2019-11-23 20:27:39 +08:00
|
|
|
/****************************************************************************
|
|
|
|
Copyright (c) 2014 cocos2d-x.org
|
2019-11-25 01:35:26 +08:00
|
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
#include "2d/CCLight.h"
|
|
|
|
#include "3d/CCSprite3D.h"
|
|
|
|
#include "3d/CCAnimate3D.h"
|
|
|
|
#include "3d/CCAnimation3D.h"
|
|
|
|
#include "platform/CCFileUtils.h"
|
|
|
|
#include "editor-support/cocostudio/WidgetReader/Sprite3DReader/Sprite3DReader.h"
|
|
|
|
|
|
|
|
#include "editor-support/cocostudio/CSParseBinary_generated.h"
|
|
|
|
#include "editor-support/cocostudio/CSParse3DBinary_generated.h"
|
|
|
|
|
|
|
|
#include "editor-support/cocostudio/FlatBuffersSerialize.h"
|
|
|
|
#include "editor-support/cocostudio/WidgetReader/Node3DReader/Node3DReader.h"
|
|
|
|
|
|
|
|
#include "flatbuffers/flatbuffers.h"
|
|
|
|
|
|
|
|
USING_NS_CC;
|
|
|
|
using namespace flatbuffers;
|
|
|
|
|
|
|
|
namespace cocostudio
|
|
|
|
{
|
|
|
|
IMPLEMENT_CLASS_NODE_READER_INFO(Sprite3DReader)
|
|
|
|
|
|
|
|
Sprite3DReader::Sprite3DReader()
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
Sprite3DReader::~Sprite3DReader()
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
static Sprite3DReader* _instanceSprite3DReader = nullptr;
|
|
|
|
|
|
|
|
Sprite3DReader* Sprite3DReader::getInstance()
|
|
|
|
{
|
|
|
|
if (!_instanceSprite3DReader)
|
|
|
|
{
|
|
|
|
_instanceSprite3DReader = new (std::nothrow) Sprite3DReader();
|
|
|
|
}
|
|
|
|
|
|
|
|
return _instanceSprite3DReader;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Sprite3DReader::purge()
|
|
|
|
{
|
|
|
|
CC_SAFE_DELETE(_instanceSprite3DReader);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Sprite3DReader::destroyInstance()
|
|
|
|
{
|
|
|
|
CC_SAFE_DELETE(_instanceSprite3DReader);
|
|
|
|
}
|
|
|
|
|
2019-11-24 23:15:56 +08:00
|
|
|
Vec2 Sprite3DReader::getVec2Attribute(pugi::xml_attribute attribute) const
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
if(!attribute)
|
|
|
|
return Vec2::ZERO;
|
|
|
|
|
|
|
|
Vec2 ret;
|
|
|
|
std::string attriname;
|
|
|
|
|
|
|
|
while (attribute)
|
|
|
|
{
|
2019-11-24 23:15:56 +08:00
|
|
|
attriname = attribute.name();
|
|
|
|
std::string value = attribute.value();
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
if (attriname == "X")
|
|
|
|
{
|
|
|
|
ret.x = atof(value.c_str());
|
|
|
|
}
|
|
|
|
else if (attriname == "Y")
|
|
|
|
{
|
|
|
|
ret.y = atof(value.c_str());
|
|
|
|
}
|
|
|
|
|
2019-11-24 23:15:56 +08:00
|
|
|
attribute = attribute.next_attribute();
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2019-11-24 23:15:56 +08:00
|
|
|
Offset<Table> Sprite3DReader::createOptionsWithFlatBuffers(pugi::xml_node objectData,
|
2019-11-23 20:27:39 +08:00
|
|
|
flatbuffers::FlatBufferBuilder *builder)
|
|
|
|
{
|
|
|
|
auto temp = Node3DReader::getInstance()->createOptionsWithFlatBuffers(objectData, builder);
|
|
|
|
auto node3DOptions = *(Offset<Node3DOption>*)(&temp);
