2014-03-10 14:04:58 +08:00
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-- @module Armature
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2014-03-26 14:03:04 +08:00
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-- @extend Node,BlendProtocol
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2014-03-18 15:55:30 +08:00
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2014-03-10 14:04:58 +08:00
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--------------------------------
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-- @function [parent=#Armature] getBone
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-- @param self
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-- @param #string str
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-- @return Bone#Bone ret (return value: ccs.Bone)
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--------------------------------
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-- @function [parent=#Armature] changeBoneParent
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-- @param self
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-- @param #ccs.Bone bone
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-- @param #string str
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--------------------------------
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-- @function [parent=#Armature] setAnimation
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-- @param self
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-- @param #ccs.ArmatureAnimation armatureanimation
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--------------------------------
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-- @function [parent=#Armature] getBoneAtPoint
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-- @param self
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-- @param #float float
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-- @param #float float
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-- @return Bone#Bone ret (return value: ccs.Bone)
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--------------------------------
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-- @function [parent=#Armature] getArmatureTransformDirty
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#Armature] setVersion
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-- @param self
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-- @param #float float
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--------------------------------
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-- @function [parent=#Armature] updateOffsetPoint
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-- @param self
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--------------------------------
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-- @function [parent=#Armature] getParentBone
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-- @param self
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-- @return Bone#Bone ret (return value: ccs.Bone)
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--------------------------------
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-- @function [parent=#Armature] removeBone
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-- @param self
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-- @param #ccs.Bone bone
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#Armature] getBatchNode
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-- @param self
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-- @return BatchNode#BatchNode ret (return value: ccs.BatchNode)
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--------------------------------
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-- overload function: init(string)
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--
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-- overload function: init()
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--
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-- overload function: init(string, ccs.Bone)
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--
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-- @function [parent=#Armature] init
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-- @param self
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-- @param #string str
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-- @param #ccs.Bone bone
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-- @return bool#bool ret (retunr value: bool)
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--------------------------------
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-- @function [parent=#Armature] setParentBone
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-- @param self
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-- @param #ccs.Bone bone
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--------------------------------
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-- @function [parent=#Armature] drawContour
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-- @param self
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--------------------------------
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-- @function [parent=#Armature] setBatchNode
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-- @param self
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-- @param #ccs.BatchNode batchnode
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--------------------------------
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2014-06-18 11:44:06 +08:00
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-- @function [parent=#Armature] setArmatureData
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2014-03-10 14:04:58 +08:00
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-- @param self
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2014-06-18 11:44:06 +08:00
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-- @param #ccs.ArmatureData armaturedata
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2014-03-10 14:04:58 +08:00
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--------------------------------
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-- @function [parent=#Armature] addBone
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-- @param self
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-- @param #ccs.Bone bone
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-- @param #string str
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--------------------------------
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-- @function [parent=#Armature] getArmatureData
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-- @param self
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-- @return ArmatureData#ArmatureData ret (return value: ccs.ArmatureData)
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--------------------------------
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-- @function [parent=#Armature] getVersion
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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-- @function [parent=#Armature] getAnimation
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-- @param self
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-- @return ArmatureAnimation#ArmatureAnimation ret (return value: ccs.ArmatureAnimation)
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--------------------------------
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-- @function [parent=#Armature] getBoneDic
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-- @param self
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-- @return map_table#map_table ret (return value: map_table)
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--------------------------------
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-- overload function: create(string)
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--
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-- overload function: create()
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--
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-- overload function: create(string, ccs.Bone)
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--
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-- @function [parent=#Armature] create
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-- @param self
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-- @param #string str
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-- @param #ccs.Bone bone
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-- @return Armature#Armature ret (retunr value: ccs.Armature)
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2014-03-18 15:55:30 +08:00
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--------------------------------
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-- @function [parent=#Armature] setAnchorPoint
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-- @param self
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2014-05-27 14:31:18 +08:00
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-- @param #vec2_table vec2
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2014-03-18 15:55:30 +08:00
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--------------------------------
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-- @function [parent=#Armature] draw
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-- @param self
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-- @param #cc.Renderer renderer
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2014-05-27 14:31:18 +08:00
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-- @param #mat4_table mat4
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2014-06-05 11:01:43 +08:00
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-- @param #unsigned int int
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2014-03-18 15:55:30 +08:00
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--------------------------------
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-- @function [parent=#Armature] getAnchorPointInPoints
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-- @param self
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2014-05-27 14:31:18 +08:00
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-- @return vec2_table#vec2_table ret (return value: vec2_table)
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2014-03-18 15:55:30 +08:00
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--------------------------------
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-- @function [parent=#Armature] update
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-- @param self
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-- @param #float float
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--------------------------------
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-- @function [parent=#Armature] getNodeToParentTransform
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-- @param self
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2014-05-27 14:31:18 +08:00
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-- @return mat4_table#mat4_table ret (return value: mat4_table)
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2014-03-18 15:55:30 +08:00
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--------------------------------
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-- @function [parent=#Armature] getBoundingBox
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-- @param self
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-- @return rect_table#rect_table ret (return value: rect_table)
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2014-03-10 14:04:58 +08:00
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--------------------------------
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-- @function [parent=#Armature] Armature
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-- @param self
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return nil
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