axmol/extensions/cocostudio/WidgetReader/SliderReader/SliderReader.cpp

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#include "WidgetReader/SliderReader/SliderReader.h"
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#include "ui/UISlider.h"
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#include "2d/CCSpriteFrameCache.h"
#include "platform/CCFileUtils.h"
#include "CocoLoader.h"
#include "CSParseBinary_generated.h"
#include "FlatBuffersSerialize.h"
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#include "flatbuffers/flatbuffers.h"
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USING_NS_CC;
using namespace ui;
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using namespace flatbuffers;
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namespace cocostudio
{
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static const char* P_Scale9Enable = "scale9Enable";
static const char* P_Percent = "percent";
static const char* P_BarFileNameData = "barFileNameData";
static const char* P_Length = "length";
static const char* P_BallNormalData = "ballNormalData";
static const char* P_BallPressedData = "ballPressedData";
static const char* P_BallDisabledData = "ballDisabledData";
static const char* P_ProgressBarData = "progressBarData";
static SliderReader* instanceSliderReader = nullptr;
IMPLEMENT_CLASS_NODE_READER_INFO(SliderReader)
SliderReader::SliderReader() {}
SliderReader::~SliderReader() {}
SliderReader* SliderReader::getInstance()
{
if (!instanceSliderReader)
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{
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instanceSliderReader = new SliderReader();
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}
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return instanceSliderReader;
}
void SliderReader::destroyInstance()
{
CC_SAFE_DELETE(instanceSliderReader);
}
void SliderReader::setPropsFromBinary(cocos2d::ui::Widget* widget, CocoLoader* cocoLoader, stExpCocoNode* cocoNode)
{
this->beginSetBasicProperties(widget);
Slider* slider = static_cast<Slider*>(widget);
float barLength = 0.0f;
int percent = slider->getPercent();
stExpCocoNode* stChildArray = cocoNode->GetChildArray(cocoLoader);
for (int i = 0; i < cocoNode->GetChildNum(); ++i)
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{
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std::string key = stChildArray[i].GetName(cocoLoader);
std::string value = stChildArray[i].GetValue(cocoLoader);
// read all basic properties of widget
CC_BASIC_PROPERTY_BINARY_READER
// read all color related properties of widget
CC_COLOR_PROPERTY_BINARY_READER
// control custom properties
else if (key == P_Scale9Enable) { slider->setScale9Enabled(valueToBool(value)); }
else if (key == P_Percent) { percent = valueToInt(value); }
else if (key == P_BarFileNameData)
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{
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stExpCocoNode* backGroundChildren = stChildArray[i].GetChildArray(cocoLoader);
std::string resType = backGroundChildren[2].GetValue(cocoLoader);
Widget::TextureResType imageFileNameType = (Widget::TextureResType)valueToInt(resType);
std::string backgroundValue = this->getResourcePath(cocoLoader, &stChildArray[i], imageFileNameType);
slider->loadBarTexture(backgroundValue, imageFileNameType);
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}
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else if (key == P_Length) { barLength = valueToFloat(value); }
else if (key == P_BallNormalData)
{
stExpCocoNode* backGroundChildren = stChildArray[i].GetChildArray(cocoLoader);
std::string resType = backGroundChildren[2].GetValue(cocoLoader);
Widget::TextureResType imageFileNameType = (Widget::TextureResType)valueToInt(resType);
std::string backgroundValue = this->getResourcePath(cocoLoader, &stChildArray[i], imageFileNameType);
slider->loadSlidBallTextureNormal(backgroundValue, imageFileNameType);
}
else if (key == P_BallPressedData)
{
stExpCocoNode* backGroundChildren = stChildArray[i].GetChildArray(cocoLoader);
std::string resType = backGroundChildren[2].GetValue(cocoLoader);
Widget::TextureResType imageFileNameType = (Widget::TextureResType)valueToInt(resType);
std::string backgroundValue = this->getResourcePath(cocoLoader, &stChildArray[i], imageFileNameType);
slider->loadSlidBallTexturePressed(backgroundValue, imageFileNameType);
}
else if (key == P_BallDisabledData)
{
stExpCocoNode* backGroundChildren = stChildArray[i].GetChildArray(cocoLoader);
std::string resType = backGroundChildren[2].GetValue(cocoLoader);
