axmol/tools/bindings-generator/targets/lua/conversions.yaml

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definitions:
# the names of the functions - we use this to generate the code and to register the functions in
# the javascript class
ifunction: "lua_${generator.prefix}_${class_name}_${func_name}"
sfunction: "lua_${generator.prefix}_${class_name}_${func_name}"
constructor: "lua_${generator.prefix}_${class_name}_constructor"
conversions:
# some times you want to use a special native type when converting from spidermonkey to native
# the most common case would be from JS-boolean to bool. Using "bool" will fail here since we
# pass the address to the conversion method, and a JSBool is defined as an integer in spidermonkey
native_types:
float: "double"
short: "int32_t"
"unsigned char": "uint16_t"
"char": "int32_t"
ns_map:
"cocos2d::experimental::ui::": "ccexp."
"cocos2d::experimental::": "ccexp."
"cocos2d::extension::": "cc."
"cocos2d::ui::": "ccui."
"cocos2d::": "cc."
"spine::": "sp."
"cocostudio::timeline::": "ccs."
"cocostudio::": "ccs."
"cocosbuilder::": "cc."
"CocosDenshion::": "cc."
"cocos2d::tweenfunc::": "cc."
"cocos2d::backend::": "ccb."
to_native:
# lua to native
int: "ok &= luaval_to_int32(tolua_S, ${arg_idx},(int *)&${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"unsigned int": "ok &= luaval_to_uint32(tolua_S, ${arg_idx},&${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"unsigned char": "ok &= luaval_to_uint16(tolua_S, ${arg_idx},&${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
short: "ok &= luaval_to_int32(tolua_S, ${arg_idx},&${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"unsigned short": "ok &= luaval_to_ushort(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
char: "ok &= luaval_to_int32(tolua_S, ${arg_idx},&${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
bool: "ok &= luaval_to_boolean(tolua_S, ${arg_idx},&${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
float: "ok &= luaval_to_number(tolua_S, ${arg_idx},&${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
double: "ok &= luaval_to_number(tolua_S, ${arg_idx},&${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
long: "ok &= luaval_to_long(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
ssize_t: "ok &= luaval_to_ssize(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"unsigned long": "ok &= luaval_to_ulong(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"long long": "ok &= luaval_to_long_long(tolua_S, ${arg_idx},&${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"string": "ok &= luaval_to_std_string(tolua_S, ${arg_idx},&${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
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"string_view": "ok &= luaval_to_std_string_view(tolua_S, ${arg_idx},&${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
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"String*": "std::string ${out_value}_tmp; ok &= luaval_to_std_string(tolua_S, ${arg_idx}, &${out_value}_tmp, \"${lua_namespaced_class_name}:${func_name}\"); ${out_value} = cocos2d::String::create(${out_value}_tmp)"
"char*": "std::string ${out_value}_tmp; ok &= luaval_to_std_string(tolua_S, ${arg_idx}, &${out_value}_tmp, \"${lua_namespaced_class_name}:${func_name}\"); ${out_value} = ${out_value}_tmp.c_str()"
"Point": "ok &= luaval_to_point(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"Vec2": "ok &= luaval_to_vec2(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"Vec3": "ok &= luaval_to_vec3(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"Vec4": "ok &= luaval_to_vec4(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"Rect": "ok &= luaval_to_rect(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"Size": "ok &= luaval_to_size(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"Color4B": "ok &=luaval_to_color4b(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"Color4F": "ok &=luaval_to_color4f(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"Color3B": "ok &= luaval_to_color3b(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"PhysicsMaterial": "ok &= luaval_to_physics_material(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"Array*": "ok &= luaval_to_array(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"Dictionary*": "ok &= luaval_to_dictionary(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"AffineTransform": "ok &= luaval_to_affinetransform(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"FontDefinition": "ok &= luaval_to_fontdefinition(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"@Vector<.*>": "ok &= luaval_to_ccvector(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"@Map<std::string.*>": "ok &= luaval_to_ccmap_string_key(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"@map<std::string.*,\\s*std::string.*>": "ok &= luaval_to_std_map_string_string(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"Value": "ok &= luaval_to_ccvalue(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"ValueMap": "ok &= luaval_to_ccvaluemap(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"ValueMapIntKey": "ok &= luaval_to_ccvaluemapintkey(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"ValueVector": "ok &= luaval_to_ccvaluevector(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"@vector<std::string.*>": "ok &= luaval_to_std_vector_string(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"@vector<int.