include "CCTextureCache.h"
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#include "CGPointExtension.h"
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namespace cocos2d {
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// CCTMXLayer - init & alloc & dealloc
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CCTMXLayer * CCTMXLayer::layerWithTilesetInfo(CCTMXTilesetInfo *tilesetInfo, CCTMXLayerInfo *layerInfo, CCTMXMapInfo *mapInfo)
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{
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CCTMXLayer *pRet = new CCTMXLayer();
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if (pRet->initWithTilesetInfo(tilesetInfo, layerInfo, mapInfo))
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{
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pRet->autorelease();
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return pRet;
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}
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return NULL;
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}
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bool CCTMXLayer::initWithTilesetInfo(CCTMXTilesetInfo *tilesetInfo, CCTMXLayerInfo *layerInfo, CCTMXMapInfo *mapInfo)
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{
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// XXX: is 35% a good estimate ?
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CGSize size = layerInfo->m_tLayerSize;
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float totalNumberOfTiles = size.width * size.height;
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float capacity = totalNumberOfTiles * 0.35f + 1; // 35 percent is occupied ?
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CCTexture2D *texture = NULL;
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if( tilesetInfo )
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{
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texture = CCTextureCache::sharedTextureCache()->addImage(tilesetInfo->m_sSourceImage.c_str());
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}
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if (__super::initWithTexture(texture, (unsigned int)capacity))
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{
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// layerInfo
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m_sLayerName = layerInfo->m_sName;
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m_tLayerSize = layerInfo->m_tLayerSize;
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m_pTiles = layerInfo->m_pTiles;
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m_uMinGID = layerInfo->m_uMinGID;
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m_uMaxGID = layerInfo->m_uMaxGID;
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m_cOpacity = layerInfo->m_cOpacity;
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if (!layerInfo->m_pProperties && layerInfo->m_pProperties->size()>0)
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{
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StringToStringDictionary::iterator it;
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for (it = layerInfo->m_pProperties->begin(); it != layerInfo->m_pProperties->end(); ++it)
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{
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m_pProperties->insert(*it);
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}
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}
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// tilesetInfo
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m_pTileSet = tilesetInfo;
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// mapInfo
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m_tMapTileSize = mapInfo->getTileSize();
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m_nLayerOrientation = mapInfo->getOrientation();
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// offset (after layer orientation is set);
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CGPoint offset = this->calculateLayerOffset(layerInfo->m_tOffset);
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this->setPosition(offset);
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m_pAtlasIndexArray = ccCArrayNew((unsigned int)totalNumberOfTiles);
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this->setContentSize(CGSizeMake(m_tLayerSize.width * m_tMapTileSize.width, m_tLayerSize.height * m_tMapTileSize.height));
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m_bUseAutomaticVertexZ = false;
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m_nVertexZvalue = 0;
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m_fAlphaFuncValue = 0;
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return true;
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}
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return false;
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}
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CCTMXLayer::CCTMXLayer()
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:m_pTiles(NULL)
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,m_pTileSet(NULL)
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,m_pProperties(NULL)
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,m_pReusedTile(NULL)
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,m_pAtlasIndexArray(NULL)
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{}
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CCTMXLayer::~CCTMXLayer()
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{
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CCX_SAFE_RELEASE(m_pTileSet);
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CCX_SAFE_RELEASE(m_pReusedTile);
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if (m_pProperties)
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{
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m_pProperties->clear();
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delete m_pProperties;
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}
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if( m_pAtlasIndexArray )
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{
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ccCArrayFree(m_pAtlasIndexArray);
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m_pAtlasIndexArray = NULL;
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}
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if( m_pTiles )
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{
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delete [] m_pTiles;
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m_pTiles = NULL;
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}
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}
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void CCTMXLayer::releaseMap()
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{
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if( m_pTiles )
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{
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delete [] m_pTiles;
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m_pTiles = NULL;
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}
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if( m_pAtlasIndexArray )
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{
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ccCArrayFree(m_pAtlasIndexArray);
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m_pAtlasIndexArray = NULL;
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}
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}
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// CCTMXLayer - setup Tiles
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void CCTMXLayer::setupTiles()
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{
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// Optimization: quick hack that sets the image size on the tileset
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m_pTileSet->m_tImageSize = m_pobTextureAtlas->getTexture()->getContentSize();
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// By default all the tiles are aliased
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// pros:
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// - easier to render
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// cons:
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// - difficult to scale / rotate / etc.
