axmol/tests/cpp-tests/Classes/SpritePolygonTest/SpritePolygonTest.cpp

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//
// SpritePolygonTest.cpp
// cocos2d_tests
//
// Created by WuHao on 15/4/23.
//
//
#include "SpritePolygonTest.h"
#include "../testResource.h"
USING_NS_CC;
SpritePolygonTest::SpritePolygonTest()
{
ADD_TEST_CASE(SpritePolygonTest1);
// ADD_TEST_CASE(SpritePolygonTest2);
// ADD_TEST_CASE(SpritePolygonTest3);
// ADD_TEST_CASE(SpritePolygonTest4);
ADD_TEST_CASE(SpritePolygonPerformanceTestStatic);
ADD_TEST_CASE(SpritePerformanceTestStatic);
ADD_TEST_CASE(SpritePolygonPerformanceTestDynamic);
ADD_TEST_CASE(SpritePerformanceTestDynamic);
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}
SpritePolygonPerformance::SpritePolygonPerformance()
{
SpritePolygonCache::getInstance()->removeAllSpritePolygonCache();
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Director::getInstance()->setClearColor(Color4F(102.f/255, 184.f/255, 204.f/255, 255.f));
TTFConfig ttfConfig("fonts/arial.ttf", 10);
perfLabel = Label::createWithTTF(ttfConfig, "performance test");
addChild(perfLabel);
perfLabel->setPosition(Director::getInstance()->getVisibleSize().width/2, 80);
spriteCount = vertCount = triCount = pixelCount = continuousLowDt =0;
auto size = Director::getInstance()->getVisibleSize();
elapsedTime = 0;
_posX = _leftX = size.width*0.15;
_rightX = size.width*0.85;
_posY = size.height/2;
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prevDt = 0.016f;
goRight = true;
ended = false;
scheduleUpdate();
continuousHighDtTime = 0.0;
waitingTime = 0.0;
}
void SpritePolygonPerformance::updateLabel()
{
// std::string temp = "Nodes: " + Value(spriteCount).asString() + " Triangles: " + Value(triCount).asString() + "\nPixels: " + Value(pixelCount).asString() + " Vertices: " + Value(vertCount).asString();
if(!ended)
perfLabel->setString("Nodes: " + Value(spriteCount).asString() + " Triangles: " + Value(triCount).asString() + "\nPixels: " + Value(pixelCount).asString() + " Vertices: " + Value(vertCount).asString());
}
Node *SpritePolygonPerformance::makeSprite()
{
return Node::create();
}
void SpritePolygonPerformance::update(float dt)
{
dt = dt*0.3 + prevDt*0.7;
prevDt = dt;
elapsedTime += dt;
int loops = (0.025-dt)*1000;
if(dt < 0.025 && loops>0)
{
continuousHighDtTime = clampf(continuousHighDtTime-dt*2, 0.0, 1.0);
waitingTime = clampf(waitingTime-dt, 0.0, 5.0);
continuousLowDt++;
}
else
{
continuousHighDtTime+=dt;
continuousLowDt = 0;
}
if (continuousLowDt >= 5 && loops > 0) {
for(int i = 0; i < loops; i++)
{
if(_posX >= _rightX)
{
goRight = false;
}
else if(_posX <= _leftX)
{
goRight = true;
}
auto s = makeSprite();
addChild(s);
s->setPosition(_posX, _posY);
if(goRight)
_posX++;
else
_posX--;
incrementStats();
}
updateLabel();
}
//if we have 10 continuous low dt, then we will start to create more sprites
else if(continuousHighDtTime >= .5 || waitingTime > 3.0){
// its now 1 seconds with high DT time, time to end
ended = true;
unscheduleUpdate();