Widget::TextureResType imageFileNameType = (Widget::TextureResType)valueToInt(resType);
std::string backgroundValue = this->getResourcePath(cocoLoader, &stChildArray[i], imageFileNameType);
slider->loadSlidBallTextureDisabled(backgroundValue, imageFileNameType);
}
else if (key == P_ProgressBarData)
{
stExpCocoNode* backGroundChildren = stChildArray[i].GetChildArray(cocoLoader);
std::string resType = backGroundChildren[2].GetValue(cocoLoader);
Widget::TextureResType imageFileNameType = (Widget::TextureResType)valueToInt(resType);
std::string backgroundValue = this->getResourcePath(cocoLoader, &stChildArray[i], imageFileNameType);
slider->loadProgressBarTexture(backgroundValue, imageFileNameType);
}
} // end of for loop
if (slider->isScale9Enabled())
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{
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slider->setContentSize(Size(barLength, slider->getContentSize().height));
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}
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slider->setPercent(percent);
this->endSetBasicProperties(widget);
}
void SliderReader::setPropsFromJsonDictionary(Widget* widget, const rapidjson::Value& options)
{
WidgetReader::setPropsFromJsonDictionary(widget, options);
Slider* slider = static_cast<Slider*>(widget);
bool barTextureScale9Enable = DICTOOL->getBooleanValue_json(options, P_Scale9Enable);
slider->setScale9Enabled(barTextureScale9Enable);
slider->setPercent(DICTOOL->getIntValue_json(options, P_Percent));
// bool bt = DICTOOL->checkObjectExist_json(options, P_BarFileName);
float barLength = DICTOOL->getFloatValue_json(options, P_Length, 290);
const rapidjson::Value& imageFileNameDic = DICTOOL->getSubDictionary_json(options, P_BarFileNameData);
int imageFileNameType = DICTOOL->getIntValue_json(imageFileNameDic, P_ResourceType);
std::string imageFileName =
this->getResourcePath(imageFileNameDic, P_Path, (Widget::TextureResType)imageFileNameType);
slider->loadBarTexture(imageFileName, (Widget::TextureResType)imageFileNameType);
if (barTextureScale9Enable)
{
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slider->setContentSize(Size(barLength, slider->getContentSize().height));
}
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// loading normal slider ball texture
const rapidjson::Value& normalDic = DICTOOL->getSubDictionary_json(options, P_BallNormalData);
int normalType = DICTOOL->getIntValue_json(normalDic, P_ResourceType);
imageFileName = this->getResourcePath(normalDic, P_Path, (Widget::TextureResType)normalType);
slider->loadSlidBallTextureNormal(imageFileName, (Widget::TextureResType)normalType);
// loading slider ball press texture
const rapidjson::Value& pressedDic = DICTOOL->getSubDictionary_json(options, P_BallPressedData);
int pressedType = DICTOOL->getIntValue_json(pressedDic, P_ResourceType);
std::string pressedFileName = this->getResourcePath(pressedDic, P_Path, (Widget::TextureResType)pressedType);
slider->loadSlidBallTexturePressed(pressedFileName, (Widget::TextureResType)pressedType);
// loading slider ball disable texture
const rapidjson::Value& disabledDic = DICTOOL->getSubDictionary_json(options, P_BallDisabledData);
int disabledType = DICTOOL->getIntValue_json(disabledDic, P_ResourceType);
std::string disabledFileName = this->getResourcePath(disabledDic, P_Path, (Widget::TextureResType)disabledType);
slider->loadSlidBallTextureDisabled(disabledFileName, (Widget::TextureResType)disabledType);
// load slider progress texture
const rapidjson::Value& progressBarDic = DICTOOL->getSubDictionary_json(options, P_ProgressBarData);
int progressBarType = DICTOOL->getIntValue_json(progressBarDic, P_ResourceType);
std::string progressBarFileName =
this->getResourcePath(progressBarDic, P_Path, (Widget::TextureResType)progressBarType);
slider->loadProgressBarTexture(progressBarFileName, (Widget::TextureResType)progressBarType);
WidgetReader::setColorPropsFromJsonDictionary(widget, options);
}
Offset<Table> SliderReader::createOptionsWithFlatBuffers(pugi::xml_node objectData,
flatbuffers::FlatBufferBuilder* builder)
{
auto temp = WidgetReader::getInstance()->createOptionsWithFlatBuffers(objectData, builder);
auto widgetOptions = *(Offset<WidgetOptions>*)(&temp);
std::string barFileNamePath;
std::string barFileNamePlistFile;
int barFileNameResourceType = 0;
std::string ballNormalPath;
std::string ballNormalPlistFile;
int ballNormalResourceType = 0;
std::string ballPressedPath;
std::string ballPressedPlistFile;
int ballPressedResourceType = 0;
std::string ballDisabledPath;
std::string ballDisabledPlistFile;