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m_pobTextureAtlas->getTexture()->setAliasTexParameters();
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// CFByteOrder o = CFByteOrderGetCurrent();
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// Parse cocos2d properties
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this->parseInternalProperties();
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for( unsigned int y=0; y < m_tLayerSize.height; y++ )
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{
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for( unsigned int x=0; x < m_tLayerSize.width; x++ )
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{
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unsigned int pos = x + (unsigned int)m_tLayerSize.width * y;
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unsigned int gid = m_pTiles[ pos ];
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// gid are stored in little endian.
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// if host is big endian, then swap
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//if( o == CFByteOrderBigEndian )
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// gid = CFSwapInt32( gid );
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/* We support little endian.*/
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// XXX: gid == 0 --> empty tile
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if( gid != 0 )
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{
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this->appendTileForGID(gid, ccp((float)x, (float)y));
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// Optimization: update min and max GID rendered by the layer
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m_uMinGID = MIN(gid, m_uMinGID);
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m_uMaxGID = MAX(gid, m_uMaxGID);
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}
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}
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}
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NSAssert( m_uMaxGID >= m_pTileSet->m_uFirstGid &&
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m_uMinGID >= m_pTileSet->m_uFirstGid, "TMX: Only 1 tilset per layer is supported");
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}
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// CCTMXLayer - Properties
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const char *CCTMXLayer::propertyNamed(const char *propertyName)
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{
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return valueForKey(propertyName, m_pProperties);
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}
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void CCTMXLayer::parseInternalProperties()
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{
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// if cc_vertex=automatic, then tiles will be rendered using vertexz
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std::string vertexz = propertyNamed("cc_vertexz");
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if( vertexz != "" )
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{
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if( vertexz == "automatic" )
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{
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m_bUseAutomaticVertexZ = true;
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}
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else
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{
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m_nVertexZvalue = atoi(vertexz.c_str());
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}
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}
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std::string alphaFuncVal = propertyNamed("cc_alpha_func");
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m_fAlphaFuncValue = (float)atof(alphaFuncVal.c_str());
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}
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// CCTMXLayer - obtaining tiles/gids
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CCSprite * CCTMXLayer::tileAt(CGPoint pos)
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{
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NSAssert( pos.x < m_tLayerSize.width && pos.y < m_tLayerSize.height && pos.x >=0 && pos.y >=0, "TMXLayer: invalid position");
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NSAssert( m_pTiles && m_pAtlasIndexArray, "TMXLayer: the tiles map has been released");
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CCSprite *tile = NULL;
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unsigned int gid = this->tileGIDAt(pos);
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// if GID == 0, then no tile is present
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if( gid )
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{
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int z = (int)(pos.x + pos.y * m_tLayerSize.width);
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tile = (CCSprite*) this->getChildByTag(z);
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// tile not created yet. create it
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if( ! tile )
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{
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CGRect rect = m_pTileSet->rectForGID(gid);
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tile = new CCSprite();
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tile->initWithSpriteSheet(this, rect);
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tile->setPosition(positionAt(pos));
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tile->setVertexZ((float)vertexZForPos(pos));
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tile->setAnchorPoint(CGPointZero);
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tile->setOpacity(m_cOpacity);
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unsigned int indexForZ = atlasIndexForExistantZ(z);
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this->addSpriteWithoutQuad(tile, indexForZ, z);
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tile->release();
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}
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}
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return tile;
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}
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unsigned int CCTMXLayer::tileGIDAt(CGPoint pos)
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{
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NSAssert( pos.x < m_tLayerSize.width && pos.y < m_tLayerSize.height && pos.x >=0 && pos.y >=0, "TMXLayer: invalid position");
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NSAssert( m_pTiles && m_pAtlasIndexArray, "TMXLayer: the tiles map has been released");
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int idx = (int)(pos.x + pos.y * m_tLayerSize.width);
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return m_pTiles[ idx ];
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}
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// CCTMXLayer - adding helper methods
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CCSprite * CCTMXLayer::insertTileForGID(unsigned int gid, CGPoint pos)
