axmol/templates/cpp-template-default/proj.wp8-xaml/App/MainPage.xaml.cs

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8.1 KiB
C#
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#if DEBUG
#define DISPLAY_MEMORY
#endif
using System;
using System.ComponentModel;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Navigation;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using Microsoft.Phone.Controls;
using PhoneDirect3DXamlAppComponent;
using System.Threading;
using System.Diagnostics;
using System.Threading.Tasks;
using Microsoft.Phone.Shell;
using Windows.UI.Input;
using System.Windows.Threading;
using Microsoft.Phone.Info;
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using Windows.Graphics.Display;
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namespace PhoneDirect3DXamlAppInterop
{
public partial class MainPage : PhoneApplicationPage
{
private Direct3DInterop m_d3dInterop = null;
private DispatcherTimer m_timer;
// event handler for CCEditBox
private event EventHandler<String> m_receiveHandler;
// invisible XAML TextBox for Cocos2d-x keyboard input
TextBox m_textBox = null;
// Constructor
public MainPage()
{
InitializeComponent();
#if DISPLAY_MEMORY
StartTimer();
#else
MemoryDisplay.Visibility = Visibility.Collapsed;
#endif
}
private void DrawingSurfaceBackground_Loaded(object sender, RoutedEventArgs e)
{
if (m_d3dInterop == null)
{
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PageOrientation pageOrientation = (PageOrientation)GetValue(OrientationProperty);
DisplayOrientations displayOrientation;
switch(pageOrientation)
{
case PageOrientation.Portrait:
case PageOrientation.PortraitUp:
displayOrientation = DisplayOrientations.Portrait;
break;
case PageOrientation.PortraitDown:
displayOrientation = DisplayOrientations.PortraitFlipped;
break;
case PageOrientation.Landscape:
case PageOrientation.LandscapeLeft:
displayOrientation = DisplayOrientations.Landscape;
break;
case PageOrientation.LandscapeRight:
displayOrientation = DisplayOrientations.LandscapeFlipped;
break;
default:
displayOrientation = DisplayOrientations.Landscape;
break;
}
m_d3dInterop = new Direct3DInterop(displayOrientation);
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// Set WindowBounds to size of DrawingSurface
m_d3dInterop.WindowBounds = new Windows.Foundation.Size(
(float)Application.Current.Host.Content.ActualWidth,
(float)Application.Current.Host.Content.ActualHeight
);
// Hook-up native component to DrawingSurfaceBackgroundGrid
DrawingSurfaceBackground.SetBackgroundContentProvider(m_d3dInterop.CreateContentProvider());
DrawingSurfaceBackground.SetBackgroundManipulationHandler(m_d3dInterop);
// Hook-up Cocos2d-x delegates
m_d3dInterop.SetCocos2dEventDelegate(OnCocos2dEvent);
m_d3dInterop.SetCocos2dMessageBoxDelegate(OnCocos2dMessageBoxEvent);
m_d3dInterop.SetCocos2dEditBoxDelegate(OpenEditBox);
}
}
// called when the user presses the back button on the device
protected override void OnBackKeyPress(CancelEventArgs e)
{
m_d3dInterop.OnBackKeyPress();
// cocos2d-x will async send Cocos2dEvent.TerminateApp event if it is time to exit app.
// We do not want to exit now, so we set e.Cancel to true.
e.Cancel = true;
}
public void OnKeyDown(object sender, KeyEventArgs e)
{
ModifierKeys modifiers = Keyboard.Modifiers;
switch (e.Key)
{
case Key.Escape:
m_d3dInterop.OnCocos2dKeyEvent(Cocos2dKeyEvent.Escape);
e.Handled = true;
break;
case Key.Back:
m_d3dInterop.OnCocos2dKeyEvent(Cocos2dKeyEvent.Back);
e.Handled = true;
break;
case Key.Enter:
m_d3dInterop.OnCocos2dKeyEvent(Cocos2dKeyEvent.Enter);
e.Handled = true;
break;
default:
break;
}
}
public void OnKeyUp(object sender, KeyEventArgs e)
{
m_d3dInterop.OnCocos2dKeyEvent(Cocos2dKeyEvent.Text, m_textBox.Text);
m_textBox.Text = "";
}
// Called by the Cocos2d-x C++ engine to display a MessageBox
public void OnCocos2dMessageBoxEvent(String title, String text)
{
Dispatcher.BeginInvoke(() =>
{
MessageBox.Show(text, title, MessageBoxButton.OK);
});
}
// events called by the Cocos2d-x C++ engine to be handled by C#
public void OnCocos2dEvent(Cocos2dEvent theEvent)
{
Dispatcher.BeginInvoke(() =>
{
switch (theEvent)
{
case Cocos2dEvent.TerminateApp:
Application.Current.Terminate();
break;
case Cocos2dEvent.ShowKeyboard:
if (m_textBox == null)
{
m_textBox = new TextBox();
m_textBox.Opacity = 0.0;
m_textBox.Width = 1;
m_textBox.Height = 1;
m_textBox.MaxLength = 1;
m_textBox.KeyDown += OnKeyDown;
m_textBox.KeyUp += OnKeyUp;
DrawingSurfaceBackground.Children.Add(m_textBox);
}
m_textBox.Focus();
break;
case Cocos2dEvent.HideKeyboard:
if (m_textBox != null)
{
DrawingSurfaceBackground.Children.Remove(m_textBox);
}
m_textBox = null;
break;
}
});
}
// Called by the Cocos2d-x C++ engine to display a CCEditBox
public void OpenEditBox(String strPlaceHolder, string strText, int maxLength, int inputMode, int inputFlag, EventHandler<String> receiveHandler)
{
m_receiveHandler = receiveHandler;
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
EditBox editbox = new EditBox(this, strPlaceHolder, strText, maxLength, inputMode, inputFlag);
DrawingSurfaceBackground.Children.Add(editbox);
});
}
public void OnSelectText(object sender, String str)
{
if (m_d3dInterop != null && m_receiveHandler != null)
{
m_d3dInterop.OnCocos2dEditboxEvent(sender, str, m_receiveHandler);
}
}
private void StartTimer()
{
m_timer = new DispatcherTimer();
m_timer.Interval = new TimeSpan(0, 0, 1);
m_timer.Tick += new EventHandler(TimerTick);
m_timer.Start();
}
private void TimerTick(object sender, EventArgs e)
{
try
{
// These are TextBlock controls that are created in the pages XAML file.
float value = DeviceStatus.ApplicationCurrentMemoryUsage / (1024.0f * 1024.0f);
MemoryTextBlock.Text = value.ToString();
value = DeviceStatus.ApplicationPeakMemoryUsage / (1024.0f * 1024.0f);
PeakMemoryTextBlock.Text = value.ToString();
}
catch (Exception ex)
{
MemoryTextBlock.Text = ex.Message;
}
}
}
}