int ballDisabledResourceType = 0;
std::string progressBarPath;
std::string progressBarPlistFile;
int progressBarResourceType = 0;
int percent = 0;
bool displaystate = true;
// attributes
auto attribute = objectData.first_attribute();
while (attribute)
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{
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std::string name = attribute.name();
std::string value = attribute.value();
if (name == "PercentInfo")
{
percent = atoi(value.c_str());
}
else if (name == "DisplayState")
{
displaystate = (value == "True") ? true : false;
}
attribute = attribute.next_attribute();
}
// child elements
auto child = objectData.first_child();
while (child)
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{
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std::string name = child.name();
if (name == "BackGroundData")
{
std::string texture;
std::string texturePng;
attribute = child.first_attribute();
while (attribute)
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{
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name = attribute.name();
std::string value = attribute.value();
if (name == "Path")
{
barFileNamePath = value;
}
else if (name == "Type")
{
barFileNameResourceType = getResourceType(value);
}
else if (name == "Plist")
{
barFileNamePlistFile = value;
texture = value;
}
attribute = attribute.next_attribute();
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}
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if (barFileNameResourceType == 1)
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{
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FlatBuffersSerialize* fbs = FlatBuffersSerialize::getInstance();
fbs->_textures.push_back(builder->CreateString(texture));
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}
}
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else if (name == "BallNormalData")
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{
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std::string texture;
std::string texturePng;
attribute = child.first_attribute();
while (attribute)
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{
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name = attribute.name();
std::string value = attribute.value();
if (name == "Path")
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{
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ballNormalPath = value;
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}
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else if (name == "Type")
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{
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ballNormalResourceType = getResourceType(value);
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}
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else if (name == "Plist")
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{
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ballNormalPlistFile = value;
texture = value;
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}
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attribute = attribute.next_attribute();
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}
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if (ballNormalResourceType == 1)
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{
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FlatBuffersSerialize* fbs = FlatBuffersSerialize::getInstance();
fbs->_textures.push_back(builder->CreateString(texture));
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}
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}
else if (name == "BallPressedData")
{
std::string texture;
std::string texturePng;
attribute = child.first_attribute();
while (attribute)
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{
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name = attribute.name();
std::string value = attribute.value();
if (name == "Path")
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{
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ballPressedPath = value;
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}
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else if (name == "Type")
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{
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ballPressedResourceType = getResourceType(value);
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}
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else if (name == "Plist")
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{