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{
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CGRect rect = m_pTileSet->rectForGID(gid);
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int z = (int)(pos.x + pos.y * m_tLayerSize.width);
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if( ! m_pReusedTile )
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{
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m_pReusedTile = new CCSprite();
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m_pReusedTile->initWithSpriteSheet(this, rect);
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}
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else
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{
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m_pReusedTile->initWithSpriteSheet(this, rect);
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}
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m_pReusedTile->setPosition(positionAt(pos));
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m_pReusedTile->setVertexZ((float)vertexZForPos(pos));
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m_pReusedTile->setAnchorPoint(CGPointZero);
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m_pReusedTile->setOpacity(m_cOpacity);
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// get atlas index
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unsigned int indexForZ = atlasIndexForNewZ(z);
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// Optimization: add the quad without adding a child
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this->addQuadFromSprite(m_pReusedTile, indexForZ);
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// insert it into the local atlasindex array
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ccCArrayInsertValueAtIndex(m_pAtlasIndexArray, (void*)z, indexForZ);
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// update possible children
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if (m_pChildren && m_pChildren->count()>0)
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{
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NSMutableArray<CCNode*>::NSMutableArrayIterator it;
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CCSprite *pSprite = NULL;
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for (it = m_pChildren->begin(); it != m_pChildren->end(); ++it)
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{
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pSprite = (CCSprite*)(*it);
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if (pSprite)
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{
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unsigned int ai = pSprite->getAtlasIndex();
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if ( ai >= indexForZ )
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{
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pSprite->setAtlasIndex(ai+1);
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}
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}
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}
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}
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m_pTiles[z] = gid;
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return m_pReusedTile;
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}
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CCSprite * CCTMXLayer::updateTileForGID(unsigned int gid, CGPoint pos)
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{
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CGRect rect = m_pTileSet->rectForGID(gid);
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int z = (int)(pos.x + pos.y * m_tLayerSize.width);
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if( ! m_pReusedTile )
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{
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m_pReusedTile = new CCSprite();
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m_pReusedTile->initWithSpriteSheet(this, rect);
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}
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else
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{
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m_pReusedTile->initWithSpriteSheet(this, rect);
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}
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m_pReusedTile->setPosition(positionAt(pos));
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m_pReusedTile->setVertexZ((float)vertexZForPos(pos));
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m_pReusedTile->setAnchorPoint(CGPointZero);
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m_pReusedTile->setOpacity(m_cOpacity);
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// get atlas index
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unsigned int indexForZ = atlasIndexForExistantZ(z);
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m_pReusedTile->setAtlasIndex(indexForZ);
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m_pReusedTile->updateTransform();
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m_pTiles[z] = gid;
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return m_pReusedTile;
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}
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// used only when parsing the map. useless after the map was parsed
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// since lot's of assumptions are no longer true
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CCSprite * CCTMXLayer::appendTileForGID(unsigned int gid, CGPoint pos)
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{
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CGRect rect = m_pTileSet->rectForGID(gid);
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int z = (int)(pos.x + pos.y * m_tLayerSize.width);
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if( ! m_pReusedTile )
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{
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m_pReusedTile = new CCSprite();
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m_pReusedTile->initWithSpriteSheet(this, rect);
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}
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else
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{
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m_pReusedTile->initWithSpriteSheet(this, rect);
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}
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m_pReusedTile->setPosition(positionAt(pos));
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m_pReusedTile->setVertexZ((float)vertexZForPos(pos));
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m_pReusedTile->setAnchorPoint(CGPointZero);
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m_pReusedTile->setOpacity(m_cOpacity);
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// optimization:
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// The difference between appendTileForGID and insertTileforGID is that append is faster, since
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// it appends the tile at the end of the texture atlas
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unsigned int indexForZ = m_pAtlasIndexArray->num;
|
|
|
|
|
|
|
|
// don't add it using the "standard" way.