|
|
|
|
|
|
|
|
bool runAction = false;
|
|
|
|
std::string path;
|
|
|
|
int resourceType = 0;
|
|
|
|
bool isFlipped = false;
|
|
|
|
int lightFlag = 0;
|
|
|
|
|
|
|
|
std::string attriname;
|
2019-11-24 23:15:56 +08:00
|
|
|
auto attribute = objectData.first_attribute();
|
2019-11-23 20:27:39 +08:00
|
|
|
while(attribute)
|
|
|
|
{
|
2019-11-24 23:15:56 +08:00
|
|
|
attriname = attribute.name();
|
|
|
|
std::string value = attribute.value();
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
if(attriname == "RunAction3D")
|
|
|
|
{
|
|
|
|
runAction = value == "True" ? true : false;
|
|
|
|
}
|
|
|
|
else if (attriname == "IsFlipped")
|
|
|
|
{
|
|
|
|
isFlipped = value == "True" ? true : false;
|
|
|
|
}
|
|
|
|
else if (attriname == "LightFlag")
|
|
|
|
{
|
|
|
|
if (value == "LIGHT0") lightFlag = (int)LightFlag::LIGHT0;
|
|
|
|
else if (value == "LIGHT1") lightFlag = (int)LightFlag::LIGHT1;
|
|
|
|
else if (value == "LIGHT2") lightFlag = (int)LightFlag::LIGHT2;
|
|
|
|
else if (value == "LIGHT3") lightFlag = (int)LightFlag::LIGHT3;
|
|
|
|
else if (value == "LIGHT4") lightFlag = (int)LightFlag::LIGHT4;
|
|
|
|
else if (value == "LIGHT5") lightFlag = (int)LightFlag::LIGHT5;
|
|
|
|
else if (value == "LIGHT6") lightFlag = (int)LightFlag::LIGHT6;
|
|
|
|
else if (value == "LIGHT7") lightFlag = (int)LightFlag::LIGHT7;
|
|
|
|
else if (value == "LIGHT8") lightFlag = (int)LightFlag::LIGHT8;
|
|
|
|
else if (value == "LIGHT9") lightFlag = (int)LightFlag::LIGHT9;
|
|
|
|
else if (value == "LIGHT10") lightFlag = (int)LightFlag::LIGHT10;
|
|
|
|
else if (value == "LIGHT11") lightFlag = (int)LightFlag::LIGHT11;
|
|
|
|
else if (value == "LIGHT12") lightFlag = (int)LightFlag::LIGHT12;
|
|
|
|
}
|
|
|
|
|
2019-11-24 23:15:56 +08:00
|
|
|
attribute = attribute.next_attribute();
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
// FileData
|
2019-11-24 23:15:56 +08:00
|
|
|
auto child = objectData.first_child();
|
2019-11-23 20:27:39 +08:00
|
|
|
while (child)
|
|
|
|
{
|
2019-11-24 23:15:56 +08:00
|
|
|
std::string name = child.name();
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
if (name == "FileData")
|
|
|
|
{
|
2019-11-24 23:15:56 +08:00
|
|
|
attribute = child.first_attribute();
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
while (attribute)
|
|
|
|
{
|
2019-11-24 23:15:56 +08:00
|
|
|
name = attribute.name();
|
|
|
|
std::string value = attribute.value();
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
if (name == "Path")
|
|
|
|
{
|
|
|
|
path = value;
|
|
|
|
}
|
|
|
|
else if (name == "Type")
|
|
|
|
{
|
|
|
|
if(value == "Normal")
|
|
|
|
{
|
|
|
|
resourceType = 1;
|
|
|
|
}
|
|
|
|
else if(value == "Default")
|
|
|
|
{
|
|
|
|
resourceType = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-11-24 23:15:56 +08:00
|
|
|
attribute = attribute.next_attribute();
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-11-24 23:15:56 +08:00
|
|
|
child = child.next_sibling();
