axmol/scripting/javascript/spidermonkey-ios/include/json.h

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef json_h___
#define json_h___
#include "jsprvtd.h"
#include "jspubtd.h"
#include "jsapi.h"
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#include "js/Vector.h"
#define JSON_MAX_DEPTH 2048
#define JSON_PARSER_BUFSIZE 1024
extern JSObject *
js_InitJSONClass(JSContext *cx, js::HandleObject obj);
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extern JSBool
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js_Stringify(JSContext *cx, js::MutableHandleValue vp,
JSObject *replacer, js::Value space,
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js::StringBuffer &sb);
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// Avoid build errors on certain platforms that define these names as constants
#undef STRICT
#undef LEGACY
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/*
* The type of JSON decoding to perform. Strict decoding is to-the-spec;
* legacy decoding accepts a few non-JSON syntaxes historically accepted by the
* implementation. (Full description of these deviations is deliberately
* omitted.) New users should use strict decoding rather than legacy decoding,
* as legacy decoding might be removed at a future time.
*/
enum DecodingMode { STRICT, LEGACY };
namespace js {
extern JS_FRIEND_API(JSBool)
ParseJSONWithReviver(JSContext *cx, JS::StableCharPtr chars, size_t length, HandleValue filter,
MutableHandleValue vp, DecodingMode decodingMode = STRICT);
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} /* namespace js */
#endif /* json_h___ */