|
|
|
|
addQuadFromSprite(m_pReusedTile, indexForZ);
|
|
|
|
|
|
|
|
// append should be after addQuadFromSprite since it modifies the quantity values
|
|
|
|
ccCArrayInsertValueAtIndex(m_pAtlasIndexArray, (void*)z, indexForZ);
|
|
|
|
|
|
|
|
return m_pReusedTile;
|
|
|
|
}
|
|
|
|
|
|
|
|
// CCTMXLayer - atlasIndex and Z
|
|
|
|
int compareInts(const void * a, const void * b)
|
|
|
|
{
|
|
|
|
return ( *(int*)a - *(int*)b );
|
|
|
|
}
|
|
|
|
unsigned int CCTMXLayer::atlasIndexForExistantZ(unsigned int z)
|
|
|
|
{
|
|
|
|
int key=z;
|
|
|
|
int *item = (int*)bsearch((void*)&key, (void*)&m_pAtlasIndexArray->arr[0], m_pAtlasIndexArray->num, sizeof(void*), compareInts);
|
|
|
|
|
|
|
|
NSAssert( item, "TMX atlas index not found. Shall not happen");
|
|
|
|
|
|
|
|
int index = ((int)item - (int)m_pAtlasIndexArray->arr) / sizeof(void*);
|
|
|
|
return index;
|
|
|
|
}
|
|
|
|
unsigned int CCTMXLayer::atlasIndexForNewZ(int z)
|
|
|
|
{
|
|
|
|
// XXX: This can be improved with a sort of binary search
|
|
|
|
unsigned int i=0;
|
|
|
|
for( i=0; i< m_pAtlasIndexArray->num ; i++)
|
|
|
|
{
|
|
|
|
int val = (int) m_pAtlasIndexArray->arr[i];
|
|
|
|
if( z < val )
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
|
|
|
|
// CCTMXLayer - adding / remove tiles
|
|
|
|
void CCTMXLayer::setTileGID(unsigned int gid, CGPoint pos)
|
|
|
|
{
|
|
|
|
NSAssert( pos.x < m_tLayerSize.width && pos.y < m_tLayerSize.height && pos.x >=0 && pos.y >=0, "TMXLayer: invalid position");
|
|
|
|
NSAssert( m_pTiles && m_pAtlasIndexArray, "TMXLayer: the tiles map has been released");
|
|
|
|
|
|
|
|
unsigned int currentGID = tileGIDAt(pos);
|
|
|
|
|
|
|
|
if( currentGID != gid )
|
|
|
|
{
|
|
|
|
// setting gid=0 is equal to remove the tile
|
|
|
|
if( gid == 0 )
|
|
|
|
{
|
|
|
|
removeTileAt(pos);
|
|
|
|
}
|
|
|
|
|
|
|
|
// empty tile. create a new one
|
|
|
|
else if( currentGID == 0 )
|
|
|
|
{
|
|
|
|
insertTileForGID(gid, pos);
|
|
|
|
}
|
|
|
|
|
|
|
|
// modifying an existing tile with a non-empty tile
|
|
|
|
else
|
|
|
|
{
|
|
|
|
unsigned int z = (unsigned int)(pos.x + pos.y * m_tLayerSize.width);
|
|
|
|
CCSprite *sprite = (CCSprite*)getChildByTag(z);
|
|
|
|
if( sprite )
|
|
|
|
{
|
|
|
|
CGRect rect = m_pTileSet->rectForGID(gid);
|
|
|
|
sprite->setTextureRect(rect);
|
|
|
|
m_pTiles[z] = gid;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
updateTileForGID(gid, pos);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
CCNode * CCTMXLayer::addChild(CCNode * child, int zOrder, int tag)
|
|
|
|
{
|
|
|
|
NSAssert(0, "addChild: is not supported on CCTMXLayer. Instead use setTileGID:at:/tileAt:");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
