axmol/cocos/editor-support/cocostudio/Android.mk

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2.0 KiB
Makefile
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LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := cocostudio_static
LOCAL_MODULE_FILENAME := libcocostudio
LOCAL_SRC_FILES := CCActionFrame.cpp \
CCActionFrameEasing.cpp \
CCActionManagerEx.cpp \
CCActionNode.cpp \
CCActionObject.cpp \
CCArmature.cpp \
CCBone.cpp \
CCArmatureAnimation.cpp \
CCProcessBase.cpp \
CCTween.cpp \
CCDatas.cpp \
CCBatchNode.cpp \
CCDecorativeDisplay.cpp \
CCDisplayFactory.cpp \
CCDisplayManager.cpp \
CCSkin.cpp \
CCColliderDetector.cpp \
CCArmatureDataManager.cpp \
CCArmatureDefine.cpp \
CCDataReaderHelper.cpp \
CCSpriteFrameCacheHelper.cpp \
CCTransformHelp.cpp \
CCUtilMath.cpp \
CCComAttribute.cpp \
CCComAudio.cpp \
CCComController.cpp \
CCComRender.cpp \
CCInputDelegate.cpp \
DictionaryHelper.cpp \
CCSGUIReader.cpp \
CCSSceneReader.cpp \
ObjectFactory.cpp \
TriggerBase.cpp \
TriggerMng.cpp \
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TriggerObj.cpp \
WidgetReader/WidgetReader.cpp \
WidgetReader/ButtonReader/ButtonReader.cpp \
WidgetReader/CheckBoxReader/CheckBoxReader.cpp \
WidgetReader/ImageViewReader/ImageViewReader.cpp \
WidgetReader/LayoutReader/LayoutReader.cpp \
WidgetReader/ListViewReader/ListViewReader.cpp \
WidgetReader/LoadingBarReader/LoadingBarReader.cpp \
WidgetReader/PageViewReader/PageViewReader.cpp \
WidgetReader/ScrollViewReader/ScrollViewReader.cpp \
WidgetReader/SliderReader/SliderReader.cpp \
WidgetReader/TextAtlasReader/TextAtlasReader.cpp \
WidgetReader/TextBMFontReader/TextBMFontReader.cpp \
WidgetReader/TextFieldReader/TextFieldReader.cpp \
WidgetReader/TextReader/TextReader.cpp \
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/.. \
$(LOCAL_PATH)/../../../external
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../2d \
$(LOCAL_PATH)/../../../external \
$(LOCAL_PATH)/.. \
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$(LOCAL_PATH)/../..
LOCAL_CFLAGS += -Wno-psabi -fexceptions
LOCAL_EXPORT_CFLAGS += -Wno-psabi
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_gui_static
include $(BUILD_STATIC_LIBRARY)
$(call import-module,2d)
$(call import-module,audio/android)
$(call import-module,gui)