2010-08-06 17:50:20 +08:00
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#ifndef _TESTS_H_
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#define _TESTS_H_
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#include "ActionsTest/ActionsTest.h"
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#include "TransitionsTest/TransitionsTest.h"
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#include "ProgressActionsTest/ProgressActionsTest.h"
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#include "EffectsTest/EffectsTest.h"
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#include "ClickAndMoveTest/ClickAndMoveTest.h"
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#include "RotateWorldTest/RotateWorldTest.h"
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#include "ParticleTest/ParticleTest.h"
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#include "EaseActionsTest/EaseActionsTest.h"
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#include "MotionStreakTest/MotionStreakTest.h"
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#include "DrawPrimitivesTest/DrawPrimitivesTest.h"
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#include "CocosNodeTest/CocosNodeTest.h"
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#include "TouchesTest/TouchesTest.h"
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#include "MenuTest/MenuTest.h"
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#include "ActionManagerTest/ActionManagerTest.h"
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#include "LayerTest/LayerTest.h"
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#include "SceneTest/SceneTest.h"
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#include "ParallaxTest/ParallaxTest.h"
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#include "TileMapTest/TileMapTest.h"
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#include "cocos2dChipmunkDemo.h"
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//#include "IntervalTest/IntervalTest.h"
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enum
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{
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TEST_ACTIONS = 0,
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TEST_TRANSITIONS,
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TEST_PROGRESS_ACTIONS,
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TEST_EFFECTS,
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TEST_CLICK_AND_MOVE,
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TEST_ROTATE_WORLD,
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TEST_PARTICLE,
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TEST_EASE_ACTIONS,
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TEST_MOTION_STREAK,
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TEST_DRAW_PRIMITIVES,
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TEST_COCOSNODE,
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TEST_TOUCHES,
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TEST_MENU,
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TEST_ACTION_MANAGER,
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TEST_LAYER,
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TEST_SCENE,
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TEST_PARALLAX,
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TEST_TILE_MAP,
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// TEST_INTERVAL,
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TESTS_CHIPMUNK,
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TESTS_COUNT,
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};
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const std::string g_aTestNames[TESTS_COUNT] = {
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"ActionsTest",
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"TransitionsTest",
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"ProgressActionsTest",
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"EffectsTest",
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"ClickAndMoveTest",
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"RotateWorldTest",
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"ParticleTest",
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"EaseActionsTest",
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"MotionStreakTest",
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"DrawPrimitivesTest",
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"CocosNodeTest",
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"TouchesTest",
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"MenuTest",
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"ActionManagerTest",
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"LayerTest",
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"SceneTest",
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"ParallaxTest",
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"TileMapTest",
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// "IntervalTest",
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"ChipmunkTest"
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};
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#endif
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