mirror of https://github.com/axmolengine/axmol.git
68 lines
2.4 KiB
Lua
68 lines
2.4 KiB
Lua
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-- @module PhysicsJointRotarySpring
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-- @extend PhysicsJoint
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-- @parent_module cc
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--------------------------------
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-- Get the spring soft constant.
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-- @function [parent=#PhysicsJointRotarySpring] getDamping
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- Set the relative angle in radians from the body a to b.
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-- @function [parent=#PhysicsJointRotarySpring] setRestAngle
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-- @param self
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-- @param #float restAngle
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-- @return PhysicsJointRotarySpring#PhysicsJointRotarySpring self (return value: cc.PhysicsJointRotarySpring)
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--------------------------------
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-- Get the spring constant.
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-- @function [parent=#PhysicsJointRotarySpring] getStiffness
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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--
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-- @function [parent=#PhysicsJointRotarySpring] createConstraints
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- Set the spring constant.
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-- @function [parent=#PhysicsJointRotarySpring] setStiffness
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-- @param self
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-- @param #float stiffness
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-- @return PhysicsJointRotarySpring#PhysicsJointRotarySpring self (return value: cc.PhysicsJointRotarySpring)
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--------------------------------
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-- Set the spring soft constant.
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-- @function [parent=#PhysicsJointRotarySpring] setDamping
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-- @param self
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-- @param #float damping
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-- @return PhysicsJointRotarySpring#PhysicsJointRotarySpring self (return value: cc.PhysicsJointRotarySpring)
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--------------------------------
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-- Get the relative angle in radians from the body a to b.
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-- @function [parent=#PhysicsJointRotarySpring] getRestAngle
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- Create a damped rotary spring joint.<br>
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-- param a A is the body to connect.<br>
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-- param b B is the body to connect.<br>
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-- param stiffness It's the spring constant.<br>
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-- param damping It's how soft to make the damping of the spring.<br>
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-- return A object pointer.
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-- @function [parent=#PhysicsJointRotarySpring] construct
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-- @param self
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-- @param #cc.PhysicsBody a
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-- @param #cc.PhysicsBody b
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-- @param #float stiffness
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-- @param #float damping
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-- @return PhysicsJointRotarySpring#PhysicsJointRotarySpring ret (return value: cc.PhysicsJointRotarySpring)
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return nil
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