axmol/tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/CustomTest/CustomParticleWidgetTest/CustomParticleWidgetTest.cpp

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//
// CustomParticleWidgetTest.cpp
// CustomUI
//
// Created by cai wenzhi on 14-3-7.
//
//
#include "CustomParticleWidgetTest.h"
#include "../../CustomGUIScene.h"
#include "../../CustomWidget/CustomParticleWidget.h"
#include "../../CustomWidget/CustomParticleWidgetReader.h"
#include "cocostudio/CCSGUIReader.h"
USING_NS_CC;
USING_NS_CC_EXT;
using namespace ui;
using namespace cocostudio;
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
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#pragma mark -
#pragma mark CustomParticleWidgetLayer
#pragma mark -
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#endif
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void CustomParticleWidgetLayer::onEnter()
{
CCLayer::onEnter();
GUIReader* guiReader = GUIReader::getInstance();
guiReader->registerTypeAndCallBack("CustomParticleWidget",
&CustomParticleWidget::createInstance,
CustomParticleWidgetReader::getInstance(),
parseselector(CustomParticleWidgetReader::setProperties));
CustomParticleWidget* custom = CustomParticleWidget::create();
custom->setParticlePlist("Particles/BoilingFoam.plist");
addChild(custom, 10, -1);
}
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
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#pragma mark -
#pragma mark CustomImageScene
#pragma mark -
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#endif
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void CustomParticleWidgetScene::onEnter()
{
CCScene::onEnter();
Layer* pLayer = new CustomParticleWidgetLayer();
addChild(pLayer);
pLayer->release();
LabelTTF* label = LabelTTF::create("Back", "Arial", 20);
//#endif
MenuItemLabel* pMenuItem = MenuItemLabel::create(label, CC_CALLBACK_1(CustomParticleWidgetScene::BackCallback, this));
Menu* pMenu = Menu::create(pMenuItem, NULL);
pMenu->setPosition( Point::ZERO );
pMenuItem->setPosition( Point( VisibleRect::right().x - 50, VisibleRect::bottom().y + 25) );
addChild(pMenu, 1);
}
void CustomParticleWidgetScene::runThisTest()
{
Layer* pLayer = new CustomParticleWidgetLayer();
addChild(pLayer);
pLayer->release();
CCDirector::getInstance()->replaceScene(this);
}
void CustomParticleWidgetScene::BackCallback(Ref* pSender)
{
CustomGUITestScene* pScene = new CustomGUITestScene();
pScene->runThisTest();
pScene->release();
}