2015-01-07 17:50:15 +08:00
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/****************************************************************************
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2017-02-14 14:36:57 +08:00
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Copyright (c) 2013-2017 Chukong Technologies Inc.
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2015-01-07 17:50:15 +08:00
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "VisibleRect.h"
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USING_NS_CC;
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Rect VisibleRect::s_visibleRect;
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void VisibleRect::lazyInit()
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{
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// no lazy init
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// Useful if we change the resolution in runtime
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s_visibleRect = Director::getInstance()->getOpenGLView()->getVisibleRect();
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}
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Rect VisibleRect::getVisibleRect()
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{
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lazyInit();
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return s_visibleRect;
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}
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Vec2 VisibleRect::left()
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{
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lazyInit();
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return Vec2(s_visibleRect.origin.x, s_visibleRect.origin.y+s_visibleRect.size.height/2);
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}
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Vec2 VisibleRect::right()
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{
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lazyInit();
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return Vec2(s_visibleRect.origin.x+s_visibleRect.size.width, s_visibleRect.origin.y+s_visibleRect.size.height/2);
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}
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Vec2 VisibleRect::top()
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{
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lazyInit();
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return Vec2(s_visibleRect.origin.x+s_visibleRect.size.width/2, s_visibleRect.origin.y+s_visibleRect.size.height);
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}
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Vec2 VisibleRect::bottom()
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{
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lazyInit();
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return Vec2(s_visibleRect.origin.x+s_visibleRect.size.width/2, s_visibleRect.origin.y);
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}
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Vec2 VisibleRect::center()
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{
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lazyInit();
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return Vec2(s_visibleRect.origin.x+s_visibleRect.size.width/2, s_visibleRect.origin.y+s_visibleRect.size.height/2);
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}
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Vec2 VisibleRect::leftTop()
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{
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lazyInit();
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return Vec2(s_visibleRect.origin.x, s_visibleRect.origin.y+s_visibleRect.size.height);
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}
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Vec2 VisibleRect::rightTop()
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{
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lazyInit();
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return Vec2(s_visibleRect.origin.x+s_visibleRect.size.width, s_visibleRect.origin.y+s_visibleRect.size.height);
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}
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Vec2 VisibleRect::leftBottom()
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{
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lazyInit();
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return s_visibleRect.origin;
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}
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Vec2 VisibleRect::rightBottom()
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{
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lazyInit();
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return Vec2(s_visibleRect.origin.x+s_visibleRect.size.width, s_visibleRect.origin.y);
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}
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