perfLabel->setString("Test ended in " + Value(elapsedTime).asString() + " seconds\nNodes: " + Value(spriteCount).asString() + " Triangles: " + Value(triCount).asString() + "\nPixels: " + Value(pixelCount).asString() + " Vertices: " + Value(vertCount).asString());
_subtitleLabel->setString("Test ended");
}
else{
waitingTime += dt;
}
}
void SpritePolygonPerformance::incrementStats()
{
spriteCount ++;
vertCount += _incVert;
triCount += _incTri;
pixelCount += _incPix;
}
SpritePolygonPerformanceTestStatic::SpritePolygonPerformanceTestStatic()
{
_title = "Static SpritePolygon Performance";
_subtitle = "Test running, please wait until it ends";
initIncrementStats();
}
experimental::SpritePolygon* SpritePolygonPerformanceTestStatic::makeSprite()
{
return experimental::SpritePolygon::create(s_pathGrossini);
}
void SpritePolygonPerformanceTestStatic::initIncrementStats()
{
auto t = experimental::SpritePolygon::create(s_pathGrossini);
_incVert = (int)t->getVertCount();
_incTri = (int)t->getTrianglesCount();
_incPix = (int)t->getArea();
}
SpritePolygonPerformanceTestDynamic::SpritePolygonPerformanceTestDynamic()
{
_title = "Dynamic SpritePolygon Performance";
_subtitle = "Test running, please wait until it ends";
initIncrementStats();
}
experimental::SpritePolygon* SpritePolygonPerformanceTestDynamic::makeSprite()
{
auto ret = experimental::SpritePolygon::create(s_pathGrossini);
ret->runAction(RepeatForever::create(RotateBy::create(1.0,360.0)));
return ret;
}
SpritePerformanceTestStatic::SpritePerformanceTestStatic()
{
_title = "Static Sprite Performance";
_subtitle = "Test running, please wait until it ends";
initIncrementStats();
}
Sprite* SpritePerformanceTestStatic::makeSprite()
{
return Sprite::create(s_pathGrossini);
}
void SpritePerformanceTestStatic::initIncrementStats()
{
auto t = Sprite::create(s_pathGrossini);
_incVert = 4;
_incTri = 2;
_incPix = t->getContentSize().width * t->getContentSize().height;
}
SpritePerformanceTestDynamic::SpritePerformanceTestDynamic()
{
_title = "Dynamic Sprite Performance";
_subtitle = "Test running, please wait until it ends";
initIncrementStats();
}
Sprite* SpritePerformanceTestDynamic::makeSprite()
{
auto ret = Sprite::create(s_pathGrossini);
ret->runAction(RepeatForever::create(RotateBy::create(1.0,360.0)));
return ret;
}
void SpritePolygonTestDemo::initDefaultSprite(const std::string &filename, cocos2d::experimental::SpritePolygon * inst)
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{
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Director::getInstance()->setClearColor(Color4F(102.f/255, 184.f/255, 204.f/255, 255.f));
spp = inst;
addChild(spp);
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auto s = Director::getInstance()->getWinSize();
auto offset = Vec2(0.15*s.width,0);
spp->setPosition(Vec2(s)/2 + offset);
sp = Sprite::create(filename);
addChild(sp);
sp->setPosition(Vec2(s)/2 - offset);
auto touchListener = EventListenerTouchOneByOne::create();
touchListener->onTouchBegan = [&](Touch* touch, Event* event){
spp->showDebug(true);
debugForNormalSprite->setVisible(true);
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return true;
};
touchListener->onTouchMoved = [&](Touch* touch, Event* event){