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ballPressedPlistFile = value;
texture = value;
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}
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attribute = attribute.next_attribute();
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}
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if (ballPressedResourceType == 1)
{
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FlatBuffersSerialize* fbs = FlatBuffersSerialize::getInstance();
fbs->_textures.push_back(builder->CreateString(texture));
}
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}
else if (name == "BallDisabledData")
{
std::string texture;
std::string texturePng;
attribute = child.first_attribute();
while (attribute)
{
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name = attribute.name();
std::string value = attribute.value();
if (name == "Path")
{
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ballDisabledPath = value;
}
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else if (name == "Type")
{
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ballDisabledResourceType = getResourceType(value);
}
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else if (name == "Plist")
{
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ballDisabledPlistFile = value;
texture = value;
}
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attribute = attribute.next_attribute();
}
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if (ballDisabledResourceType == 1)
{
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FlatBuffersSerialize* fbs = FlatBuffersSerialize::getInstance();
fbs->_textures.push_back(builder->CreateString(texture));
}
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}
else if (name == "ProgressBarData")
{
std::string texture;
std::string texturePng;
attribute = child.first_attribute();
while (attribute)
{
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name = attribute.name();
std::string value = attribute.value();
if (name == "Path")
{
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progressBarPath = value;
}
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else if (name == "Type")
{
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progressBarResourceType = getResourceType(value);
}
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else if (name == "Plist")
{
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progressBarPlistFile = value;
texture = value;
}
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attribute = attribute.next_attribute();
}
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if (progressBarResourceType == 1)
{
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FlatBuffersSerialize* fbs = FlatBuffersSerialize::getInstance();
fbs->_textures.push_back(builder->CreateString(texture));
}
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}
child = child.next_sibling();
}
auto options =
CreateSliderOptions(*builder, widgetOptions,
CreateResourceData(*builder, builder->CreateString(barFileNamePath),
builder->CreateString(barFileNamePlistFile), barFileNameResourceType),
CreateResourceData(*builder, builder->CreateString(ballNormalPath),
builder->CreateString(ballNormalPlistFile), ballNormalResourceType),
CreateResourceData(*builder, builder->CreateString(ballPressedPath),
builder->CreateString(ballPressedPlistFile), ballPressedResourceType),
CreateResourceData(*builder, builder->CreateString(ballDisabledPath),
builder->CreateString(ballDisabledPlistFile), ballDisabledResourceType),
CreateResourceData(*builder, builder->CreateString(progressBarPath),
builder->CreateString(progressBarPlistFile), progressBarResourceType),
percent, displaystate);
return *(Offset<Table>*)(&options);
}
void SliderReader::setPropsWithFlatBuffers(cocos2d::Node* node, const flatbuffers::Table* sliderOptions)
{
Slider* slider = static_cast<Slider*>(node);
auto options = (SliderOptions*)sliderOptions;
int percent = options->percent();
// slider->setPercent(percent);
bool imageFileExist = false;
std::string imageErrorFilePath;
auto imageFileNameDic = (options->barFileNameData());
int imageFileNameType = imageFileNameDic->resourceType();
std::string imageFileName = imageFileNameDic->path()->c_str();
switch (imageFileNameType)
{
case 0:
{
if (FileUtils::getInstance()->isFileExist(imageFileName))
{
imageFileExist = true;
}
else
{
imageErrorFilePath = imageFileName;
imageFileExist = false;
}
break;
}
case 1:
{
std::string plist = imageFileNameDic->plistFile()->c_str();