*>": "ok &= luaval_to_std_vector_int(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"kmMat4": "ok &= luaval_to_kmMat4(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"Mat4": "ok &= luaval_to_mat4(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"BlendFunc": "ok &= luaval_to_blendfunc(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"_ttfConfig": "ok &= luaval_to_ttfconfig(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"MeshVertexAttrib": "ok &= luaval_to_mesh_vertex_attrib(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"@vector<float.*>": "ok &= luaval_to_std_vector_float(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"@vector<unsigned short.*>": "ok &= luaval_to_std_vector_ushort(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"AnimationInfo": "ok &= luaval_to_animationInfo(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"TexParams": "ok &= luaval_to_texparams(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"NavMeshAgentParam": "ok &= luaval_to_navmeshagentparam(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"OffMeshLinkData": "ok &= luaval_to_offmeshlinkdata(tolua_S, ${arg_idx}, &${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"ListenerID": "ok &= luaval_to_std_string(tolua_S, ${arg_idx},&${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"VertexLayout": "ok &= luaval_to_vertexLayout(tolua_S, ${arg_idx}, ${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"SamplerDescriptor": "ok &= luaval_to_samplerDescriptor(tolua_S, ${arg_idx}, ${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
"UniformLocation": "ok &= luaval_to_uniformLocation(tolua_S, ${arg_idx}, ${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
object: "ok &= luaval_to_object<${arg.to_string($generator).replace(\"*\", \"\")}>(tolua_S, ${arg_idx}, \"${scriptname}\",&${out_value}, \"${lua_namespaced_class_name}:${func_name}\")"
from_native:
# native to lua
int: "tolua_pushnumber(tolua_S,(lua_Number)${in_value})"
"unsigned int": "tolua_pushnumber(tolua_S,(lua_Number)${in_value})"
"unsigned short": "tolua_pushnumber(tolua_S,(lua_Number)${in_value})"
"unsigned char": "tolua_pushnumber(tolua_S,(lua_Number)${in_value})"
short: "tolua_pushnumber(tolua_S,(lua_Number)${in_value})"
char: "tolua_pushnumber(tolua_S,(lua_Number)${in_value})"
"long long": "tolua_pushnumber(tolua_S,(lua_Number)${in_value})"
"string": "lua_pushlstring(tolua_S,${in_value}.c_str(),${in_value}.length())"
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"string_view": "lua_pushlstring(tolua_S,${in_value}.data(),${in_value}.length())"
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"char*": "tolua_pushstring(tolua_S,(const char*)${in_value})"
"String*": "tolua_pushstring(tolua_S, ${in_value}->getCString())"
bool: "tolua_pushboolean(tolua_S,(bool)${in_value})"
float: "tolua_pushnumber(tolua_S,(lua_Number)${in_value})"
double: "tolua_pushnumber(tolua_S,(lua_Number)${in_value})"
long: "tolua_pushnumber(tolua_S,(lua_Number)${in_value})"
ssize_t: "tolua_pushnumber(tolua_S,(lua_Number)${in_value})"
"unsigned long": "tolua_pushnumber(tolua_S,(lua_Number)${in_value})"
"Point": "point_to_luaval(tolua_S, ${in_value})"
"Vec2": "vec2_to_luaval(tolua_S, ${in_value})"
"Vec3": "vec3_to_luaval(tolua_S, ${in_value})"
"Vec4": "vec4_to_luaval(tolua_S, ${in_value})"
"Rect": "rect_to_luaval(tolua_S, ${in_value})"
"Size": "size_to_luaval(tolua_S, ${in_value})"
"Color4B": "color4b_to_luaval(tolua_S, ${in_value})"
"Color4F": "color4f_to_luaval(tolua_S, ${in_value})"
"Color3B": "color3b_to_luaval(tolua_S, ${in_value})"
"PhysicsMaterial": "physics_material_to_luaval(tolua_S, ${in_value})"
"PhysicsContactData*": "physics_contactdata_to_luaval(tolua_S, ${in_value})"
"PhysicsRayCastInfo": "physics_raycastinfo_to_luaval(tolua_S, ${in_value})"
"Array*": "array_to_luaval(tolua_S,${in_value})"
"Dictionary*": "dictionary_to_luaval(tolua_S, ${in_value})"
"AffineTransform": "affinetransform_to_luaval(tolua_S, ${in_value})"
"FontDefinition": "fontdefinition_to_luaval(tolua_S, ${in_value})"
"@Vector<.*>": "ccvector_to_luaval(tolua_S, ${in_value})"
"@Map<std::string.*>": "ccmap_string_key_to_luaval(tolua_S, ${in_value})"
"@map<std::string.*,\\s*std::string.*>": "${out_value} = std_map_string_string_to_luaval(tolua_S, ${in_value})"
"Value": "ccvalue_to_luaval(tolua_S, ${in_value})"
"ValueMap": "ccvaluemap_to_luaval(tolua_S, ${in_value})"
"ValueMapIntKey": "ccvaluemapintkey_to_luaval(tolua_S, ${in_value})"
"ValueVector": "ccvaluevector_to_luaval(tolua_S, ${in_value})"
"@vector<std::string.*>": "ccvector_std_string_to_luaval(tolua_S, ${in_value})"
"@vector<int.*>": "ccvector_int_to_luaval(tolua_S, ${in_value})"
"Mat4": "mat4_to_luaval(tolua_S, ${in_value})"
"BlendFunc": "blendfunc_to_luaval(tolua_S, ${in_value})"
"_ttfConfig": "ttfconfig_to_luaval(tolua_S, ${in_value})"
"MeshVertexAttrib": "mesh_vertex_attrib_to_luaval(tolua_S, ${in_value})"
"@vector<float.*>": "ccvector_float_to_luaval(tolua_S, ${in_value})"
"@vector<unsigned short.*>": "ccvector_ushort_to_luaval(tolua_S, ${in_value})"
"AnimationInfo": "animationInfo_to_luaval(tolua_S, ${in_value})"
"TexParams": "texParams_to_luaval(tolua_S, ${in_value})"
"NavMeshAgentParam": "navmeshagentparam_to_luaval(tolua_S, ${in_value})"
"OffMeshLinkData": "offmeshlinkdata_to_luaval(tolua_S, ${in_value})"
"UniformLocation": "uniformLocation_to_luaval(tolua_S, ${in_value})"
"@.*map<std::string.*,\\s*.*AttributeBindInfo>": "program_activeattrs_to_luaval(tolua_S, ${in_value})"
object: "object_to_luaval<${ntype.replace(\"*\", \"\").replace(\"const \", \"\")}>(tolua_S, \"${scriptname}\",(${ntype.replace(\"const \", \"\")})${in_value})"