axmol/cocos2dx/extensions/CCBIReader/CCNodeLoader.h

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#ifndef _CCNODE_LOADER_H_
#define _CCNODE_LOADER_H_
#include "cocos2d.h"
#include "CCBReader.h"
NS_CC_EXT_BEGIN
/* Forward declaration. */
class CCBReader;
class CC_DLL CCNodeLoader {
public:
virtual cocos2d::CCNode * loadCCNode(cocos2d::CCNode *, CCBReader *);
virtual void parseProperties(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
protected:
virtual cocos2d::CCNode * createCCNode(cocos2d::CCNode *, CCBReader *);
virtual cocos2d::CCPoint parsePropTypePosition(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual cocos2d::CCPoint parsePropTypePoint(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual cocos2d::CCPoint parsePropTypePointLock(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual cocos2d::CCSize parsePropTypeSize(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual float * parsePropTypeScaleLock(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual float parsePropTypeFloat(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual float parsePropTypeDegrees(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual float parsePropTypeFloatScale(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual int parsePropTypeInteger(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual int parsePropTypeIntegerLabeled(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual float * parsePropTypeFloatVar(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual bool parsePropTypeCheck(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual cocos2d::CCSpriteFrame * parsePropTypeSpriteFrame(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual cocos2d::CCAnimation * parsePropTypeAnimation(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual cocos2d::CCTexture2D * parsePropTypeTexture(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual unsigned char parsePropTypeByte(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual cocos2d::ccColor3B parsePropTypeColor3(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual cocos2d::ccColor4F * parsePropTypeColor4FVar(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual bool * parsePropTypeFlip(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual cocos2d::ccBlendFunc parsePropTypeBlendFunc(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual std::string parsePropTypeFntFile(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual std::string parsePropTypeString(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual std::string parsePropTypeText(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual std::string parsePropTypeFontTTF(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual void * parsePropTypeBlock(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual void * parsePropTypeBlockCCControl(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual std::string parsePropTypeCCBFile(cocos2d::CCNode *, cocos2d::CCNode *, CCBReader *);
virtual void onHandlePropTypePosition(cocos2d::CCNode *, cocos2d::CCNode *, std::string, cocos2d::CCPoint, CCBReader *);
virtual void onHandlePropTypePoint(cocos2d::CCNode *, cocos2d::CCNode *, std::string, cocos2d::CCPoint, CCBReader *);
virtual void onHandlePropTypePointLock(cocos2d::CCNode *, cocos2d::CCNode *, std::string, cocos2d::CCPoint, CCBReader *);
virtual void onHandlePropTypeSize(cocos2d::CCNode *, cocos2d::CCNode *, std::string, cocos2d::CCSize, CCBReader *);
virtual void onHandlePropTypeScaleLock(cocos2d::CCNode *, cocos2d::CCNode *, std::string, float *, CCBReader *);
virtual void onHandlePropTypeFloat(cocos2d::CCNode *, cocos2d::CCNode *, std::string, float, CCBReader *);
virtual void onHandlePropTypeDegrees(cocos2d::CCNode *, cocos2d::CCNode *, std::string, float, CCBReader *);
virtual void onHandlePropTypeFloatScale(cocos2d::CCNode *, cocos2d::CCNode *, std::string, float, CCBReader *);
virtual void onHandlePropTypeInteger(cocos2d::CCNode *, cocos2d::CCNode *, std::string, int, CCBReader *);
virtual void onHandlePropTypeIntegerLabeled(cocos2d::CCNode *, cocos2d::CCNode *, std::string, int, CCBReader *);
virtual void onHandlePropTypeFloatVar(cocos2d::CCNode *, cocos2d::CCNode *, std::string, float *, CCBReader *);
virtual void onHandlePropTypeCheck(cocos2d::CCNode *, cocos2d::CCNode *, std::string, bool, CCBReader *);
virtual void onHandlePropTypeSpriteFrame(cocos2d::CCNode *, cocos2d::CCNode *, std::string, cocos2d::CCSpriteFrame *, CCBReader *);
virtual void onHandlePropTypeAnimation(cocos2d::CCNode *, cocos2d::CCNode *, std::string, cocos2d::CCAnimation *, CCBReader *);
virtual void onHandlePropTypeTexture(cocos2d::CCNode *, cocos2d::CCNode *, std::string, cocos2d::CCTexture2D *, CCBReader *);
virtual void onHandlePropTypeByte(cocos2d::CCNode *, cocos2d::CCNode *, std::string, unsigned char, CCBReader *);
virtual void onHandlePropTypeColor3(cocos2d::CCNode *, cocos2d::CCNode *, std::string, cocos2d::ccColor3B, CCBReader *);
virtual void onHandlePropTypeColor4FVar(cocos2d::CCNode *, cocos2d::CCNode *, std::string, cocos2d::ccColor4F *, CCBReader *);
virtual void onHandlePropTypeFlip(cocos2d::CCNode *, cocos2d::CCNode *, std::string, bool *, CCBReader *);
virtual void onHandlePropTypeBlendFunc(cocos2d::CCNode *, cocos2d::CCNode *, std::string, cocos2d::ccBlendFunc, CCBReader *);
virtual void onHandlePropTypeFntFile(cocos2d::CCNode *, cocos2d::CCNode *, std::string, std::string, CCBReader *);
virtual void onHandlePropTypeString(cocos2d::CCNode *, cocos2d::CCNode *, std::string, std::string, CCBReader *);
virtual void onHandlePropTypeText(cocos2d::CCNode *, cocos2d::CCNode *, std::string, std::string, CCBReader *);
virtual void onHandlePropTypeFontTTF(cocos2d::CCNode *, cocos2d::CCNode *, std::string, std::string, CCBReader *);
virtual void onHandlePropTypeBlock(cocos2d::CCNode *, cocos2d::CCNode *, std::string, void *, CCBReader *);
virtual void onHandlePropTypeBlockCCControl(cocos2d::CCNode *, cocos2d::CCNode *, std::string, void *, CCBReader *);
virtual void onHandlePropTypeCCBFile(cocos2d::CCNode *, cocos2d::CCNode *, std::string, std::string, CCBReader *);
};
NS_CC_EXT_END
#endif