2019-11-23 20:27:39 +08:00
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/****************************************************************************
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2019-11-25 01:35:26 +08:00
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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2019-11-23 20:27:39 +08:00
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CC_EXTENTIONS_CCCOMBASE_H__
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#define __CC_EXTENTIONS_CCCOMBASE_H__
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#include <string>
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#include "editor-support/cocostudio/DictionaryHelper.h"
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#include "editor-support/cocostudio/CocosStudioExport.h"
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#include "base/ObjectFactory.h"
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#include "editor-support/cocostudio/CocoLoader.h"
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#define DECLARE_CLASS_COMPONENT_INFO \
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public: \
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static cocos2d::ObjectFactory::TInfo Type; \
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static cocos2d::Ref* createInstance(); \
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#define IMPLEMENT_CLASS_COMPONENT_INFO(className) \
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cocos2d::Ref* className::createInstance() \
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{ \
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return className::create(); \
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} \
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cocos2d::ObjectFactory::TInfo className::Type(#className, &className::createInstance); \
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#define CREATE_CLASS_COMPONENT_INFO(className) \
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cocos2d::ObjectFactory::TInfo(#className, &className::createInstance)
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struct CC_STUDIO_DLL SerData
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{
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const rapidjson::Value *_rData;
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cocostudio::stExpCocoNode *_cocoNode;
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cocostudio::CocoLoader *_cocoLoader;
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SerData()
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{
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_rData = NULL;
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_cocoNode = NULL;
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_cocoLoader = NULL;
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}
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};
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#endif
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