auto pos = touch->getDelta();
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float newScale = clampf(spp->getScale() + pos.x * 0.01f, 0.1f, 2.f);
spp->setScale(newScale);
sp->setScale(newScale);
};
touchListener->onTouchEnded = [&](Touch* touch, Event* event){
spp->showDebug(false);
debugForNormalSprite->setVisible(false);
};
_eventDispatcher->addEventListenerWithSceneGraphPriority(touchListener, this);
debugForNormalSprite = DrawNode::create();
sp->addChild(debugForNormalSprite);
auto positions = new Vec2[4];
auto spSize = sp->getContentSize();
positions[0] = Vec2(0, spSize.height);
positions[1] = Vec2(spSize);
positions[2] = Vec2(spSize.width, 0);
positions[3] = Vec2(0,0);
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debugForNormalSprite->drawPoints(positions, 4, 8, Color4F(0.0,1.0,1.0,1.0));
debugForNormalSprite->drawLine(positions[0], positions[1], Color4F::GREEN);
debugForNormalSprite->drawLine(positions[1], positions[2], Color4F::GREEN);
debugForNormalSprite->drawLine(positions[2], positions[3], Color4F::GREEN);
debugForNormalSprite->drawLine(positions[3], positions[0], Color4F::GREEN);
debugForNormalSprite->drawLine(positions[0], positions[2], Color4F::GREEN);
debugForNormalSprite->setVisible(false);
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delete [] positions;
TTFConfig ttfConfig("fonts/arial.ttf", 8);
std::string temp = "Sprite:\nPixels drawn: ";
auto spArea = Label::createWithTTF(ttfConfig, temp+Value((int)spSize.width*(int)spSize.height).asString());
sp->addChild(spArea);
spArea->setAnchorPoint(Vec2(0,1));
temp = "SpritePolygon:\nPixels drawn: ";
auto vertCount = "\nverts:"+Value((int)spp->getVertCount()).asString();
auto sppArea = Label::createWithTTF(ttfConfig, temp+Value((int)spp->getArea()).asString()+vertCount);
spp->addChild(sppArea);
sppArea->setAnchorPoint(Vec2(0,1));
}
void SpritePolygonTestCase::onBackCallback(cocos2d::Ref *sender)
{
TestCase::onBackCallback(sender);
Director::getInstance()->setClearColor(Color4F::BLACK);
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}
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SpritePolygonTest1::SpritePolygonTest1()
{
SpritePolygonCache::getInstance()->removeAllSpritePolygonCache();
_title = "SpritePolygon Creation";
_subtitle = "SpritePolygon::create(\"Images/grossini.png\")";
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cocos2d::experimental::SpritePolygon *s;
for(int i = 0; i < 10; i ++)
{
s= experimental::SpritePolygon::create(s_pathGrossini);
}
initDefaultSprite(s_pathGrossini, s);
}
//SpritePolygonTest2::SpritePolygonTest2()
//{
// /*
// 36.5 128.5
// 27.5 133.5
// 24.5 145.5
// 26.5 161.5
// 33.5 168.5
// 27.5 168.5
// 16.5 179.5
// 30.5 197.5
// 28.5 237.5
// 56.5 237.5
// 54.5 197.5
// 68.5 184.5
// 57.5 168.5
// 51.5 168.5
// 60.5 154.5
// 57.5 133.5
// 48.5 127.5
// 36.5 127.5
// */
// std::vector<Vec2> verts;
// verts.push_back(Vec2(36.5, 242.0-128.5));
// verts.push_back(Vec2(27.5, 242.0-133.5));
// verts.push_back(Vec2(24.5, 242.0-145.5));
// verts.push_back(Vec2(26.5, 242.0-161.5));
// verts.push_back(Vec2(33.5, 242.0-168.5));
