2019-11-23 20:27:39 +08:00
|
|
|
/****************************************************************************
|
|
|
|
Copyright (c) 2018-2019 Xiamen Yaji Software Co., Ltd.
|
|
|
|
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
#include "TextureMTL.h"
|
|
|
|
#include "Utils.h"
|
|
|
|
#include "base/ccMacros.h"
|
|
|
|
|
|
|
|
CC_BACKEND_BEGIN
|
|
|
|
|
|
|
|
namespace
|
|
|
|
{
|
|
|
|
MTLSamplerAddressMode toMTLSamplerAddressMode(SamplerAddressMode mode)
|
|
|
|
{
|
|
|
|
MTLSamplerAddressMode ret = MTLSamplerAddressModeRepeat;
|
|
|
|
switch (mode) {
|
|
|
|
case SamplerAddressMode::REPEAT:
|
|
|
|
ret = MTLSamplerAddressModeRepeat;
|
|
|
|
break;
|
|
|
|
case SamplerAddressMode::MIRROR_REPEAT:
|
|
|
|
ret = MTLSamplerAddressModeMirrorRepeat;
|
|
|
|
break;
|
|
|
|
case SamplerAddressMode::CLAMP_TO_EDGE:
|
|
|
|
ret = MTLSamplerAddressModeClampToEdge;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
CCASSERT(false, "Not supported sampler address mode!");
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
MTLSamplerMinMagFilter toMTLSamplerMinMagFilter(SamplerFilter mode)
|
|
|
|
{
|
|
|
|
switch (mode) {
|
|
|
|
case SamplerFilter::NEAREST:
|
|
|
|
case SamplerFilter::NEAREST_MIPMAP_LINEAR:
|
|
|
|
case SamplerFilter::NEAREST_MIPMAP_NEAREST:
|
|
|
|
return MTLSamplerMinMagFilterNearest;
|
|
|
|
case SamplerFilter::LINEAR:
|
|
|
|
case SamplerFilter::LINEAR_MIPMAP_LINEAR:
|
|
|
|
case SamplerFilter::LINEAR_MIPMAP_NEAREST:
|
|
|
|
return MTLSamplerMinMagFilterLinear;
|
|
|
|
case SamplerFilter::DONT_CARE:
|
|
|
|
return MTLSamplerMinMagFilterNearest;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void convertRGB2RGBA(uint8_t* src, uint8_t* dst, std::size_t length)
|
|
|
|
{
|
|
|
|
for (std::size_t i = 0; i < length; ++i)
|
|
|
|
{
|
|
|
|
*dst++ = *src++;
|
|
|
|
*dst++ = *src++;
|
|
|
|
*dst++ = *src++;
|
|
|
|
*dst++ = 255;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool convertData(uint8_t* src, std::size_t length, PixelFormat format, uint8_t** out)
|
|
|
|
{
|
|
|
|
*out = src;
|
|
|
|
bool converted = false;
|
|
|
|
switch (format)
|
|
|
|
{
|
|
|
|
case PixelFormat::RGB888:
|
|
|
|
{
|
|
|
|
*out = (uint8_t*)malloc(length * 4);
|
|
|
|
convertRGB2RGBA(src, *out, length);
|
|
|
|
converted = true;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return converted;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool isColorRenderable(PixelFormat textureFormat)
|
|
|
|
{
|
|
|
|
switch (textureFormat)
|
|
|
|
{
|
|
|
|
case PixelFormat::RGBA8888:
|
|
|
|
case PixelFormat::RGB888:
|
|
|
|
case PixelFormat::RGBA4444:
|
|
|
|
case PixelFormat::RGB565:
|
|
|
|
case PixelFormat::RGB5A1:
|
|
|
|
case PixelFormat::MTL_BGR5A1:
|
|
|
|
case PixelFormat::MTL_B5G6R5:
|
|
|
|
case PixelFormat::MTL_ABGR4:
|
|
|
|
return true;
|
|
|
|
default:
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
std::size_t getBytesPerRowETC(MTLPixelFormat pixleFormat, std::size_t width)
|
|
|
|
{
|
|
|
|
std::size_t bytesPerRow = 0;
|
|
|
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
|
|
|
|
uint32_t bytesPerBlock = 0, blockWidth = 4;
|
|
|
|
switch (pixleFormat) {
|
|
|
|
