axmol/cocos/Android.mk

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LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := cocos2dx_internal_static
LOCAL_MODULE_FILENAME := libcocos2dxinternal
LOCAL_ARM_MODE := arm
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ifeq ($(TARGET_ARCH_ABI),armeabi-v7a)
MATHNEONFILE := math/MathUtil.cpp.neon
else
MATHNEONFILE := math/MathUtil.cpp
endif
LOCAL_SRC_FILES := \
cocos2d.cpp \
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2d/CCAction.cpp \
2d/CCActionCamera.cpp \
2d/CCActionCatmullRom.cpp \
2d/CCActionEase.cpp \
2d/CCActionGrid.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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2d/CCActionGrid3D.cpp \
2d/CCActionInstant.cpp \
2d/CCActionInterval.cpp \
2d/CCActionManager.cpp \
2d/CCActionPageTurn3D.cpp \
2d/CCActionProgressTimer.cpp \
2d/CCActionTiledGrid.cpp \
2d/CCActionTween.cpp \
2d/CCAnimation.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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2d/CCAnimationCache.cpp \
2d/CCAtlasNode.cpp \
2d/CCCamera.cpp \
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2d/CCCameraBackgroundBrush.cpp \
2d/CCClippingNode.cpp \
2d/CCClippingRectangleNode.cpp \
2d/CCComponent.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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2d/CCComponentContainer.cpp \
2d/CCDrawNode.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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2d/CCDrawingPrimitives.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
2d/CCFastTMXLayer.cpp \
2d/CCFastTMXTiledMap.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
2d/CCFont.cpp \
2d/CCFontAtlas.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
2d/CCFontAtlasCache.cpp \
2d/CCFontCharMap.cpp \
2d/CCFontFNT.cpp \
2d/CCFontFreeType.cpp \
2d/CCGLBufferedNode.cpp \
2d/CCGrabber.cpp \
2d/CCGrid.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
2d/CCLabel.cpp \
2d/CCLabelAtlas.cpp \
2d/CCLabelBMFont.cpp \
2d/CCLabelTTF.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
2d/CCLabelTextFormatter.cpp \
2d/CCLayer.cpp \
2d/CCLight.cpp \
2d/CCMenu.cpp \
2d/CCMenuItem.cpp \
2d/CCMotionStreak.cpp \
2d/CCNode.cpp \
2d/CCNodeGrid.cpp \
2d/CCParallaxNode.cpp \
2d/CCParticleBatchNode.cpp \
2d/CCParticleExamples.cpp \
2d/CCParticleSystem.cpp \
2d/CCParticleSystemQuad.cpp \
2d/CCProgressTimer.cpp \
2d/CCProtectedNode.cpp \
2d/CCRenderTexture.cpp \
2d/CCScene.cpp \
2d/CCSprite.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
2d/CCSpriteBatchNode.cpp \
2d/CCSpriteFrame.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
2d/CCSpriteFrameCache.cpp \
2d/CCTMXLayer.cpp \
2d/CCTMXObjectGroup.cpp \
2d/CCTMXTiledMap.cpp \
2d/CCTMXXMLParser.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
2d/CCTextFieldTTF.cpp \
2d/CCTileMapAtlas.cpp \
2d/CCTransition.cpp \
2d/CCTransitionPageTurn.cpp \
2d/CCTransitionProgress.cpp \
2d/CCTweenFunction.cpp \
2015-06-09 13:47:29 +08:00
2d/CCAutoPolygon.cpp \
3d/CCFrustum.cpp \
3d/CCPlane.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
platform/CCFileUtils.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
platform/CCGLView.cpp \
platform/CCImage.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
platform/CCSAXParser.cpp \
platform/CCThread.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
$(MATHNEONFILE) \
math/CCAffineTransform.cpp \
math/CCGeometry.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
math/CCVertex.cpp \
math/Mat4.cpp \
math/Quaternion.cpp \
math/TransformUtils.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
math/Vec2.cpp \
math/Vec3.cpp \
math/Vec4.cpp \
base/CCNinePatchImageParser.cpp \
base/CCStencilStateManager.cpp \
2014-12-17 10:06:07 +08:00
base/CCAsyncTaskPool.cpp \
base/CCAutoreleasePool.cpp \
base/CCConfiguration.cpp \
base/CCConsole.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
base/CCController-android.cpp \
