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/****************************************************************************
Copyright ( c ) 2014 - 2016 Chukong Technologies Inc .
Copyright ( c ) 2017 - 2018 Xiamen Yaji Software Co . , Ltd .
Copyright ( c ) 2022 Bytedance Inc .
https : //adxeproject.github.io/
Permission is hereby granted , free of charge , to any person obtaining a copy
of this software and associated documentation files ( the " Software " ) , to deal
in the Software without restriction , including without limitation the rights
to use , copy , modify , merge , publish , distribute , sublicense , and / or sell
copies of the Software , and to permit persons to whom the Software is
furnished to do so , subject to the following conditions :
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software .
THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND , EXPRESS OR
IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY ,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT . IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM , DAMAGES OR OTHER
LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR OTHERWISE , ARISING FROM ,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE .
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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# include "ui/UIVideoPlayer/UIVideoPlayer.h"
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# if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
# include <unordered_map>
# include <stdlib.h>
# include <string>
# include "base / CCDirector.h"
# include "base / CCEventListenerKeyboard.h"
# include "platform / CCFileUtils.h"
# include "ui / UIHelper.h"
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# include "ui / UIVideoPlayer / MFMediaPlayer.h"
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# include "renderer / backend / ProgramCache.h"
# include "yasio / detail / byte_buffer.hpp"
# include "ntcvt / ntcvt.hpp"
# include "ui / LayoutHelper.h"
//-----------------------------------------------------------------------------------------------------------
USING_NS_CC ;
//-----------------------------------------------------------------------------------------------------------
# define PS_SET_UNIFORM(ps, name, value) \
do \
{ \
decltype ( value ) __v = value ; \
auto __loc = ( ps ) - > getUniformLocation ( name ) ; \
( ps ) - > setUniform ( __loc , & __v , sizeof ( __v ) ) ; \
} while ( false )
using namespace cocos2d : : ui ;
namespace
{
std : : string_view NV12_FRAG = R " (
# ifdef GL_ES
varying lowp vec4 v_fragmentColor ;
varying mediump vec2 v_texCoord ;
# else
varying vec4 v_fragmentColor ;
varying vec2 v_texCoord ;
# endif
uniform sampler2D u_texture ; // Y sample
uniform sampler2D u_texture1 ; // UV sample
void main ( )
{
// refer to:
// a. https://gist.github.com/crearo/0d50442145b63c6c288d1c1675909990
// b. https://github.com/tqk2811/TqkLibrary.Media.VideoPlayer/blob/38a2dce908215045cc27cffb741a6e4b8492c9cd/TqkLibrary.Media.VideoPlayer.OpenGl/Renders/NV12Render.cs#L14
// c. https://www.cnblogs.com/nanqiang/p/10224867.html
float cy = v_texCoord . y + 0.01625 ; // why needs adjust?
vec4 uvColor = texture2D ( u_texture1 , vec2 ( v_texCoord . x , cy ) ) ;
vec3 yuv = vec3 ( texture2D ( u_texture , v_texCoord ) . r , uvColor . r - 0.5 , uvColor . a - 0.5 ) ;
vec3 rgb = mat3 ( 1.0 , 1.0 , 1.0 ,
0 , - 0.39465 , 2.03211 ,