void CCTMXLayer::removeChild(CCNode* node, bool cleanup)
|
|
|
|
{
|
|
|
|
CCSprite *sprite = (CCSprite*)node;
|
|
|
|
// allows removing nil objects
|
|
|
|
if( ! sprite )
|
|
|
|
return;
|
|
|
|
|
|
|
|
NSAssert( m_pChildren->containsObject(sprite), "Tile does not belong to TMXLayer");
|
|
|
|
|
|
|
|
unsigned int atlasIndex = sprite->getAtlasIndex();
|
|
|
|
unsigned int zz = (unsigned int) m_pAtlasIndexArray->arr[atlasIndex];
|
|
|
|
m_pTiles[zz] = 0;
|
|
|
|
ccCArrayRemoveValueAtIndex(m_pAtlasIndexArray, atlasIndex);
|
|
|
|
__super::removeChild(sprite, cleanup);
|
|
|
|
}
|
|
|
|
void CCTMXLayer::removeTileAt(CGPoint pos)
|
|
|
|
{
|
|
|
|
NSAssert( pos.x < m_tLayerSize.width && pos.y < m_tLayerSize.height && pos.x >=0 && pos.y >=0, "TMXLayer: invalid position");
|
|
|
|
NSAssert( m_pTiles && m_pAtlasIndexArray, "TMXLayer: the tiles map has been released");
|
|
|
|
|
|
|
|
unsigned int gid = tileGIDAt(pos);
|
|
|
|
|
|
|
|
if( gid )
|
|
|
|
{
|
|
|
|
unsigned int z = (unsigned int)(pos.x + pos.y * m_tLayerSize.width);
|
|
|
|
unsigned atlasIndex = atlasIndexForExistantZ(z);
|
|
|
|
|
|
|
|
// remove tile from GID map
|
|
|
|
m_pTiles[z] = 0;
|
|
|
|
|
|
|
|
// remove tile from atlas position array
|
|
|
|
ccCArrayRemoveValueAtIndex(m_pAtlasIndexArray, atlasIndex);
|
|
|
|
|
|
|
|
// remove it from sprites and/or texture atlas
|
|
|
|
CCSprite *sprite = (CCSprite*)getChildByTag(z);
|
|
|
|
if( sprite )
|
|
|
|
{
|
|
|
|
__super::removeChild(sprite, true);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_pobTextureAtlas->removeQuadAtIndex(atlasIndex);
|
|
|
|
|
|
|
|
// update possible children
|
|
|
|
if (m_pChildren && m_pChildren->count()>0)
|
|
|
|
{
|
|
|
|
NSMutableArray<CCNode*>::NSMutableArrayIterator it;
|
|
|
|
CCSprite *pSprite = NULL;
|
|
|
|
for (it = m_pChildren->begin(); it != m_pChildren->end(); ++it)
|
|
|
|
{
|
|
|
|
pSprite = (CCSprite*)(*it);
|
|
|
|
if (pSprite)
|
|
|
|
{
|
|
|
|
unsigned int ai = pSprite->getAtlasIndex();
|
|
|
|
if ( ai >= atlasIndex )
|
|
|
|
{
|
|
|
|
pSprite->setAtlasIndex(ai-1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//CCTMXLayer - obtaining positions, offset
|
|
|
|
CGPoint CCTMXLayer::calculateLayerOffset(CGPoint pos)
|
|
|
|
{
|
|
|
|
CGPoint ret = CGPointZero;
|
|
|
|
switch( m_nLayerOrientation )
|
|
|
|
{
|
|
|
|
case CCTMXOrientationOrtho:
|
|
|
|
ret = ccp( pos.x * m_tMapTileSize.width, -pos.y *m_tMapTileSize.height);
|
|
|
|
break;
|
|
|
|
case CCTMXOrientationIso:
|
|
|
|
ret = ccp( (m_tMapTileSize.width /2) * (pos.x - pos.y),
|
|
|
|
(m_tMapTileSize.height /2 ) * (-pos.x - pos.y) );
|
|
|
|
break;
|
|
|
|
case CCTMXOrientationHex:
|
|
|
|