SpriteFrame* spriteFrame = SpriteFrameCache::getInstance()->getSpriteFrameByName(imageFileName);
if (spriteFrame)
{
imageFileExist = true;
}
else
{
if (FileUtils::getInstance()->isFileExist(plist))
{
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ValueMap value = FileUtils::getInstance()->getValueMapFromFile(plist);
ValueMap metadata = value["metadata"].asValueMap();
std::string textureFileName = metadata["textureFileName"].asString();
if (!FileUtils::getInstance()->isFileExist(textureFileName))
{
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imageErrorFilePath = textureFileName;
}
}
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else
{
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imageErrorFilePath = plist;
}
imageFileExist = false;
}
break;
}
default:
break;
}
if (imageFileExist)
{
slider->loadBarTexture(imageFileName, (Widget::TextureResType)imageFileNameType);
}
// else
//{
// auto label = Label::create();
// label->setString(__String::createWithFormat("%s missed", imageErrorFilePath.c_str())->getCString());
// slider->addChild(label);
// }
// loading normal slider ball texture
bool normalFileExist = false;
std::string normalErrorFilePath;
auto normalDic = (options->ballNormalData());
int normalType = normalDic->resourceType();
std::string normalFileName = normalDic->path()->c_str();
switch (normalType)
{
case 0:
{
if (FileUtils::getInstance()->isFileExist(normalFileName))
{
normalFileExist = true;
}
else
{
normalErrorFilePath = normalFileName;
normalFileExist = false;
}
break;
}
case 1:
{
std::string plist = normalDic->plistFile()->c_str();
SpriteFrame* spriteFrame = SpriteFrameCache::getInstance()->getSpriteFrameByName(normalFileName);
if (spriteFrame)
{
normalFileExist = true;
}
else
{
if (FileUtils::getInstance()->isFileExist(plist))
{
ValueMap value = FileUtils::getInstance()->getValueMapFromFile(plist);
ValueMap metadata = value["metadata"].asValueMap();
std::string textureFileName = metadata["textureFileName"].asString();
if (!FileUtils::getInstance()->isFileExist(textureFileName))
{
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normalErrorFilePath = textureFileName;
}
}
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else
{
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normalErrorFilePath = plist;
}
normalFileExist = false;
}
break;
}
default:
break;
}
if (normalFileExist)
{
slider->loadSlidBallTextureNormal(normalFileName, (Widget::TextureResType)normalType);
}
// else
//{
// auto label = Label::create();
// label->setString(__String::createWithFormat("%s missed", normalErrorFilePath.c_str())->getCString());
// slider->addChild(label);
// }
// loading slider ball press texture
bool pressedFileExist = false;
std::string pressedErrorFilePath;
auto pressedDic = (options->ballPressedData());
int pressedType = pressedDic->resourceType();
std::string pressedFileName = pressedDic->path()->c_str();
switch (pressedType)
{
case 0:
{
if (FileUtils::getInstance()->isFileExist(pressedFileName))
{
pressedFileExist = true;
}
else
{
pressedErrorFilePath = pressedFileName;
pressedFileExist = false;
}
break;
}
case 1:
{
std::string plist = pressedDic->plistFile()->c_str();
SpriteFrame* spriteFrame = SpriteFrameCache::getInstance()->getSpriteFrameByName(pressedFileName);
if (spriteFrame)
{
pressedFileExist = true;
}
else
{
if (FileUtils::getInstance()->isFileExist(plist))
{
ValueMap value = FileUtils::getInstance()->getValueMapFromFile(plist);
ValueMap metadata = value["metadata"].asValueMap();
std::string textureFileName = metadata["textureFileName"].asString();
if (!FileUtils::getInstance()->isFileExist(textureFileName))
{
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pressedErrorFilePath = textureFileName;
}
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}
else
{
pressedErrorFilePath = plist;
}
pressedFileExist = false;
}
break;
}
default:
break;
}
if (pressedFileExist)
{
slider->loadSlidBallTexturePressed(pressedFileName, (Widget::TextureResType)pressedType);
}
// else
//{
// auto label = Label::create();
// label->setString(__String::createWithFormat("%s missed", pressedErrorFilePath.c_str())->getCString());
// slider->addChild(label);
// }
// loading slider ball disable texture
bool disabledFileExist = false;
std::string disabledErrorFilePath;
auto disabledDic = (options->ballDisabledData());
int disabledType = disabledDic->resourceType();
std::string disabledFileName = disabledDic->path()->c_str();
switch (disabledType)
{
case 0:
{
if (FileUtils::getInstance()->isFileExist(disabledFileName))
{
disabledFileExist = true;
}
else
{
disabledErrorFilePath = disabledFileName;
disabledFileExist = false;