1.13983 , - 0.58060 , 0 ) * yuv ;
gl_FragColor = v_fragmentColor * vec4 ( rgb , 1.0 ) ;
}
) " sv;
std : : string_view YUY2_FRAG = R " (
// refer to: https://github.com/TheRealNox/glsl-shaders/blob/master/glsl/colourConverter.f.glsl
# ifdef GL_ES
varying lowp vec4 v_fragmentColor ;
varying mediump vec2 v_texCoord ;
# else
varying vec4 v_fragmentColor ;
varying vec2 v_texCoord ;
# endif
uniform sampler2D u_texture ; // Y sample
uniform float tex_w ; // texture width
uniform float tex_h ; // texture height
vec4 inYUY2 ( vec4 tempyuv , float isOdd )
{
if ( isOdd > 0.0 )
return vec4 ( tempyuv . b , tempyuv . g , tempyuv . a , 255.0 ) ;
else
return vec4 ( tempyuv . r , tempyuv . g , tempyuv . a , 255.0 ) ;
}
vec4 limitedYCbCrToComputerRGBNormalized ( vec4 yuv )
{
vec4 rgb = vec4 ( 0.0 ) ;
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float scale = 1.0 / 256.0 ;
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yuv = yuv * 255.0 ;
yuv . r - = 16.0 ;
yuv . g - = 128.0 ;
yuv . b - = 128.0 ;
rgb . r = scale * ( ( 298.082 * yuv . r ) + ( 458.942 * yuv . b ) ) ;
rgb . g = scale * ( ( 298.082 * yuv . r ) + ( - 54.592 * yuv . g ) + ( - 136.425 * yuv . b ) ) ;
rgb . b = scale * ( ( 298.082 * yuv . r ) + ( 540.775 * yuv . g ) ) ;
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rgb . a = 255.0 ;
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rgb = rgb / 255.0 ;
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return rgb ;
}
vec4 convertLimitedYUY2toComputerRGB ( )
{
vec4 tempyuv = vec4 ( 0.0 ) ;
vec2 textureRealSize = vec2 ( tex_w , tex_h ) ;
vec2 pixelPos = vec2 ( textureRealSize . x * v_texCoord . x , textureRealSize . y * v_texCoord . y ) ;
float isOdd = floor ( mod ( pixelPos . x , 2.0 ) ) ;
vec2 packedCoor = vec2 ( v_texCoord . x / 2.0 , v_texCoord . y ) ;
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tempyuv = inYUY2 ( texture2D ( u_texture , packedCoor ) , isOdd ) ;
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return limitedYCbCrToComputerRGBNormalized ( tempyuv ) ;
}
vec4 fullYCbCrToComputerRGBNormalized ( vec4 yuv )
{
vec4 rgb = vec4 ( 0.0 ) ;
float scale = 1.0 / 256.0 ;
yuv = yuv * 255.0 ;
yuv . g - = 128.0 ;
yuv . b - = 128.0 ;
rgb . r = scale * ( ( 256.0 * yuv . r ) + ( 403.1488 * yuv . b ) ) ;
rgb . g = scale * ( ( 256.0 * yuv . r ) + ( - 47.954944 * yuv . g ) + ( - 119.839744 * yuv . b ) ) ;
rgb . b = scale * ( ( 256.0 * yuv . r ) + ( 475.0336 * yuv . g ) ) ;
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rgb . a = 255.0 ;
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rgb = rgb / 255.0 ;
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return rgb ;
}
vec4 convertFullYUY2toComputerRGB ( )
{
vec4 tempyuv = vec4 ( 0.0 ) ;
// vec2 textureRealSize = textureSize(u_texture, 0);
vec2 textureRealSize = vec2 ( tex_w , tex_h ) ;
vec2 pixelPos = vec2 ( textureRealSize . x * v_texCoord . x , textureRealSize . y * v_texCoord . y ) ;
float isOdd = floor ( mod ( pixelPos . x , 2.0 ) ) ;
vec2 packedCoor = vec2 ( v_texCoord . x / 2.0 , v_texCoord . y ) ;
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tempyuv = inYUY2 ( texture2D ( u_texture , packedCoor ) , isOdd ) ;
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return fullYCbCrToComputerRGBNormalized ( tempyuv ) ;
}
void main ( )
{
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vec4 color = convertFullYUY2toComputerRGB ( ) ;