NSAssert(CGPoint::CGPointEqualToPoint(pos, CGPointZero), "offset for hexagonal map not implemented yet");
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
CGPoint CCTMXLayer::positionAt(CGPoint pos)
|
|
|
|
{
|
|
|
|
CGPoint ret = CGPointZero;
|
|
|
|
switch( m_nLayerOrientation )
|
|
|
|
{
|
|
|
|
case CCTMXOrientationOrtho:
|
|
|
|
ret = positionForOrthoAt(pos);
|
|
|
|
break;
|
|
|
|
case CCTMXOrientationIso:
|
|
|
|
ret = positionForIsoAt(pos);
|
|
|
|
break;
|
|
|
|
case CCTMXOrientationHex:
|
|
|
|
ret = positionForHexAt(pos);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
CGPoint CCTMXLayer::positionForOrthoAt(CGPoint pos)
|
|
|
|
{
|
|
|
|
float x = pos.x * m_tMapTileSize.width + 0.49f;
|
|
|
|
float y = (m_tLayerSize.height - pos.y - 1) * m_tMapTileSize.height + 0.49f;
|
|
|
|
return ccp(x,y);
|
|
|
|
}
|
|
|
|
CGPoint CCTMXLayer::positionForIsoAt(CGPoint pos)
|
|
|
|
{
|
|
|
|
float x = m_tMapTileSize.width /2 * ( m_tLayerSize.width + pos.x - pos.y - 1) + 0.49f;
|
|
|
|
float y = m_tMapTileSize.height /2 * (( m_tLayerSize.height * 2 - pos.x - pos.y) - 2) + 0.49f;
|
|
|
|
return ccp(x, y);
|
|
|
|
}
|
|
|
|
CGPoint CCTMXLayer::positionForHexAt(CGPoint pos)
|
|
|
|
{
|
|
|
|
float diffY = 0;
|
|
|
|
if( (int)pos.x % 2 == 1 )
|
|
|
|
diffY = -m_tMapTileSize.height/2 ;
|
|
|
|
|
|
|
|
float x = pos.x * m_tMapTileSize.width*3/4 + 0.49f;
|
|
|
|
float y = (m_tLayerSize.height - pos.y - 1) * m_tMapTileSize.height + diffY + 0.49f;
|
|
|
|
return ccp(x,y);
|
|
|
|
}
|
|
|
|
int CCTMXLayer::vertexZForPos(CGPoint pos)
|
|
|
|
{
|
|
|
|
int ret = 0;
|
|
|
|
unsigned int maxVal = 0;
|
|
|
|
if( m_bUseAutomaticVertexZ )
|
|
|
|
{
|
|
|
|
switch( m_nLayerOrientation )
|
|
|
|
{
|
|
|
|
case CCTMXOrientationIso:
|
|
|
|
maxVal = (unsigned int)(m_tLayerSize.width + m_tLayerSize.height);
|
|
|
|
ret = (int)(-(maxVal - (pos.x + pos.y)));
|
|
|
|
break;
|
|
|
|
case CCTMXOrientationOrtho:
|
|
|
|
ret = (int)(-(m_tLayerSize.height-pos.y));
|
|
|
|
break;
|
|
|
|
case CCTMXOrientationHex:
|
|
|
|
NSAssert(0, "TMX Hexa zOrder not supported");
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
NSAssert(0, "TMX invalid value");
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ret = m_nVertexZvalue;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
// CCTMXLayer - draw
|
|
|
|
void CCTMXLayer::draw()
|
|
|
|
{
|
|
|
|
if( m_bUseAutomaticVertexZ )
|
|
|
|
{
|
|
|
|
glEnable(GL_ALPHA_TEST);
|
|
|
|
glAlphaFunc(GL_GREATER, m_fAlphaFuncValue);
|
|
|
|
}
|
|
|
|
|
|
|
|
__super::draw();
|
|
|
|
|
|
|
|
if( m_bUseAutomaticVertexZ )
|
|
|
|
{
|
|
|
|
glDisable(GL_ALPHA_TEST);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}// namespace cocos2d
|
|
|
|
|