case MTLPixelFormatETC2_RGB8:
|
|
|
|
case MTLPixelFormatETC2_RGB8A1:
|
|
|
|
case MTLPixelFormatEAC_R11Unorm:
|
|
|
|
bytesPerBlock = 8;
|
|
|
|
break;
|
|
|
|
case MTLPixelFormatEAC_RGBA8:
|
|
|
|
case MTLPixelFormatEAC_RG11Unorm:
|
|
|
|
bytesPerBlock = 16;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
CCASSERT(false, "Not supported ETC format!");
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
auto blocksPerRow = (width + (blockWidth - 1)) / blockWidth;
|
|
|
|
bytesPerRow = blocksPerRow * bytesPerBlock;
|
|
|
|
#endif
|
|
|
|
return bytesPerRow;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::size_t getBytesPerRowS3TC(MTLPixelFormat pixleFormat, std::size_t width)
|
|
|
|
{
|
|
|
|
std::size_t bytesPerRow = 0;
|
|
|
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
|
|
|
uint32_t bytesPerBlock = 0, blockWidth = 4;
|
|
|
|
switch (pixleFormat) {
|
|
|
|
case MTLPixelFormatBC1_RGBA:
|
|
|
|
bytesPerBlock = 8;
|
|
|
|
break;
|
|
|
|
case MTLPixelFormatBC2_RGBA:
|
|
|
|
case MTLPixelFormatBC3_RGBA:
|
|
|
|
bytesPerBlock = 16;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
auto blocksPerRow = (width + (blockWidth - 1)) / blockWidth;
|
|
|
|
bytesPerRow = blocksPerRow * bytesPerBlock;
|
|
|
|
#endif
|
|
|
|
return bytesPerRow;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::size_t getBytesPerRow(PixelFormat textureFormat, std::size_t width, std::size_t bitsPerElement)
|
|
|
|
{
|
|
|
|
MTLPixelFormat pixelFormat = Utils::toMTLPixelFormat(textureFormat);
|
|
|
|
std::size_t bytesPerRow = 0;
|
|
|
|
|
|
|
|
if(textureFormat >= PixelFormat::PVRTC4 &&
|
|
|
|
textureFormat <= PixelFormat::PVRTC2A)
|
|
|
|
{
|
|
|
|
bytesPerRow = 0;
|
|
|
|
}
|
|
|
|
else if (textureFormat == PixelFormat::ETC)
|
|
|
|
{
|
|
|
|
bytesPerRow = getBytesPerRowETC(pixelFormat, width);
|
|
|
|
}
|
|
|
|
else if(textureFormat >= PixelFormat::S3TC_DXT1 &&
|
|
|
|
textureFormat <= PixelFormat::S3TC_DXT5)
|
|
|
|
{
|
|
|
|
bytesPerRow = getBytesPerRowS3TC(pixelFormat, width);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
bytesPerRow = width * bitsPerElement / 8;
|
|
|
|
}
|
|
|
|
return bytesPerRow;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
TextureMTL::TextureMTL(id<MTLDevice> mtlDevice, const TextureDescriptor& descriptor)
|
|
|
|
: backend::Texture2DBackend(descriptor)
|
|
|
|
{
|
|
|
|
_mtlDevice = mtlDevice;
|
|
|
|
_mtlTextures.fill(nil);
|
|
|
|
updateTextureDescriptor(descriptor);
|
|
|
|
}
|
|
|
|
|
|
|
|
TextureMTL::~TextureMTL()
|
|
|
|
{
|
|
|
|
id<MTLTexture> texture;
|
|
|
|
int i = 0;
|
|
|
|
while((texture = _mtlTextures[i++]))
|
|
|
|
[texture release];
|
|
|
|
|
|
|
|
[_mtlSamplerState release];
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextureMTL::updateSamplerDescriptor(const SamplerDescriptor &sampler, int index)
|
|
|
|
{
|
|
|
|
createSampler(_mtlDevice, sampler);
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextureMTL::updateTextureDescriptor(const cocos2d::backend::TextureDescriptor &descriptor, int index)
|
|
|
|
{
|
|
|
|
_textureDescriptor = descriptor;
|
|
|
|
TextureBackend::updateTextureDescriptor(descriptor, index);
|
|
|
|