gl_FragColor = v_fragmentColor * vec4 ( color . rgb , 1.0 ) ;
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}
) " sv;
enum
{
VIDEO_PROGRAM_ID = 0x0fe2bc98 ,
} ;
enum class VideoSampleFormat
{
UNKNOWN ,
RGB32 ,
YUY2 ,
NV12 ,
} ;
struct PrivateVideoDescriptor
{
MFMediaPlayer * _vplayer = nullptr ;
Texture2D * _vtexture = nullptr ;
Sprite * _vrender = nullptr ;
VideoSampleFormat _sampleFormat = VideoSampleFormat : : UNKNOWN ;
yasio : : byte_buffer _sampleBuffer ;
std : : recursive_mutex _sampleBufferMtx ;
bool _sampleDirty = false ;
bool _scaleDirty = false ;
int _videoWidth = 0 ;
int _videoHeight = 0 ;
Vec2 _originalViewSize ;
void closePlayer ( )
{
if ( _vplayer )
_vplayer - > Close ( ) ;
}
void rescaleTo ( VideoPlayer * videoView )
{
auto & videoSize = _vrender - > getContentSize ( ) ;
if ( videoSize . x > 0 & & videoSize . y > 0 )
{ // rescale video to view node
auto & viewSize = videoView - > getContentSize ( ) ;
if ( viewSize . x > 0 & & viewSize . y > 0 )
{
if ( ! videoView - > isKeepAspectRatioEnabled ( ) )
{
_vrender - > setScale ( viewSize . x / videoSize . x , viewSize . y / videoSize . y ) ;
}
else
{
const Vec2 originalScale { 1.0f , _sampleFormat = = VideoSampleFormat : : YUY2 ? 2.0f : 1.0f } ;
const auto aspectRatio =
( std : : min ) ( viewSize . x / videoSize . x , viewSize . y / ( videoSize . y * originalScale . y ) ) ;
_vrender - > setScale ( originalScale . x * aspectRatio , originalScale . y * aspectRatio ) ;
}
LayoutHelper : : centerNode ( _vrender ) ;
_vrender - > setVisible ( true ) ;
}
else
_vrender - > setVisible ( false ) ;
}
_scaleDirty = false ;
}
} ;
} // namespace
VideoPlayer : : VideoPlayer ( )
: _fullScreenDirty ( false )
, _fullScreenEnabled ( false )
, _keepAspectRatioEnabled ( false )
, _videoPlayerIndex ( - 1 )
, _eventCallback ( nullptr )
, _isPlaying ( false )
, _isLooping ( false )
, _isUserInputEnabled ( true )
, _styleType ( StyleType : : DEFAULT )
{
auto pvd = new PrivateVideoDescriptor { } ;
_videoContext = pvd ;
# if CC_VIDEOPLAYER_DEBUG_DRAW
_debugDrawNode = DrawNode : : create ( ) ;
addChild ( _debugDrawNode ) ;
# endif
// Initialize mediaPlayer backend
auto hr = MFMediaPlayer : : CreateInstance ( & pvd - > _vplayer ) ;
if ( SUCCEEDED ( hr ) )
{
/// create video render sprite
pvd - > _vrender = new Sprite ( ) ;
this - > addProtectedChild ( pvd - > _vrender ) ;
/// setup media session callbacks
// Invoke at system media session thread
pvd - > _vplayer - > SampleEvent = [ = ] ( uint8_t * sampleBuffer , size_t len ) {
std : : lock_guard < std : : recursive_mutex > lck ( pvd - > _sampleBufferMtx ) ;
pvd - > _sampleBuffer . assign ( sampleBuffer , sampleBuffer + len ) ;
pvd - > _sampleDirty = true ;
} ;
pvd - > _vplayer - > SessionEvent = [ = ] ( int event ) {
switch ( event )
{
case MESessionStarted :
if ( ! isPlaying ( ) )
onPlayEvent ( ( int ) EventType : : PLAYING ) ;
break ;
case MESessionPaused :
onPlayEvent ( ( int ) EventType : : PAUSED ) ;
break ;
case MESessionStopped :
onPlayEvent ( ( int ) EventType : : STOPPED ) ;
break ;
/* Raised by a media source when a presentation ends. This event signals that all streams in the
presentation are complete . The Media Session forwards this event to the application . */
// case MEEndOfPresentation:
// onPlayEvent((int)EventType::COMPLETED);
// break;
/* Raised by the Media Session when it has finished playing the last presentation in the playback queue.
