2013-06-06 12:02:54 +08:00
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/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCBatchNode.h"
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#include "../utils/CCArmatureDefine.h"
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#include "../CCArmature.h"
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NS_CC_EXT_BEGIN
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CCBatchNode *CCBatchNode::create()
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{
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2013-06-07 10:52:32 +08:00
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CCBatchNode *batchNode = new CCBatchNode();
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if (batchNode && batchNode->init())
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{
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batchNode->autorelease();
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return batchNode;
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}
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CC_SAFE_DELETE(batchNode);
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return NULL;
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2013-06-06 12:02:54 +08:00
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}
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CCBatchNode::CCBatchNode()
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2013-06-15 14:03:30 +08:00
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: _atlas(NULL)
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2013-06-06 12:02:54 +08:00
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{
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}
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bool CCBatchNode::init()
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{
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2013-06-07 10:52:32 +08:00
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bool ret = CCNode::init();
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setShaderProgram(CCShaderCache::sharedShaderCache()->programForKey(kCCShader_PositionTextureColor));
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return ret;
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2013-06-06 12:02:54 +08:00
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}
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void CCBatchNode::addChild(CCNode *child, int zOrder, int tag)
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{
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2013-06-07 10:52:32 +08:00
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CCNode::addChild(child, zOrder, tag);
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CCArmature *armature = dynamic_cast<CCArmature *>(child);
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if (armature != NULL)
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{
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armature->setBatchNode(this);
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}
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2013-06-06 12:02:54 +08:00
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}
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void CCBatchNode::visit()
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{
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2013-06-07 10:52:32 +08:00
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// quick return if not visible. children won't be drawn.
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2013-06-15 14:03:30 +08:00
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if (!_visible)
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2013-06-07 10:52:32 +08:00
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{
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return;
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}
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kmGLPushMatrix();
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2013-06-15 14:03:30 +08:00
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if (_grid && _grid->isActive())
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2013-06-07 10:52:32 +08:00
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{
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2013-06-15 14:03:30 +08:00
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_grid->beforeDraw();
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2013-06-07 10:52:32 +08:00
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}
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transform();
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sortAllChildren();
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draw();
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// reset for next frame
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2013-06-15 14:03:30 +08:00
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_orderOfArrival = 0;
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2013-06-07 10:52:32 +08:00
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2013-06-15 14:03:30 +08:00
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if (_grid && _grid->isActive())
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2013-06-07 10:52:32 +08:00
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{
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2013-06-15 14:03:30 +08:00
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_grid->afterDraw(this);
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2013-06-07 10:52:32 +08:00
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}
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kmGLPopMatrix();
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2013-06-06 12:02:54 +08:00
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}
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void CCBatchNode::draw()
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{
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2013-06-07 10:52:32 +08:00
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CC_NODE_DRAW_SETUP();
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CCObject *object = NULL;
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2013-06-15 14:03:30 +08:00
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CCARRAY_FOREACH(_children, object)
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2013-06-07 10:52:32 +08:00
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{
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CCArmature *armature = dynamic_cast<CCArmature *>(object);
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if (armature)
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{
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armature->visit();
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2013-06-15 14:03:30 +08:00
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_atlas = armature->getTextureAtlas();
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2013-06-07 10:52:32 +08:00
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}
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else
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{
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((CCNode *)object)->visit();
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}
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}
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2013-06-15 14:03:30 +08:00
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if (_atlas)
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2013-06-07 10:52:32 +08:00
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{
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2013-06-15 14:03:30 +08:00
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_atlas->drawQuads();
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_atlas->removeAllQuads();
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2013-06-07 10:52:32 +08:00
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}
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2013-06-06 12:02:54 +08:00
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}
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2013-06-07 10:52:32 +08:00
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NS_CC_EXT_END
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