axmol/cocos2dx/extensions/CCBIReader/CCSpriteLoader.h

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#ifndef _CCSPRITE_LOADER_H_
#define _CCSPRITE_LOADER_H_
#include "CCNodeLoader.h"
NS_CC_EXT_BEGIN
/* Forward declaration. */
class CCBReader;
class CCSpriteLoader : public CCNodeLoader {
protected:
virtual cocos2d::CCSprite * createCCNode(cocos2d::CCNode *, CCBReader *);
virtual void onHandlePropTypeColor3(cocos2d::CCNode *, cocos2d::CCNode *, std::string, cocos2d::ccColor3B, CCBReader *);
virtual void onHandlePropTypeByte(CCNode *, CCNode *, std::string, unsigned char, CCBReader *);
virtual void onHandlePropTypeBlendFunc(CCNode *, CCNode *, std::string, ccBlendFunc, CCBReader *);
virtual void onHandlePropTypeSpriteFrame(CCNode *, CCNode *, std::string, CCSpriteFrame *, CCBReader *);
virtual void onHandlePropTypeFlip(CCNode *, CCNode *, std::string, bool *, CCBReader *);
};
NS_CC_EXT_END
#endif