2019-11-23 20:27:39 +08:00
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/****************************************************************************
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Copyright (c) 2019 Xiamen Yaji Software Co., Ltd.
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2022-08-08 18:02:17 +08:00
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https://axys1.github.io/
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2019-11-23 20:27:39 +08:00
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "base/ccMacros.h"
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2022-07-11 17:50:21 +08:00
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NS_AX_BEGIN
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2019-11-23 20:27:39 +08:00
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2021-12-25 10:04:45 +08:00
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namespace GLBlendConst
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{
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const int ZERO = 0x0000; // GL_ZERO;
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const int ONE = 0x0001; // GL_ONE;
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const int SRC_COLOR = 0x0300; // GL_SRC_COLOR;
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const int ONE_MINUS_SRC_COLOR = 0x0301; // GL_ONE_MINUS_SRC_COLOR;
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const int DST_COLOR = 0x0306; // GL_DST_COLOR;
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const int ONE_MINUS_DST_COLOR = 0x0307; // GL_ONE_MINUS_DST_COLOR;
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const int SRC_ALPHA = 0x0302; // GL_SRC_ALPHA;
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const int ONE_MINUS_SRC_ALPHA = 0x0303; // GL_ONE_MINUS_SRC_ALPHA;
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const int DST_ALPHA = 0x0304; // GL_DST_ALPHA;
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const int ONE_MINUS_DST_ALPHA = 0x0305; // GL_ONE_MINUS_DST_ALPHA;
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const int CONSTANT_ALPHA = 0x8003; // GL_CONSTANT_ALPHA;
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const int ONE_MINUS_CONSTANT_ALPHA = 0x8004; // GL_ONE_MINUS_CONSTANT_ALPHA;
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const int SRC_ALPHA_SATURATE = 0x0308; // GL_SRC_ALPHA_SATURATE;
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const int BLEND_COLOR = 0x8005; // GL_BLEND_COLOR
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} // namespace GLBlendConst
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namespace GLTexParamConst
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{
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const int NEAREST = 0x2600; // GL_NEAREST;
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const int LINEAR = 0x2601; // GL_LINEAR;
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const int NEAREST_MIPMAP_NEAREST = 0x2700; // GL_NEAREST_MIPMAP_NEAREST;
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const int LINEAR_MIPMAP_NEAREST = 0x2701; // GL_LINEAR_MIPMAP_NEAREST;
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const int NEAREST_MIPMAP_LINEAR = 0x2702; // GL_NEAREST_MIPMAP_LINEAR;
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const int LINEAR_MIPMAP_LINEAR = 0x2703; // GL_LINEAR_MIPMAP_LINEAR;
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const int TEXTURE_MAG_FILTER = 0x2800; // GL_TEXTURE_MAG_FILTER;
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const int TEXTURE_MIN_FILTER = 0x2801; // GL_TEXTURE_MIN_FILTER;
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const int TEXTURE_WRAP_S = 0x2802; // GL_TEXTURE_WRAP_S;
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const int TEXTURE_WRAP_T = 0x2803; // GL_TEXTURE_WRAP_T;
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const int CLAMP = 0x2900; // GL_CLAMP;
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const int REPEAT = 0x2901; // GL_REPEAT;
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const int CLAMP_TO_EDGE = 0x812F; // GL_CLAMP_TO_EDGE
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const int MIRROR_REPEAT = 0x8370; // GL_MIRRORED_REPEAT
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} // namespace GLTexParamConst
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2019-11-23 20:27:39 +08:00
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2022-07-11 17:50:21 +08:00
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NS_AX_END
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