mirror of https://github.com/axmolengine/axmol.git
154 lines
4.6 KiB
C++
154 lines
4.6 KiB
C++
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#include "JoystickModule.h"
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USING_NS_CC;
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JoystickModule * JoystickModule::create(GComponent * mainView)
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{
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JoystickModule *pRet = new(std::nothrow) JoystickModule();
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if (pRet && pRet->init(mainView))
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{
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pRet->autorelease();
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return pRet;
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}
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else
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{
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delete pRet;
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pRet = nullptr;
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return nullptr;
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}
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}
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bool JoystickModule::init(GComponent * mainView)
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{
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_button = mainView->getChild("joystick")->as<GButton>();
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_button->setChangeStateOnClick(false);
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_thumb = _button->getChild("thumb");
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_touchArea = mainView->getChild("joystick_touch");
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_center = mainView->getChild("joystick_center");
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_InitX = _center->getX() + _center->getWidth() / 2;
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_InitY = _center->getY() + _center->getHeight() / 2;
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touchId = -1;
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_radius = 150;
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_touchArea->addEventListener(UIEventType::TouchBegin, CC_CALLBACK_1(JoystickModule::onTouchBegin, this));
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_touchArea->addEventListener(UIEventType::TouchMove, CC_CALLBACK_1(JoystickModule::onTouchMove, this));
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_touchArea->addEventListener(UIEventType::TouchEnd, CC_CALLBACK_1(JoystickModule::onTouchEnd, this));
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_tweener = nullptr;
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return true;
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}
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void JoystickModule::onTouchBegin(EventContext * context)
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{
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if (touchId == -1)//First touch
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{
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InputEvent* evt = (InputEvent*)context->getInput();
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touchId = evt->getTouchId();
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if (_tweener != nullptr)
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{
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_tweener->kill();
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_tweener = nullptr;
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}
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Vec2 pt = UIRoot->globalToLocal(evt->getPosition());
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float bx = pt.x;
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float by = pt.y;
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_button->setSelected(true);
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if (bx < 0)
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bx = 0;
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else if (bx > _touchArea->getWidth())
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bx = _touchArea->getWidth();
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if (by > UIRoot->getHeight())
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by = UIRoot->getHeight();
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else if (by < _touchArea->getY())
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by = _touchArea->getY();
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_lastStageX = bx;
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_lastStageY = by;
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_startStageX = bx;
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_startStageY = by;
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_center->setVisible(true);
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_center->setPosition(bx - _center->getWidth() / 2, by - _center->getHeight() / 2);
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_button->setPosition(bx - _button->getWidth() / 2, by - _button->getHeight() / 2);
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float deltaX = bx - _InitX;
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float deltaY = by - _InitY;
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float degrees = atan2(deltaY, deltaX) * 180 / M_PI;
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_thumb->setRotation(degrees + 90);
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context->captureTouch();
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}
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}
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void JoystickModule::onTouchMove(EventContext * context)
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{
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InputEvent* evt = (InputEvent*)context->getInput();
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if (touchId != -1 && evt->getTouchId() == touchId)
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{
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Vec2 pt = UIRoot->globalToLocal(evt->getPosition());
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float bx = pt.x;
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float by = pt.y;
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float moveX = bx - _lastStageX;
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float moveY = by - _lastStageY;
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_lastStageX = bx;
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_lastStageY = by;
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float buttonX = _button->getX() + moveX;
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float buttonY = _button->getY() + moveY;
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float offsetX = buttonX + _button->getWidth() / 2 - _startStageX;
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float offsetY = buttonY + _button->getHeight() / 2 - _startStageY;
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float rad = atan2(offsetY, offsetX);
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float degree = rad * 180 / M_PI;
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_thumb->setRotation(degree + 90);
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float maxX = _radius * cos(rad);
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float maxY = _radius * sin(rad);
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if (std::abs(offsetX) > std::abs(maxX))
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offsetX = maxX;
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if (std::abs(offsetY) > std::abs(maxY))
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offsetY = maxY;
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buttonX = _startStageX + offsetX;
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buttonY = _startStageY + offsetY;
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if (buttonX < 0)
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buttonX = 0;
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if (buttonY > UIRoot->getHeight())
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buttonY = UIRoot->getHeight();
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_button->setPosition(buttonX - _button->getWidth() / 2, buttonY - _button->getHeight() / 2);
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dispatchEvent(MOVE, nullptr, Value(degree));
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}
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}
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void JoystickModule::onTouchEnd(EventContext * context)
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{
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InputEvent* evt = (InputEvent*)context->getInput();
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if (touchId != -1 && evt->getTouchId() == touchId)
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{
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touchId = -1;
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_thumb->setRotation(_thumb->getRotation() + 180);
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_center->setVisible(false);
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_tweener = GTween::to(_button->getPosition(), Vec2(_InitX - _button->getWidth() / 2, _InitY - _button->getHeight() / 2), 0.3f)
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->setTarget(_button, TweenPropType::Position)
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->onComplete([this]()
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{
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_button->setSelected(false);
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_thumb->setRotation(0);
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_center->setVisible(true);
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_center->setPosition(_InitX - _center->getWidth() / 2, _InitY - _center->getHeight() / 2);
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});
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dispatchEvent(END);
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}
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}
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