createTexture(_mtlDevice, descriptor, index);
|
|
|
|
updateSamplerDescriptor(descriptor.samplerDescriptor, index);
|
|
|
|
if (PixelFormat::RGB888 == _textureFormat)
|
|
|
|
{
|
|
|
|
_bitsPerElement = 4 * 8;
|
|
|
|
}
|
|
|
|
|
|
|
|
_bytesPerRow = descriptor.width * _bitsPerElement / 8 ;
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextureMTL::updateData(uint8_t* data, std::size_t width , std::size_t height, std::size_t level, int index)
|
|
|
|
{
|
|
|
|
updateSubData(0, 0, width, height, level, data, index);
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextureMTL::updateSubData(std::size_t xoffset, std::size_t yoffset, std::size_t width, std::size_t height, std::size_t level, uint8_t* data, int index)
|
|
|
|
{
|
|
|
|
auto mtlTexture = ensure(index);
|
|
|
|
if(!mtlTexture) return;
|
|
|
|
|
|
|
|
MTLRegion region =
|
|
|
|
{
|
|
|
|
{xoffset, yoffset, 0}, // MTLOrigin
|
|
|
|
{width, height, 1} // MTLSize
|
|
|
|
};
|
|
|
|
|
|
|
|
uint8_t* convertedData = nullptr;
|
|
|
|
bool converted = convertData(data,
|
|
|
|
width * height,
|
|
|
|
_textureFormat, &convertedData);
|
|
|
|
|
|
|
|
std::size_t bytesPerRow = getBytesPerRow(_textureFormat, width, _bitsPerElement);
|
|
|
|
|
|
|
|
[mtlTexture replaceRegion:region
|
|
|
|
mipmapLevel:level
|
|
|
|
withBytes:convertedData
|
|
|
|
bytesPerRow:bytesPerRow];
|
|
|
|
|
|
|
|
if (converted)
|
|
|
|
free(convertedData);
|
|
|
|
|
|
|
|
if(!_hasMipmaps && level > 0)
|
|
|
|
_hasMipmaps = true;
|
|
|
|
}
|
|
|
|
|
2019-12-01 23:26:11 +08:00
|
|
|
void TextureMTL::updateCompressedData(uint8_t *data, std::size_t width, std::size_t height, std::size_t dataLen, std::size_t level, int index)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2019-12-01 23:26:11 +08:00
|
|
|
updateCompressedSubData(0, 0, width, height, dataLen, level, data, index);
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
|
2019-12-01 23:26:11 +08:00
|
|
|
void TextureMTL::updateCompressedSubData(std::size_t xoffset, std::size_t yoffset, std::size_t width, std::size_t height, std::size_t dataLen, std::size_t level, uint8_t *data, int index)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2019-12-01 23:26:11 +08:00
|
|
|
updateSubData(xoffset, yoffset, width, height, level, data, index);
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
void TextureMTL::createTexture(id<MTLDevice> mtlDevice, const TextureDescriptor& descriptor, int index)
|
|
|
|
{
|
|
|
|
MTLPixelFormat pixelFormat = Utils::toMTLPixelFormat(descriptor.textureFormat);
|
|
|
|
if(pixelFormat == MTLPixelFormatInvalid)
|
|
|
|
return;
|
|
|
|
|
|
|
|
MTLTextureDescriptor* textureDescriptor =
|
|
|
|
[MTLTextureDescriptor texture2DDescriptorWithPixelFormat:pixelFormat
|
|
|
|
width:descriptor.width
|
|
|
|
height:descriptor.height
|
|
|
|
mipmapped:YES];
|
|
|
|
|
|
|
|
if (TextureUsage::RENDER_TARGET == descriptor.textureUsage)
|
|
|
|
{
|
|
|
|
//DepthStencil, and Multisample textures must be allocated with the MTLResourceStorageModePrivate resource option
|
|
|
|
if(PixelFormat::D24S8 == descriptor.textureFormat)
|
|
|
|
textureDescriptor.resourceOptions = MTLResourceStorageModePrivate;