// verts.push_back(Vec2(27.5, 242.0-168.5));
// verts.push_back(Vec2(16.5, 242.0-179.5));
// verts.push_back(Vec2(30.5, 242.0-197.5));
// verts.push_back(Vec2(28.5, 242.0-237.5));
// verts.push_back(Vec2(56.5, 242.0-237.5));
// verts.push_back(Vec2(54.5, 242.0-197.5));
// verts.push_back(Vec2(68.5, 242.0-184.5));
// verts.push_back(Vec2(57.5, 242.0-168.5));
// verts.push_back(Vec2(51.5, 242.0-168.5));
// verts.push_back(Vec2(60.5, 242.0-154.5));
// verts.push_back(Vec2(57.5, 242.0-133.5));
// verts.push_back(Vec2(48.5, 242.0-127.5));
// verts.push_back(Vec2(36.5, 242.0-127.5));
//
// SpritePolygonCache::getInstance()->removeAllSpritePolygonCache();
// _title = "SpritePolygon Creation";
// _subtitle = "SpritePolygon::create(\"Images/grossini.png\", verts)";
// auto s = experimental::SpritePolygon::create(s_pathGrossini, verts);
// initDefaultSprite(s_pathGrossini, s);
//}
//
//SpritePolygonTest3::SpritePolygonTest3()
//{
// /*
// 18, 48
// 33.500000, 73.500000
// 27.500000, 73.500000
// 16.500000, 62.500000
// 30.500000, 44.500000
// 54.500000, 44.500000
// 51.500000, 73.500000
// 60.500000, 87.500000
// 26.500000, 80.500000
// 24.500000, 96.500000
// 57.500000, 108.500000
// 36.500000, 113.500000
// 48.500000, 114.500000
// 36.500000, 114.500000
// 27.500000, 108.500000
// 68.500000, 57.500000
// 57.500000, 73.500000
// 56.500000, 4.500000
// 28.500000, 4.500000
// 0, 1, 2
// 3, 0, 2
// 4, 0, 3
// 5, 0, 4
// 5, 6, 0
// 0, 6, 7
// 8, 7, 6
// 6, 9, 8
// 9, 10, 8
// 9, 11, 10
// 11, 12, 10
// 8, 10, 13
// 14, 5, 4
// 15, 5, 14
// 4, 3, 16
// 3, 17, 16
// */
// std::vector<Vec2> verts;
// verts.push_back(Vec2(33.500000, 73.500000));
// verts.push_back(Vec2(27.500000, 73.500000));
// verts.push_back(Vec2(16.500000, 62.500000));
// verts.push_back(Vec2(30.500000, 44.500000));
// verts.push_back(Vec2(54.500000, 44.500000));
// verts.push_back(Vec2(51.500000, 73.500000));
// verts.push_back(Vec2(60.500000, 87.500000));
// verts.push_back(Vec2(26.500000, 80.500000));
// verts.push_back(Vec2(24.500000, 96.500000));
// verts.push_back(Vec2(57.500000, 108.500000));
// verts.push_back(Vec2(36.500000, 113.500000));
// verts.push_back(Vec2(48.500000, 114.500000));
// verts.push_back(Vec2(36.500000, 114.500000));
// verts.push_back(Vec2(27.500000, 108.500000));
// verts.push_back(Vec2(68.500000, 57.500000));
// verts.push_back(Vec2(57.500000, 73.500000));
// verts.push_back(Vec2(56.500000, 4.500000));
// verts.push_back(Vec2(28.500000, 4.500000));
// unsigned short indicesArr[] = {0, 1, 2, 3, 0, 2, 4, 0, 3, 5, 0, 4, 5, 6, 0, 0, 6, 7, 8, 7, 6, 6, 9, 8, 9, 10, 8, 9, 11, 10, 11, 12, 10, 8, 10, 13, 14, 5, 4, 15, 5, 14, 4, 3, 16, 3, 17, 16};
// std::vector<unsigned short> indices(indicesArr, indicesArr + sizeof indicesArr / sizeof indicesArr[0]);
//
// SpritePolygonCache::getInstance()->removeAllSpritePolygonCache();
// _title = "SpritePolygon Creation";
// _subtitle = "SpritePolygon::create(\"Images/grossini.png\", verts, indices)";
// auto s = experimental::SpritePolygon::create(s_pathGrossini, verts, indices);
// initDefaultSprite(s_pathGrossini, s);