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
auto options = CreateSprite3DOptions(*builder,
|
|
|
|
node3DOptions,
|
|
|
|
CreateResourceData(*builder,
|
|
|
|
builder->CreateString(path),
|
|
|
|
builder->CreateString(""),
|
|
|
|
resourceType),
|
|
|
|
runAction,
|
|
|
|
isFlipped,
|
|
|
|
lightFlag
|
|
|
|
);
|
|
|
|
|
|
|
|
return *(Offset<Table>*)(&options);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Sprite3DReader::setPropsWithFlatBuffers(cocos2d::Node *node,
|
|
|
|
const flatbuffers::Table* sprite3DOptions)
|
|
|
|
{
|
|
|
|
Sprite3D* sprite3D = static_cast<Sprite3D*>(node);
|
|
|
|
|
|
|
|
auto options = (Sprite3DOptions*)sprite3DOptions;
|
|
|
|
|
|
|
|
int lightFlag = options->lightFlag();
|
|
|
|
bool runAction = options->runAction() != 0;
|
|
|
|
bool isFlipped = options->isFlipped() != 0;
|
|
|
|
auto fileData = options->fileData();
|
|
|
|
std::string path = fileData->path()->c_str();
|
|
|
|
|
|
|
|
if(runAction && FileUtils::getInstance()->isFileExist(path))
|
|
|
|
{
|
|
|
|
Animation3D* animation = Animation3D::create(path);
|
|
|
|
if(animation)
|
|
|
|
{
|
|
|
|
Animate3D* animate = Animate3D::create(animation);
|
|
|
|
Action* action = RepeatForever::create(animate);
|
|
|
|
sprite3D->runAction(action);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
auto nodeOptions = options->node3DOption()->nodeOptions();
|
|
|
|
|
2019-11-25 01:35:26 +08:00
|
|
|
uint8_t alpha = (uint8_t)nodeOptions->color()->a();
|
|
|
|
uint8_t red = (uint8_t)nodeOptions->color()->r();
|
|
|
|
uint8_t green = (uint8_t)nodeOptions->color()->g();
|
|
|
|
uint8_t blue = (uint8_t)nodeOptions->color()->b();
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
if (alpha != 255)
|
|
|
|
{
|
|
|
|
sprite3D->setOpacity(alpha);
|
|
|
|
}
|
|
|
|
if (red != 255 || green != 255 || blue != 255)
|
|
|
|
{
|
|
|
|
sprite3D->setColor(Color3B(red, green, blue));
|
|
|
|
}
|
|
|
|
if (isFlipped)
|
|
|
|
{
|
|
|
|
sprite3D->setCullFaceEnabled(true);
|
2019-11-25 01:35:26 +08:00
|
|
|
sprite3D->setCullFace(CullFaceSide::FRONT);
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
if (lightFlag <= 0)
|
|
|
|
{
|
|
|
|
lightFlag = 1;
|
|
|
|
}
|
|
|
|
sprite3D->setLightMask(lightFlag);
|
|
|
|
|
|
|
|
auto node3DReader = Node3DReader::getInstance();
|
|
|
|
node3DReader->setPropsWithFlatBuffers(sprite3D, (Table*)(options->node3DOption()));
|
|
|
|
}
|
|
|
|
|
|
|
|
Node* Sprite3DReader::createNodeWithFlatBuffers(const flatbuffers::Table *sprite3DOptions)
|
|
|
|
{
|
|
|
|
auto options = (Sprite3DOptions*)sprite3DOptions;
|
|
|
|
|
|
|
|
auto fileData = options->fileData();
|
|
|
|
std::string path = fileData->path()->c_str();
|
|
|
|
|
|
|
|
Sprite3D* ret = Sprite3D::create();
|
|
|
|
if(FileUtils::getInstance()->isFileExist(path))
|
|
|
|
{
|
|
|
|
ret->initWithFile(path);
|
|
|
|
}
|
|
|
|
|
|
|
|
setPropsWithFlatBuffers(ret, sprite3DOptions);
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
}
|