axmol/CocosDenshion/uphone/SoundDataManager.cpp

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#include "SoundDataManager.h"
#include "FileUtils.h"
#include "SoundPlayer.h"
#define BREAK_IF(cond) if (cond) break;
namespace CocosDenshion {
SoundDataManager::SoundDataManager()
: m_pEffects(NULL)
{
}
SoundDataManager::~SoundDataManager()
{
removeAllEffects();
}
void SoundDataManager::loadSoundData(const char* pszFilePath)
{
do
{
BREAK_IF(! FileUtils::isFileExisted(pszFilePath));
// if we have loaded the file before,break
tEffectElement *pElement = NULL;
HASH_FIND_STR(m_pEffects, pszFilePath, pElement);
if (pElement)
{
break;
}
// load the file data
unsigned long nBufferSize = 0;
unsigned char* buffer = FileUtils::getFileData(pszFilePath, "rb", &nBufferSize);
BREAK_IF(!buffer || nBufferSize <= 0);
// add the data to hash map
pElement = (tEffectElement*)calloc(sizeof(*pElement), 1);
pElement->pDataBuffer = buffer;
pElement->nDataSize = nBufferSize;
strcpy(pElement->FileName, pszFilePath);
HASH_ADD_STR(m_pEffects, FileName, pElement);
} while (0);
}
tEffectElement* SoundDataManager::getSoundData(const char* pFileName)
{
tEffectElement* pElement = NULL;
HASH_FIND_STR(m_pEffects, pFileName, pElement);
return pElement;
}
void SoundDataManager::unloadEffect(const char* pFileName)
{
do
{
tEffectElement* pElement = NULL;
HASH_FIND_STR(m_pEffects, pFileName, pElement);
BREAK_IF(!pElement);
delete [] (pElement->pDataBuffer);
HASH_DEL(m_pEffects, pElement);
free(pElement);
} while (0);
}
void SoundDataManager::removeAllEffects()
{
for (tEffectElement *pElement = m_pEffects; pElement != NULL; )
{
std::string fName = pElement->FileName;
pElement = (tEffectElement*)pElement->hh.next;
unloadEffect(fName.c_str());
}
}
} // end of namespace CocosDenshion