base/CCController.cpp \
base/CCData.cpp \
base/CCDataVisitor.cpp \
base/CCDirector.cpp \
base/CCEvent.cpp \
base/CCEventAcceleration.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
base/CCEventController.cpp \
base/CCEventCustom.cpp \
base/CCEventDispatcher.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
base/CCEventFocus.cpp \
base/CCEventKeyboard.cpp \
base/CCEventListener.cpp \
base/CCEventListenerAcceleration.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
base/CCEventListenerController.cpp \
base/CCEventListenerCustom.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
base/CCEventListenerFocus.cpp \
base/CCEventListenerKeyboard.cpp \
base/CCEventListenerMouse.cpp \
base/CCEventListenerTouch.cpp \
base/CCEventMouse.cpp \
base/CCEventTouch.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
base/CCIMEDispatcher.cpp \
base/CCNS.cpp \
base/CCProfiling.cpp \
base/CCProperties.cpp \
base/CCRef.cpp \
base/CCScheduler.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
base/CCScriptSupport.cpp \
base/CCTouch.cpp \
2014-09-10 07:50:02 +08:00
base/CCUserDefault-android.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
base/CCUserDefault.cpp \
base/CCValue.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
base/ObjectFactory.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
base/TGAlib.cpp \
base/ZipUtils.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
base/allocator/CCAllocatorDiagnostics.cpp \
base/allocator/CCAllocatorGlobal.cpp \
base/allocator/CCAllocatorGlobalNewDelete.cpp \
base/atitc.cpp \
base/base64.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
base/ccCArray.cpp \
base/ccFPSImages.c \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
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base/ccRandom.cpp \
base/ccTypes.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
base/ccUTF8.cpp \
base/ccUtils.cpp \
base/etc1.cpp \
2014-03-18 02:28:24 +08:00
base/pvr.cpp \
base/s3tc.cpp \
2014-05-10 05:38:36 +08:00
renderer/CCBatchCommand.cpp \
renderer/CCCustomCommand.cpp \
2014-05-10 05:38:36 +08:00
renderer/CCGLProgram.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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renderer/CCGLProgramCache.cpp \
2014-05-10 05:38:36 +08:00
renderer/CCGLProgramState.cpp \
renderer/CCGLProgramStateCache.cpp \
renderer/CCGroupCommand.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
renderer/CCMaterial.cpp \
Squashed commit of the following: commit 64722e414c6cacc108fa6015d6af84bd9a4d79ec Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sun May 18 14:03:53 2014 -0700 More WP8 fixes commit 7934be32741cddee6d04cd4f32c7e9718ba83b4c Merge: c2b1619 fea335f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sun May 18 12:19:41 2014 -0700 Merge branch 'mesh3d' of github.com:ricardoquesada/cocos2d-x into mesh3d commit c2b1619005b5a62ef77afe727429584d6a57010e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sun May 18 12:19:19 2014 -0700 Adds missing resources for Windows Phone 8 commit fea335f573f975d9d2f6eafeb3ad4d3ea8095ee5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sun May 18 11:54:15 2014 -0700 Updates CHANGELOG commit b8b93da914de97662c9df55cfc351ad8b74ea779 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sun May 18 11:48:59 2014 -0700 Adds Sprite3d files and tests commit 059c842938e19068427bb2276d52f3e0ea1cc51f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sun May 18 11:16:13 2014 -0700 fixes compiler warnings for windows commit d3299f4cf443c9603f9120e431dbcb6ce8b8e26f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sun May 18 10:53:34 2014 -0700 fixes for Sprite3D Adds copyright header removes compilation warnings cleans code a bit commit 1377787a4bcebdf349f9de0a05c329066c6eb626 Merge: f89725f 9a3c2d0 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Fri May 16 20:46:26 2014 -0700 Merge pull request #34 from dumganhar/pull/6731 fix compilation error of missing bind Mesh for