axmol/Cocos2dSimpleGame/Resource.h

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2010-10-12 16:14:34 +08:00
#ifndef _RESOURCE_H_
#define _RESOURCE_H_
#include "cocos2dsimplegame_res_def.h"
#include "cocos2d.h"
using namespace cocos2d;
const T_ImageResInfo ResInfo[] =
{
{ "CloseNormal", COCOS2_ID_BITMAP_CloseNormal },
{ "CloseSelected", COCOS2_ID_BITMAP_CloseSelected },
{ "Player", COCOS2_ID_BITMAP_Player },
{ "Projectile", COCOS2_ID_BITMAP_Projectile },
{ "Target", COCOS2_ID_BITMAP_Target },
};
#endif