mirror of https://github.com/axmolengine/axmol.git
19 lines
465 B
C
19 lines
465 B
C
![]() |
#ifndef _RESOURCE_H_
|
||
|
#define _RESOURCE_H_
|
||
|
|
||
|
#include "cocos2dsimplegame_res_def.h"
|
||
|
#include "cocos2d.h"
|
||
|
|
||
|
using namespace cocos2d;
|
||
|
|
||
|
const T_ImageResInfo ResInfo[] =
|
||
|
{
|
||
|
{ "CloseNormal", COCOS2_ID_BITMAP_CloseNormal },
|
||
|
{ "CloseSelected", COCOS2_ID_BITMAP_CloseSelected },
|
||
|
{ "Player", COCOS2_ID_BITMAP_Player },
|
||
|
{ "Projectile", COCOS2_ID_BITMAP_Projectile },
|
||
|
{ "Target", COCOS2_ID_BITMAP_Target },
|
||
|
};
|
||
|
|
||
|
#endif
|