2014-08-27 20:58:32 +08:00
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := cocos3d_static
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LOCAL_MODULE_FILENAME := libcocos3d
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LOCAL_SRC_FILES := \
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CCRay.cpp \
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CCAABB.cpp \
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CCOBB.cpp \
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CCAnimate3D.cpp \
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CCAnimation3D.cpp \
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CCAttachNode.cpp \
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2014-08-29 17:29:15 +08:00
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CCBillBoard.cpp \
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2014-08-27 20:58:32 +08:00
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CCBundle3D.cpp \
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CCBundleReader.cpp \
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CCMesh.cpp \
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CCMeshSkin.cpp \
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CCMeshVertexIndexData.cpp \
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2015-09-01 11:02:22 +08:00
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CCMotionStreak3D.cpp \
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2014-08-27 20:58:32 +08:00
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CCSprite3DMaterial.cpp \
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CCObjLoader.cpp \
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CCSkeleton3D.cpp \
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2015-01-15 11:45:51 +08:00
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CCSprite3D.cpp \
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2015-03-30 10:28:14 +08:00
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CCTerrain.cpp \
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2015-08-24 10:49:10 +08:00
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CCSkybox.cpp
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2014-08-27 20:58:32 +08:00
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
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2014-10-17 10:13:33 +08:00
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/..
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2014-08-27 20:58:32 +08:00
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2014-08-27 22:54:28 +08:00
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LOCAL_STATIC_LIBRARIES := cocos2dx_internal_static
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2014-08-27 20:58:32 +08:00
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include $(BUILD_STATIC_LIBRARY)
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