|
|
|
|
textureDescriptor.usage = MTLTextureUsageRenderTarget | MTLTextureUsageShaderRead;
|
|
|
|
}
|
|
|
|
|
|
|
|
id<MTLTexture>& mtlTexture = _mtlTextures[index];
|
|
|
|
if(mtlTexture)
|
|
|
|
[mtlTexture release];
|
|
|
|
mtlTexture = [mtlDevice newTextureWithDescriptor:textureDescriptor];
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextureMTL::createSampler(id<MTLDevice> mtlDevice, const SamplerDescriptor &descriptor)
|
|
|
|
{
|
|
|
|
MTLSamplerDescriptor *mtlDescriptor = [MTLSamplerDescriptor new];
|
|
|
|
mtlDescriptor.sAddressMode = descriptor.sAddressMode == SamplerAddressMode::DONT_CARE ? _sAddressMode : toMTLSamplerAddressMode(descriptor.sAddressMode);
|
|
|
|
mtlDescriptor.tAddressMode = descriptor.tAddressMode == SamplerAddressMode::DONT_CARE ? _tAddressMode : toMTLSamplerAddressMode(descriptor.tAddressMode);
|
|
|
|
|
|
|
|
mtlDescriptor.minFilter = descriptor.minFilter == SamplerFilter::DONT_CARE ? _minFilter : toMTLSamplerMinMagFilter(descriptor.minFilter);
|
|
|
|
mtlDescriptor.magFilter = descriptor.magFilter == SamplerFilter::DONT_CARE ? _magFilter : toMTLSamplerMinMagFilter(descriptor.magFilter);
|
|
|
|
|
|
|
|
if(_mtlSamplerState)
|
|
|
|
{
|
|
|
|
[_mtlSamplerState release];
|
|
|
|
_mtlSamplerState = nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
_sAddressMode = mtlDescriptor.sAddressMode;
|
|
|
|
_tAddressMode = mtlDescriptor.tAddressMode;
|
|
|
|
_minFilter = mtlDescriptor.minFilter;
|
|
|
|
_magFilter = mtlDescriptor.magFilter;
|
|
|
|
_mipFilter = mtlDescriptor.mipFilter;
|
|
|
|
|
|
|
|
_mtlSamplerState = [mtlDevice newSamplerStateWithDescriptor:mtlDescriptor];
|
|
|
|
|
|
|
|
[mtlDescriptor release];
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextureMTL::getBytes(std::size_t x, std::size_t y, std::size_t width, std::size_t height, bool flipImage, std::function<void(const unsigned char*, std::size_t, std::size_t)> callback)
|
|
|
|
{
|
|
|
|
CC_ASSERT(width <= _width && height <= _height);
|
|
|
|
|
|
|
|
auto bitsPerElement = _bitsPerElement;
|
|
|
|
auto flipImageFunc = [callback, flipImage, bitsPerElement](const unsigned char* image, int width, int height){
|
|
|
|
//consistent with opengl behavior
|
|
|
|
auto bytePerRow = width * bitsPerElement / 8;
|
|
|
|
if(!flipImage)
|
|
|
|
{
|
|
|
|
unsigned char* flippedImage = new unsigned char[bytePerRow * height];
|
|
|
|
for (int i = 0; i < height; ++i)
|
|
|
|
{
|
|
|
|
memcpy(&flippedImage[i * bytePerRow],
|
|
|
|
&image[(height - i - 1) * bytePerRow],
|
|
|
|
bytePerRow);
|
|
|
|
}
|
|
|
|
callback(flippedImage, width, height);
|
|
|
|
CC_SAFE_DELETE_ARRAY(flippedImage);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
callback(image, width, height);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
auto flipImageCallback = std::bind(flipImageFunc, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3);
|
|
|
|
Utils::getTextureBytes(x, y, width, height, _mtlTextures[0], flipImageCallback);
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextureMTL::generateMipmaps()
|
|
|
|
{
|
|
|
|
if (TextureUsage::RENDER_TARGET == _textureUsage || isColorRenderable(_textureFormat) == false)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if(!_hasMipmaps)
