mirror of https://github.com/axmolengine/axmol.git
101 lines
2.6 KiB
C++
101 lines
2.6 KiB
C++
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#include "PluginManager.h"
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#include <map>
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#include <string>
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namespace cocos2d { namespace plugin {
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typedef struct tagPluginInfo
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{
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PluginCreator pfnCreator;
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PluginProtocol* pInstance;
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}PluginInfo;
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typedef std::map<std::string, PluginInfo> PluginCreatorMap;
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typedef std::pair<std::string, PluginInfo> PluginCreatorPair;
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static PluginCreatorMap* s_pCreatorMap = NULL;
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static PluginManager* s_pPluginManager = NULL;
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PluginManager::PluginManager(void)
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{
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}
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PluginManager::~PluginManager()
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{
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PluginCreatorMap::iterator it = s_pCreatorMap->begin();
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for (;it != s_pCreatorMap->end();++it)
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{
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if (it->second.pInstance != NULL) {
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delete it->second.pInstance;
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it->second.pInstance = NULL;
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}
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}
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}
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PluginManager* PluginManager::getInstance()
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{
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if (s_pPluginManager == NULL)
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{
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s_pPluginManager = new PluginManager();
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}
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return s_pPluginManager;
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}
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void PluginManager::end()
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{
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if (s_pPluginManager != NULL)
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{
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delete s_pPluginManager;
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s_pPluginManager = NULL;
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}
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}
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PluginProtocol* PluginManager::loadPlugin(const char* name)
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{
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PluginProtocol* pRet = NULL;
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do {
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if (name == NULL || strlen(name) == 0) break;
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PluginCreatorMap::iterator it = s_pCreatorMap->find(name);
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if (it != s_pCreatorMap->end())
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{
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if (it->second.pInstance == NULL) {
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it->second.pInstance = it->second.pfnCreator();
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}
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else {
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// LOGD("The plugin has been loaded, return the loaded instance directly.");
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}
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pRet = it->second.pInstance;
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}
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} while (false);
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return pRet;
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}
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void PluginManager::unloadPlugin(const char* name)
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{
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do {
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if (name == NULL || strlen(name) == 0) break;
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PluginCreatorMap::iterator it = s_pCreatorMap->find(name);
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if (it != s_pCreatorMap->end())
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{
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if (it->second.pInstance != NULL) {
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delete it->second.pInstance;
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it->second.pInstance = NULL;
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}
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}
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} while (false);
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}
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bool PluginManager::registerPlugin(const char* name, PluginCreator pfnCreator)
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{
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if (s_pCreatorMap == NULL) {
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static PluginCreatorMap s_CreatorMap;
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s_pCreatorMap = &s_CreatorMap;
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}
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PluginInfo info;
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info.pfnCreator = pfnCreator;
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info.pInstance = NULL;
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s_pCreatorMap->insert(PluginCreatorPair(name, info));
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return true;
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}
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}} //namespace cocos2d { namespace plugin {
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