axmol/tests/Classes/PhysicsTest/PhysicsTest.h

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#ifndef _PHYSICS_TEST_H_
#define _PHYSICS_TEST_H_
#include "cocos2d.h"
#include "../testBasic.h"
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#include "../BaseTest.h"
#include <map>
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class PhysicsTestScene : public TestScene
{
public:
PhysicsTestScene();
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public:
virtual void runThisTest();
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void toggleDebug();
private:
bool _debugDraw;
};
#if CC_USE_PHYSICS == 0
class PhysicsDemoDisabled : public BaseTest
{
public:
CREATE_FUNC(PhysicsDemoDisabled);
virtual void onEnter() override;
};
#else
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class PhysicsDemo : public BaseTest
{
public:
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CREATE_FUNC(PhysicsDemo);
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PhysicsDemo();
virtual ~PhysicsDemo();
virtual void onEnter() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
void restartCallback(Ref* sender);
void nextCallback(Ref* sender);
void backCallback(Ref* sender);
void toggleDebugCallback(Ref* sender);
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Sprite* addGrossiniAtPosition(Point p, float scale = 1.0);
Sprite* makeBall(Point point, float radius, PhysicsMaterial material = PHYSICSBODY_MATERIAL_DEFAULT);
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Sprite* makeBox(Point point, Size size, int color = 0, PhysicsMaterial material = PHYSICSBODY_MATERIAL_DEFAULT);
Sprite* makeTriangle(Point point, Size size, int color = 0, PhysicsMaterial material = PHYSICSBODY_MATERIAL_DEFAULT);
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bool onTouchBegan(Touch* touch, Event* event);
void onTouchMoved(Touch* touch, Event* event);
void onTouchEnded(Touch* touch, Event* event);
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protected:
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PhysicsTestScene* _scene;
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Texture2D* _spriteTexture; // weak ref
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SpriteBatchNode* _ball;
std::unordered_map<int, Node*> _mouses;
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};
class PhysicsDemoClickAdd : public PhysicsDemo
{
public:
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CREATE_FUNC(PhysicsDemoClickAdd);
virtual ~PhysicsDemoClickAdd();
void onEnter() override;
virtual std::string subtitle() const override;
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void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
void onAcceleration(Acceleration* acc, Event* event);
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};
class PhysicsDemoLogoSmash : public PhysicsDemo
{
public:
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CREATE_FUNC(PhysicsDemoLogoSmash);
void onEnter() override;
virtual std::string title() const override;
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};
class PhysicsDemoPyramidStack : public PhysicsDemo
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{
public:
CREATE_FUNC(PhysicsDemoPyramidStack);
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void onEnter() override;
void updateOnce(float delta);
virtual std::string title() const override;
};
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class PhysicsDemoRayCast : public PhysicsDemo
{
public:
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CREATE_FUNC(PhysicsDemoRayCast);
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PhysicsDemoRayCast();
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void onEnter() override;
virtual std::string title() const override;
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void update(float delta) override;
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void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
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void changeModeCallback(Ref* sender);
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bool anyRay(PhysicsWorld& world, const PhysicsRayCastInfo& info, void* data);
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private:
float _angle;
DrawNode* _node;
int _mode;
};
class PhysicsDemoJoints : public PhysicsDemo
{
public:
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CREATE_FUNC(PhysicsDemoJoints);
void onEnter() override;
virtual std::string title() const override;
};
class PhysicsDemoActions : public PhysicsDemo
{
public:
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CREATE_FUNC(PhysicsDemoActions);
void onEnter() override;
virtual std::string title() const override;
};
class PhysicsDemoPump : public PhysicsDemo
{
public:
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CREATE_FUNC(PhysicsDemoPump);
void onEnter() override;
void update(float delta) override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
bool onTouchBegan(Touch* touch, Event* event);
void onTouchMoved(Touch* touch, Event* event);
void onTouchEnded(Touch* touch, Event* event);
private:
float _distance;
float _rotationV;
};
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class PhysicsDemoOneWayPlatform : public PhysicsDemo
{
public:
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CREATE_FUNC(PhysicsDemoOneWayPlatform);
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void onEnter() override;
virtual std::string title() const override;
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bool onContactBegin(PhysicsContact& contact);
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};
class PhysicsDemoSlice : public PhysicsDemo
{
public:
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CREATE_FUNC(PhysicsDemoSlice);
void onEnter() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
bool slice(PhysicsWorld& world, const PhysicsRayCastInfo& info, void* data);
void clipPoly(PhysicsShapePolygon* shape, Point normal, float distance);
void onTouchEnded(Touch *touch, Event *event);
private:
int _sliceTag;
};
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class PhysicsDemoBug3988 : public PhysicsDemo
{
public:
CREATE_FUNC(PhysicsDemoBug3988);
void onEnter() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
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class PhysicsContactTest : public PhysicsDemo
{
public:
CREATE_FUNC(PhysicsContactTest);
void onEnter() override;
void resetTest();
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bool onContactBegin(PhysicsContact& contact);
virtual std::string title() const override;
virtual std::string subtitle() const override;
void onDecrease(Ref* sender);
void onIncrease(Ref* sender);
private:
int _yellowBoxNum;
int _blueBoxNum;
int _yellowTriangleNum;
int _blueTriangleNum;
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};
class PhysicsPositionRotationTest : public PhysicsDemo
{
public:
CREATE_FUNC(PhysicsPositionRotationTest);
void onEnter() override;
virtual std::string title() const override;
};
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#endif
#endif