|
|
|
|
{
|
|
|
|
_hasMipmaps = true;
|
|
|
|
Utils::generateMipmaps(_mtlTextures[0]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
id<MTLTexture> TextureMTL::ensure(int index)
|
|
|
|
{
|
|
|
|
if(index < CC_META_TEXTURES) {
|
|
|
|
id<MTLTexture>& mtlTexture = _mtlTextures[index];
|
|
|
|
if(mtlTexture) return mtlTexture;
|
|
|
|
createTexture(_mtlDevice, _textureDescriptor, index);
|
|
|
|
if(_mtlMaxTexIdx < index) _mtlMaxTexIdx = index;
|
|
|
|
return mtlTexture;
|
|
|
|
}
|
|
|
|
return nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
TextureCubeMTL::TextureCubeMTL(id<MTLDevice> mtlDevice, const TextureDescriptor& descriptor)
|
|
|
|
: backend::TextureCubemapBackend(descriptor)
|
|
|
|
{
|
|
|
|
_mtlDevice = mtlDevice;
|
|
|
|
updateTextureDescriptor(descriptor);
|
|
|
|
}
|
|
|
|
|
|
|
|
TextureCubeMTL::~TextureCubeMTL()
|
|
|
|
{
|
|
|
|
[_mtlTexture release];
|
|
|
|
[_mtlSamplerState release];
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextureCubeMTL::updateTextureDescriptor(const cocos2d::backend::TextureDescriptor &descriptor, int index)
|
|
|
|
{
|
|
|
|
TextureBackend::updateTextureDescriptor(descriptor);
|
|
|
|
createTexture(_mtlDevice, descriptor);
|
|
|
|
updateSamplerDescriptor(descriptor.samplerDescriptor);
|
|
|
|
|
|
|
|
// Metal doesn't support RGB888/RGBA4444, so should convert to RGBA888;
|
|
|
|
if (PixelFormat::RGB888 == _textureFormat)
|
|
|
|
{
|
|
|
|
_bitsPerElement = 4 * 8;
|
|
|
|
}
|
|
|
|
|
|
|
|
_bytesPerRow = descriptor.width * _bitsPerElement / 8 ;
|
|
|
|
_bytesPerImage = _bytesPerRow * descriptor.width;
|
|
|
|
_region = MTLRegionMake2D(0, 0, descriptor.width, descriptor.height);
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextureCubeMTL::createTexture(id<MTLDevice> mtlDevice, const TextureDescriptor& descriptor)
|
|
|
|
{
|
|
|
|
MTLPixelFormat pixelFormat = Utils::toMTLPixelFormat(descriptor.textureFormat);
|
|
|
|
if(pixelFormat == MTLPixelFormatInvalid)
|
|
|
|
return;
|
|
|
|
|
|
|
|
MTLTextureDescriptor* textureDescriptor =
|
|
|
|
[MTLTextureDescriptor textureCubeDescriptorWithPixelFormat:pixelFormat size:descriptor.width mipmapped:YES];
|
|
|
|
|
|
|
|
if (TextureUsage::RENDER_TARGET == descriptor.textureUsage)
|
|
|
|
{
|
|
|
|
textureDescriptor.resourceOptions = MTLResourceStorageModePrivate;
|
|
|
|
textureDescriptor.usage = MTLTextureUsageRenderTarget | MTLTextureUsageShaderRead;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(_mtlTexture)
|
|
|
|
[_mtlTexture release];
|
|
|
|
_mtlTexture = [mtlDevice newTextureWithDescriptor:textureDescriptor];
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextureCubeMTL::createSampler(id<MTLDevice> mtlDevice, const SamplerDescriptor &descriptor)
|
|
|
|
{
|
|
|
|
MTLSamplerDescriptor *mtlDescriptor = [MTLSamplerDescriptor new];
|
|
|
|
mtlDescriptor.sAddressMode = descriptor.sAddressMode == SamplerAddressMode::DONT_CARE ? _sAddressMode : toMTLSamplerAddressMode(descriptor.sAddressMode);
|
|
|
|
mtlDescriptor.tAddressMode = descriptor.tAddressMode == SamplerAddressMode::DONT_CARE ? _tAddressMode : toMTLSamplerAddressMode(descriptor.tAddressMode);
