axmol/cocos/editor-support/cocosbuilder/Android.mk

42 lines
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Makefile
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LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := cocosbuilder_static
LOCAL_MODULE_FILENAME := libcocosbuilder
LOCAL_ARM_MODE := arm
LOCAL_SRC_FILES := CCBAnimationManager.cpp \
CCBFileLoader.cpp \
CCBKeyframe.cpp \
CCBReader.cpp \
CCBSequence.cpp \
CCBSequenceProperty.cpp \
CCControlButtonLoader.cpp \
CCControlLoader.cpp \
CCLabelBMFontLoader.cpp \
CCLabelTTFLoader.cpp \
CCLayerColorLoader.cpp \
CCLayerGradientLoader.cpp \
CCLayerLoader.cpp \
CCMenuItemImageLoader.cpp \
CCMenuItemLoader.cpp \
CCNode+CCBRelativePositioning.cpp \
CCNodeLoader.cpp \
CCNodeLoaderLibrary.cpp \
CCParticleSystemQuadLoader.cpp \
CCScale9SpriteLoader.cpp \
CCScrollViewLoader.cpp \
CCSpriteLoader.cpp
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/.. \
$(LOCAL_PATH)/../../2d \
LOCAL_STATIC_LIBRARIES := cocos_extension_static
include $(BUILD_STATIC_LIBRARY)