}
break;
}
case 1:
{
std::string plist = disabledDic->plistFile()->c_str();
SpriteFrame* spriteFrame = SpriteFrameCache::getInstance()->getSpriteFrameByName(disabledFileName);
if (spriteFrame)
{
disabledFileExist = true;
}
else
{
if (FileUtils::getInstance()->isFileExist(plist))
{
ValueMap value = FileUtils::getInstance()->getValueMapFromFile(plist);
ValueMap metadata = value["metadata"].asValueMap();
std::string textureFileName = metadata["textureFileName"].asString();
if (!FileUtils::getInstance()->isFileExist(textureFileName))
{
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disabledErrorFilePath = textureFileName;
}
}
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else
{
disabledErrorFilePath = plist;
}
disabledFileExist = false;
}
break;
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}
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default:
break;
}
if (disabledFileExist)
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{
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slider->loadSlidBallTextureDisabled(disabledFileName, (Widget::TextureResType)disabledType);
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}
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// else
//{
// auto label = Label::create();
// label->setString(__String::createWithFormat("%s missed", disabledErrorFilePath.c_str())->getCString());
// slider->addChild(label);
// }
// load slider progress texture
bool progressFileExist = false;
std::string progressErrorFilePath;
auto progressBarDic = (options->progressBarData());
int progressBarType = progressBarDic->resourceType();
std::string progressBarFileName = progressBarDic->path()->c_str();
switch (progressBarType)
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{
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case 0:
{
if (FileUtils::getInstance()->isFileExist(progressBarFileName))
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{
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progressFileExist = true;
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}
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else
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{
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progressErrorFilePath = progressBarFileName;
progressFileExist = false;
}
break;
}
case 1:
{
std::string plist = progressBarDic->plistFile()->c_str();
SpriteFrame* spriteFrame = SpriteFrameCache::getInstance()->getSpriteFrameByName(progressBarFileName);
if (spriteFrame)
{
progressFileExist = true;
}
else
{
if (FileUtils::getInstance()->isFileExist(plist))
{
ValueMap value = FileUtils::getInstance()->getValueMapFromFile(plist);
ValueMap metadata = value["metadata"].asValueMap();
std::string textureFileName = metadata["textureFileName"].asString();
if (!FileUtils::getInstance()->isFileExist(textureFileName))
{
progressErrorFilePath = textureFileName;
}
}
else
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{
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progressErrorFilePath = plist;
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}
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progressFileExist = false;
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}
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break;
}
default:
break;
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}
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if (progressFileExist)
{
slider->loadProgressBarTexture(progressBarFileName, (Widget::TextureResType)progressBarType);
}
// else
//{
// auto label = Label::create();
// label->setString(__String::createWithFormat("%s missed", progressErrorFilePath.c_str())->getCString());
// slider->addChild(label);
// }
bool displaystate = options->displaystate() != 0;
slider->setBright(displaystate);
slider->setEnabled(displaystate);
auto widgetReader = WidgetReader::getInstance();
widgetReader->setPropsWithFlatBuffers(node, (Table*)options->widgetOptions());
slider->setPercent(percent);
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}
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Node* SliderReader::createNodeWithFlatBuffers(const flatbuffers::Table* sliderOptions)
{
Slider* slider = Slider::create();
setPropsWithFlatBuffers(slider, (Table*)sliderOptions);
return slider;
}
int SliderReader::getResourceType(std::string key)
{
if (key == "Normal" || key == "Default")
{
return 0;
}
FlatBuffersSerialize* fbs = FlatBuffersSerialize::getInstance();
if (fbs->_isSimulator)
{
if (key == "MarkedSubImage")
{
return 0;
}
}
return 1;
}
} // namespace cocostudio