|
|
|
|
|
|
|
|
mtlDescriptor.minFilter = descriptor.minFilter == SamplerFilter::DONT_CARE ? _minFilter : toMTLSamplerMinMagFilter(descriptor.minFilter);
|
|
|
|
mtlDescriptor.magFilter = descriptor.magFilter == SamplerFilter::DONT_CARE ? _magFilter : toMTLSamplerMinMagFilter(descriptor.magFilter);
|
|
|
|
|
|
|
|
if(_mtlSamplerState)
|
|
|
|
{
|
|
|
|
[_mtlSamplerState release];
|
|
|
|
_mtlSamplerState = nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
_sAddressMode = mtlDescriptor.sAddressMode;
|
|
|
|
_tAddressMode = mtlDescriptor.tAddressMode;
|
|
|
|
_minFilter = mtlDescriptor.minFilter;
|
|
|
|
_magFilter = mtlDescriptor.magFilter;
|
|
|
|
_mipFilter = mtlDescriptor.mipFilter;
|
|
|
|
|
|
|
|
_mtlSamplerState = [mtlDevice newSamplerStateWithDescriptor:mtlDescriptor];
|
|
|
|
|
|
|
|
[mtlDescriptor release];
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextureCubeMTL::updateSamplerDescriptor(const SamplerDescriptor &sampler, int /*index*/)
|
|
|
|
{
|
|
|
|
createSampler(_mtlDevice, sampler);
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextureCubeMTL::updateFaceData(TextureCubeFace side, void *data)
|
|
|
|
{
|
|
|
|
NSUInteger slice = static_cast<int>(side);
|
|
|
|
[_mtlTexture replaceRegion:_region
|
|
|
|
mipmapLevel:0
|
|
|
|
slice:slice
|
|
|
|
withBytes:data
|
|
|
|
bytesPerRow:_bytesPerRow
|
|
|
|
bytesPerImage:_bytesPerImage];
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextureCubeMTL::getBytes(std::size_t x, std::size_t y, std::size_t width, std::size_t height, bool flipImage, std::function<void(const unsigned char*, std::size_t, std::size_t)> callback)
|
|
|
|
{
|
|
|
|
CC_ASSERT(width <= _mtlTexture.width && height <= _mtlTexture.height);
|
|
|
|
|
|
|
|
auto bitsPerElement = _bitsPerElement;
|
|
|
|
auto flipImageFunc = [callback, flipImage, bitsPerElement](const unsigned char* image, int width, int height){
|
|
|
|
//consistent with opengl behavior
|
|
|
|
auto bytePerRow = width * bitsPerElement / 8;
|
|
|
|
if(!flipImage)
|
|
|
|
{
|
|
|
|
unsigned char* flippedImage = new unsigned char[bytePerRow * height];
|
|
|
|
for (int i = 0; i < height; ++i)
|
|
|
|
{
|
|
|
|
memcpy(&flippedImage[i * bytePerRow],
|
|
|
|
&image[(height - i - 1) * bytePerRow],
|
|
|
|
bytePerRow);
|
|
|
|
}
|
|
|
|
callback(flippedImage, width, height);
|
|
|
|
CC_SAFE_DELETE_ARRAY(flippedImage);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
callback(image, width, height);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
auto flipImageCallback = std::bind(flipImageFunc, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3);
|
|
|
|
Utils::getTextureBytes(x, y, width, height, _mtlTexture, flipImageCallback);
|
|
|
|
}
|
|
|
|
|
|
|
|
void TextureCubeMTL::generateMipmaps()
|
|
|
|
{
|
|
|
|
if (TextureUsage::RENDER_TARGET == _textureUsage || isColorRenderable(_textureFormat) == false)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if(!_hasMipmaps)
|
|
|
|
{
|
|
|
|
_hasMipmaps = true;
|
|
|
|
Utils::generateMipmaps(_mtlTexture);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
CC_BACKEND_END
|