axmol/samples/HelloCpp/proj.linux/Makefile

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Makefile
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CC = gcc
CXX = g++
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TARGET = HelloCpp
CCFLAGS = -Wall
CXXFLAGS = -Wall
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VISIBILITY =
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COCOS2DX_PATH = ../../../cocos2dx
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INCLUDES = -I../ \
-I../Classes \
-I$(COCOS2DX_PATH) \
-I$(COCOS2DX_PATH)/platform/third_party/linux \
-I$(COCOS2DX_PATH)/platform/third_party/linux/libfreetype2 \
-I$(COCOS2DX_PATH)/cocoa \
-I$(COCOS2DX_PATH)/include \
-I$(COCOS2DX_PATH)/platform \
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-I$(COCOS2DX_PATH)/platform/linux \
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-I$(COCOS2DX_PATH)/platform/third_party/linux/glew-1.7.0/glew-1.7.0/include/ \
-I$(COCOS2DX_PATH)/kazmath/include \
-I$(COCOS2DX_PATH)/platform/third_party/linux/libxml2 \
-I$(COCOS2DX_PATH)/platform/third_party/linux/libjpeg \
DEFINES = -DLINUX
OBJECTS = ./main.o \
../Classes/AppDelegate.o \
../Classes/HelloWorldScene.o
LBITS := $(shell getconf LONG_BIT)
ifeq ($(LBITS),64)
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STATICLIBS_DIR = ../../../cocos2dx/platform/third_party/linux/libraries/lib64
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else
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STATICLIBS_DIR = ../../../cocos2dx/platform/third_party/linux/libraries
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endif
STATICLIBS =
STATICLIBS = $(STATICLIBS_DIR)/libfreetype.a \
$(STATICLIBS_DIR)/libxml2.a \
$(STATICLIBS_DIR)/libpng.a \
$(STATICLIBS_DIR)/libjpeg.a \
$(STATICLIBS_DIR)/libtiff.a \
# $(STATICLIBS_DIR)/libGLEW.a \
SHAREDLIBS = -lglfw -lcurl
SHAREDLIBS += -Wl,-rpath,../../../../../cocos2dx/platform/third_party/linux/glew-1.7.0/glew-1.7.0/lib
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SHAREDLIBS += -L../../../cocos2dx/platform/third_party/linux/glew-1.7.0/glew-1.7.0/lib -lGLEW
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#$(shell ../../build-linux.sh $<)
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BIN_DIR_ROOT=bin
BIN_DIR = $(BIN_DIR_ROOT)
debug: BIN_DIR = $(BIN_DIR_ROOT)/debug
debug: CCFLAGS += -g3 -O0
debug: CXXFLAGS += -g3 -O0
debug: SHAREDLIBS += -L../../../lib/linux/Debug -lcocos2d -lrt -lz -lcocosdenshion
debug: SHAREDLIBS += -Wl,-rpath,../../../../../lib/linux/Debug/
debug: DEFINES += -DDEBUG
debug: $(TARGET)
release: BIN_DIR = $(BIN_DIR_ROOT)/release
release: CCFLAGS += -O3
release: CXXFLAGS += -O3
release: SHAREDLIBS += -L../../../lib/linux/Release -lcocos2d -lrt -lz -lcocosdenshion
release: SHAREDLIBS += -Wl,-rpath,../../../../../lib/linux/Release/
release: DEFINES += -DNDEBUG
release: $(TARGET)
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####### Build rules
$(TARGET): $(OBJECTS)
mkdir -p $(BIN_DIR)
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$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(OBJECTS) -o $(BIN_DIR)/$(TARGET) $(SHAREDLIBS) $(STATICLIBS)
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####### Compile
%.o: %.cpp
$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@
%.o: %.c
$(CC) $(CCFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@
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clean:
rm -f $(OBJECTS) $(TARGET) core