* We send complete event at this case
*/
case MESessionEnded :
onPlayEvent ( ( int ) EventType : : COMPLETED ) ;
break ;
}
} ;
}
else
{
cocos2d : : log ( " Create VideoPlayer backend failed, hr=%d " , ( int ) hr ) ;
}
}
VideoPlayer : : ~ VideoPlayer ( )
{
auto pvd = ( PrivateVideoDescriptor * ) _videoContext ;
removeAllProtectedChildren ( ) ;
if ( pvd - > _vplayer )
{
pvd - > _vplayer - > Shutdown ( ) ;
pvd - > _vplayer - > Release ( ) ;
}
if ( pvd - > _vrender )
pvd - > _vrender - > release ( ) ;
if ( pvd - > _vtexture )
pvd - > _vtexture - > release ( ) ;
delete pvd ;
}
void VideoPlayer : : setFileName ( std : : string_view fileName )
{
auto fullPath = FileUtils : : getInstance ( ) - > fullPathForFilename ( fileName ) ;
if ( fullPath ! = _videoURL )
{
reinterpret_cast < PrivateVideoDescriptor * > ( _videoContext ) - > closePlayer ( ) ;
_videoURL = std : : move ( fullPath ) ;
}
_videoSource = VideoPlayer : : Source : : FILENAME ;
}
void VideoPlayer : : setURL ( std : : string_view videoUrl )
{
if ( _videoURL ! = videoUrl )
{
reinterpret_cast < PrivateVideoDescriptor * > ( _videoContext ) - > closePlayer ( ) ;
_videoURL = videoUrl ;
}
_videoSource = VideoPlayer : : Source : : URL ;
}
void VideoPlayer : : setLooping ( bool looping )
{
_isLooping = looping ;
auto pvd = ( PrivateVideoDescriptor * ) _videoContext ;
if ( pvd - > _vplayer )
pvd - > _vplayer - > SetLooping ( looping ) ;
}
void VideoPlayer : : setUserInputEnabled ( bool enableInput )
{
_isUserInputEnabled = enableInput ;
}
void VideoPlayer : : setStyle ( StyleType style )
{
_styleType = style ;
}
void VideoPlayer : : draw ( Renderer * renderer , const Mat4 & transform , uint32_t flags )
{
cocos2d : : ui : : Widget : : draw ( renderer , transform , flags ) ;
auto pvd = ( PrivateVideoDescriptor * ) _videoContext ; //
auto vrender = pvd - > _vrender ;
if ( ! vrender )
return ;
if ( pvd - > _sampleDirty )
{
pvd - > _sampleDirty = false ;
if ( vrender - > isVisible ( ) )
{
std : : lock_guard < std : : recursive_mutex > lck ( pvd - > _sampleBufferMtx ) ;
uint8_t * sampleData = pvd - > _sampleBuffer . data ( ) ;
size_t sampleDataLen = pvd - > _sampleBuffer . size ( ) ;
auto w = pvd - > _videoWidth = pvd - > _vplayer - > GetVideoWidth ( ) ;
auto h = pvd - > _videoHeight = pvd - > _vplayer - > GetVideoHeight ( ) ;
bool needsInit = ! pvd - > _vtexture ;
if ( ! pvd - > _vtexture )
{
pvd - > _vtexture = new Texture2D ( ) ;
auto programCache = backend : : ProgramCache : : getInstance ( ) ;
auto & sampleOutFormat = pvd - > _vplayer - > GetVideoOutputFormat ( ) ;
if ( sampleOutFormat = = MFVideoFormat_YUY2 )
pvd - > _sampleFormat = VideoSampleFormat : : YUY2 ;
else if ( sampleOutFormat = = MFVideoFormat_NV12 )
pvd - > _sampleFormat = VideoSampleFormat : : NV12 ;
else if ( sampleOutFormat = = MFVideoFormat_RGB32 )
pvd - > _sampleFormat = VideoSampleFormat : : RGB32 ;
switch ( pvd - > _sampleFormat )
{
case VideoSampleFormat : : YUY2 :
case VideoSampleFormat : : NV12 :
{
programCache - > registerCustomProgramFactory (
VIDEO_PROGRAM_ID , positionTextureColor_vert ,
std : : string { pvd - > _sampleFormat = = VideoSampleFormat : : YUY2 ? YUY2_FRAG : NV12_FRAG } ) ;