//}
//
//SpritePolygonTest4::SpritePolygonTest4(){
// /*
// 18, 48
// 33.500000, 73.500000
// 27.500000, 73.500000
// 16.500000, 62.500000
// 30.500000, 44.500000
// 54.500000, 44.500000
// 51.500000, 73.500000
// 60.500000, 87.500000
// 26.500000, 80.500000
// 24.500000, 96.500000
// 57.500000, 108.500000
// 36.500000, 113.500000
// 48.500000, 114.500000
// 36.500000, 114.500000
// 27.500000, 108.500000
// 68.500000, 57.500000
// 57.500000, 73.500000
// 56.500000, 4.500000
// 28.500000, 4.500000
// 0, 1, 2,
// 3, 0, 2,
// 4, 0, 3,
// 5, 0, 4,
// 5, 6, 0,
// 0, 6, 7,
// 8, 7, 6,
// 6, 9, 8,
// 9, 10, 8,
// 9, 11, 10,
// 11, 12, 10,
// 8, 10, 13,
// 14, 5, 4,
// 15, 5, 14,
// 4, 3, 16,
// 3, 17, 16,
// 0.394118, 0.392562
// 0.323529, 0.392562
// 0.194118, 0.483471
// 0.358824, 0.632231
// 0.641176, 0.632231
// 0.605882, 0.392562
// 0.711765, 0.276859
// 0.311765, 0.334711
// 0.288235, 0.202479
// 0.676471, 0.103306
// 0.429412, 0.061983
// 0.570588, 0.053719
// 0.429412, 0.053719
// 0.323529, 0.103306
// 0.805882, 0.524793
// 0.676471, 0.392562
// 0.664706, 0.962810
// 0.335294, 0.962810
// */
// Vec3 poss[] = {Vec3(33.500000, 73.500000,0),
// Vec3(27.500000, 73.500000,0),
// Vec3(16.500000, 62.500000,0),
// Vec3(30.500000, 44.500000,0),
// Vec3(54.500000, 44.500000,0),
// Vec3(51.500000, 73.500000,0),
// Vec3(60.500000, 87.500000,0),
// Vec3(26.500000, 80.500000,0),
// Vec3(24.500000, 96.500000,0),
// Vec3(57.500000, 108.500000,0),
// Vec3(36.500000, 113.500000,0),
// Vec3(48.500000, 114.500000,0),
// Vec3(36.500000, 114.500000,0),
// Vec3(27.500000, 108.500000,0),
// Vec3(68.500000, 57.500000,0),
// Vec3(57.500000, 73.500000,0),
// Vec3(56.500000, 4.500000,0),
// Vec3(28.500000, 4.50000, 0)
// };
// unsigned short idxs[] = {0, 1, 2, 3, 0, 2, 4, 0, 3, 5, 0, 4, 5, 6, 0, 0, 6, 7, 8, 7, 6, 6, 9, 8, 9, 10, 8, 9, 11, 10, 11, 12, 10, 8, 10, 13, 14, 5, 4, 15, 5, 14, 4, 3, 16, 3, 17, 16};
// std::vector<unsigned short> indices(idxs, idxs + sizeof idxs / sizeof idxs[0]);
// Tex2F t2f[] = {
// Tex2F(0.394118f, 0.392562f),
// Tex2F(0.323529f, 0.392562f),
// Tex2F(0.194118f, 0.483471f),
// Tex2F(0.358824f, 0.632231f),
// Tex2F(0.641176f, 0.632231f),
// Tex2F(0.605882f, 0.392562f),
// Tex2F(0.711765f, 0.276859f),
// Tex2F(0.311765f, 0.334711f),
// Tex2F(0.288235f, 0.202479f),
// Tex2F(0.676471f, 0.103306f),
// Tex2F(0.429412f, 0.061983f),
// Tex2F(0.570588f, 0.053719f),
// Tex2F(0.429412f, 0.053719f),
// Tex2F(0.323529f, 0.103306f),
// Tex2F(0.805882f, 0.524793f),
// Tex2F(0.676471f, 0.392562f),
// Tex2F(0.664706f, 0.962810f),
// Tex2F(0.335294f, 0.962810f)
// };
// std::vector<V3F_C4B_T2F> vs;
// for(int i = 0; i < 18; i++)
// {
// V3F_C4B_T2F t = {poss[i],Color4B::WHITE, t2f[i]};
// vs.push_back(t);
// }
//
// SpritePolygonCache::getInstance()->removeAllSpritePolygonCache();
// _title = "SpritePolygon Creation";
// _subtitle = "SpritePolygon::create(\"Images/grossini.png\", vector<V3F_C4B_T2F> v, vector<unsigned short> indices)";
// auto s = experimental::SpritePolygon::create(s_pathGrossini, vs, indices);
// initDefaultSprite(s_pathGrossini, s);
//}