auto program = programCache - > getCustomProgram ( VIDEO_PROGRAM_ID ) ;
pvd - > _vrender - > setProgramState ( new backend : : ProgramState ( program ) , false ) ;
break ;
}
default : ;
}
}
switch ( pvd - > _sampleFormat )
{
case VideoSampleFormat : : YUY2 :
pvd - > _vtexture - > updateWithData ( sampleData , sampleDataLen , PixelFormat : : RGBA8 , PixelFormat : : RGBA8 , w ,
h / 2 , false , 0 ) ;
break ;
case VideoSampleFormat : : NV12 :
{
const size_t ySampleSize = w * h ;
pvd - > _vtexture - > updateWithData ( sampleData , ySampleSize , PixelFormat : : L8 , PixelFormat : : L8 , w , h , false ,
0 ) ;
pvd - > _vtexture - > updateWithData ( sampleData + ySampleSize , sampleDataLen - ySampleSize , PixelFormat : : LA8 ,
PixelFormat : : LA8 , w > > 1 , h > > 1 , false , 1 ) ;
break ;
}
case VideoSampleFormat : : RGB32 :
pvd - > _vtexture - > updateWithData ( sampleData , sampleDataLen , PixelFormat : : RGBA8 , PixelFormat : : RGBA8 , w , h ,
false , 0 ) ;
break ;
default : ;
}
if ( needsInit )
{
pvd - > _vrender - > initWithTexture ( pvd - > _vtexture ) ;
if ( pvd - > _sampleFormat = = VideoSampleFormat : : YUY2 )
{
auto ps = pvd - > _vrender - > getProgramState ( ) ;
PS_SET_UNIFORM ( ps , " tex_w " , ( float ) w ) ;
PS_SET_UNIFORM ( ps , " tex_h " , ( float ) h ) ;
}
pvd - > _scaleDirty = true ;
}
}
}
if ( pvd - > _scaleDirty | | ( flags & FLAGS_TRANSFORM_DIRTY ) )
pvd - > rescaleTo ( this ) ;
# if CC_VIDEOPLAYER_DEBUG_DRAW
_debugDrawNode - > clear ( ) ;
auto size = getContentSize ( ) ;
Point vertices [ 4 ] = { Point : : ZERO , Point ( size . width , 0 ) , Point ( size . width , size . height ) , Point ( 0 , size . height ) } ;
_debugDrawNode - > drawPoly ( vertices , 4 , true , Color4F ( 1.0 , 1.0 , 1.0 , 1.0 ) ) ;
# endif
}
void VideoPlayer : : setContentSize ( const Size & contentSize )
{
Widget : : setContentSize ( contentSize ) ;
reinterpret_cast < PrivateVideoDescriptor * > ( _videoContext ) - > _originalViewSize = contentSize ;
}
void VideoPlayer : : setFullScreenEnabled ( bool enabled )
{
if ( _fullScreenEnabled ! = enabled )
{
_fullScreenEnabled = enabled ;
auto pvd = reinterpret_cast < PrivateVideoDescriptor * > ( _videoContext ) ;
Widget : : setContentSize ( enabled ? _director - > getOpenGLView ( ) - > getFrameSize ( ) : pvd - > _originalViewSize ) ;
}
}
bool VideoPlayer : : isFullScreenEnabled ( ) const
{
return _fullScreenEnabled ;
}
void VideoPlayer : : setKeepAspectRatioEnabled ( bool enable )
{
if ( _keepAspectRatioEnabled ! = enable )
{
_keepAspectRatioEnabled = enable ;
reinterpret_cast < PrivateVideoDescriptor * > ( _videoContext ) - > _scaleDirty = true ;
}
}
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void VideoPlayer : : setPlayRate ( float fRate )
{
if ( ! _videoURL . empty ( ) )
{
auto vplayer = reinterpret_cast < PrivateVideoDescriptor * > ( _videoContext ) - > _vplayer ;
if ( vplayer )
vplayer - > SetRate ( fRate ) ;
}
}
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void VideoPlayer : : play ( )
{
if ( ! _videoURL . empty ( ) )
{
auto vplayer = reinterpret_cast < PrivateVideoDescriptor * > ( _videoContext ) - > _vplayer ;
if ( vplayer )
{
switch ( vplayer - > GetState ( ) )
{
case MFPlayerState : : Closed :
case MFPlayerState : : Ready :
vplayer - > SetPlayOnOpen ( TRUE ) ;
vplayer - > OpenURL ( ntcvt : : from_chars ( _videoURL ) . c_str ( ) ) ;
break ;
default :
vplayer - > Play ( ) ;
}
}
}
}
void VideoPlayer : : pause ( )
{
if ( ! _videoURL . empty ( ) )
{
auto vplayer = reinterpret_cast < PrivateVideoDescriptor * > ( _videoContext ) - > _vplayer ;
if ( vplayer )
vplayer - > Pause ( ) ;
}
}
void VideoPlayer : : resume ( )
{
if ( ! _videoURL . empty ( ) )
{
auto vplayer = reinterpret_cast < PrivateVideoDescriptor * > ( _videoContext ) - > _vplayer ;
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if ( vplayer )
{
switch ( vplayer - > GetState ( ) )
{
case MFPlayerState : : Stopped :
case MFPlayerState : : Paused :
vplayer - > Play ( ) ;
}
}
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}
}
void VideoPlayer : : stop ( )
{
if ( ! _videoURL . empty ( ) )
{
auto vplayer = reinterpret_cast < PrivateVideoDescriptor * > ( _videoContext ) - > _vplayer ;
if ( vplayer )
vplayer - > Stop ( ) ;
}
}
void VideoPlayer : : seekTo ( float sec )
{
if ( ! _videoURL . empty ( ) )
{
auto vplayer = reinterpret_cast < PrivateVideoDescriptor * > ( _videoContext ) - > _vplayer ;
if ( vplayer )
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vplayer - > SetPosition ( static_cast < MFTIME > ( ( std : : nano : : den / 100 ) * sec ) ) ;
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}
}
bool VideoPlayer : : isPlaying ( ) const
{
return _isPlaying ;
}
bool VideoPlayer : : isLooping ( ) const
{
return _isLooping ;
}
bool VideoPlayer : : isUserInputEnabled ( ) const
{
return _isUserInputEnabled ;
}
void VideoPlayer : : setVisible ( bool visible )
{
cocos2d : : ui : : Widget : : setVisible ( visible ) ;
}
void VideoPlayer : : onEnter ( )
{
Widget : : onEnter ( ) ;
}
void VideoPlayer : : onExit ( )
{
Widget : : onExit ( ) ;
}
void VideoPlayer : : addEventListener ( const VideoPlayer : : ccVideoPlayerCallback & callback )
{
_eventCallback = callback ;
}
void VideoPlayer : : onPlayEvent ( int event )
{
_isPlaying = ( event = = ( int ) VideoPlayer : : EventType : : PLAYING ) ;
if ( _eventCallback )
{
_director - > getScheduler ( ) - > performFunctionInCocosThread (
std : : bind ( _eventCallback , this , ( VideoPlayer : : EventType ) event ) ) ;
}
}
cocos2d : : ui : : Widget * VideoPlayer : : createCloneInstance ( )
{
return VideoPlayer : : create ( ) ;
}
void VideoPlayer : : copySpecialProperties ( Widget * widget )
{
VideoPlayer * videoPlayer = dynamic_cast < VideoPlayer * > ( widget ) ;
if ( videoPlayer )
{
_isPlaying = videoPlayer - > _isPlaying ;
_isLooping = videoPlayer - > _isLooping ;
_isUserInputEnabled = videoPlayer - > _isUserInputEnabled ;
_styleType = videoPlayer - > _styleType ;
_fullScreenEnabled = videoPlayer - > _fullScreenEnabled ;
_fullScreenDirty = videoPlayer - > _fullScreenDirty ;
_videoURL = videoPlayer - > _videoURL ;
_keepAspectRatioEnabled = videoPlayer - > _keepAspectRatioEnabled ;
_videoSource = videoPlayer - > _videoSource ;
_videoPlayerIndex = videoPlayer - > _videoPlayerIndex ;
_eventCallback = videoPlayer - > _eventCallback ;
}
}
# endif