luabindings. commit f89725f65ca604efb9abbcfe336c9d50135016b2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 20:45:12 2014 -0700 use const & and changed typo commit 9a3c2d0df9abcd76292cc1f71b6615931aa807d5 Author: James Chen <jianhua.chen@cocos2d-x.org> Date: Sat May 17 11:43:10 2014 +0800 fix compilation error of missing bind Mesh for luabindings. commit 59524b3850b27342f3cb4c390751bdf97362a794 Merge: ee4ec94 5c5a6b9 Author: James Chen <jianhua.chen@cocos2d-x.org> Date: Sat May 17 11:33:01 2014 +0800 Merge commit 'refs/pull/6731/head' of git://github.com/cocos2d/cocos2d-x into pull/6731 commit 5c5a6b9bde410027db948b539bc3111dc243cf0b Merge: d4285e3 5f41732 Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 20:23:58 2014 -0700 Merge branch 'mesh3d' into mesh3d_work commit d4285e336808699f828b82c6b90a83b1b0c0978c Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 20:22:49 2014 -0700 remove empty lines commit 5f4173271101e2411ffb6cbf600066e204df98d3 Merge: e272583 ac8cf25 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Fri May 16 20:15:44 2014 -0700 Merge pull request #33 from dabingnn/mesh3d_work Mesh3d work commit ac8cf2571d92b03c9632d0415078d08526322289 Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 20:14:01 2014 -0700 added mesh3d file to template commit e272583cb8a7f41d8d74dbf7d7db71584187a779 Merge: 6a1b847 5d3a955 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Fri May 16 19:10:45 2014 -0700 Merge pull request #32 from dabingnn/mesh3d_work Mesh3d work commit 5d3a95543f66f7ec90bf06e6e1761722b8a33cca Merge: 4feae11 97cae73 Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 18:18:13 2014 -0700 Merge branch 'v3' into mesh3d_work commit 6a1b847065a1b9d369892ab011478c47e80c9195 Merge: 4feae11 4ece4b3 Author: Trace0429 <yangtuo0429@gmail.com> Date: Fri May 16 17:15:39 2014 -0700 Merge pull request #31 from Trace0429/mesh3d_work windows work now commit 4ece4b3255d84f2749298fdbdecc5ad0302c36a3 Author: Trace0429 <yangtuo@chukong-inc.com> Date: Sat May 17 08:12:46 2014 +0800 windows work now commit 4feae11577f64c3aff943af51adc37dcb987bdc1 Merge: 510fc0c fdf82d3 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Fri May 16 16:32:58 2014 -0700 Merge pull request #30 from dabingnn/mesh3d_work Mesh3d work commit fdf82d36d97ab68fdb7bab54241fdd94f18a53eb Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 16:32:00 2014 -0700 fix compile error after merge (MAC can work) commit 4bef832c3f4d5e5f3c19ca36f13ceba9e4ff1dbe Merge: 510fc0c d19de29 Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 16:24:11 2014 -0700 Merge branch 'v3' into mesh3d_work Conflicts: build/cocos2d_libs.xcodeproj/project.pbxproj cocos/2d/cocos2d.vcxproj cocos/2d/cocos2d.vcxproj.filters cocos/Android.mk cocos/CMakeLists.txt cocos/renderer/CMakeLists.txt commit 510fc0cea76bdedfae858bb930d98715ce54f7e9 Merge: e098ed7 7fea347 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Fri May 16 16:11:39 2014 -0700 Merge pull request #29 from dabingnn/mesh3d_work Mesh3d work commit 7fea34782f30ef0498a7a993016f45fcb786b771 Merge: a8a409a e098ed7 Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 16:08:01 2014 -0700 Merge branch 'mesh3d' into mesh3d_work commit a8a409a7d5280b1075eb6258ee556611a5cba7b3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 16:05:37 2014 -0700 bind ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER to 0 after draw commit e098ed7a5c187256be8313ec5d66294d3554c914 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Fri May 16 16:02:27 2014 -0700 bind buffer to 0 when finish draw commit d13f637a3777e81085e0285faf00105c58229d7c Author: yangxiao <yangxiao@cocos2d-x.org> Date: Fri May 16 14:00:38 2014 -0700 fix outline width commit 8a79c98b163ad862a2e09cbcc19a939f06556358 Merge: e208712 a0cf4ef Author: yangxiao <yangxiao@cocos2d-x.org> Date: Fri May 16 13:47:17 2014 -0700 Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d commit e20871233915f8b6010e59595c38793ec3d6956e Author: yangxiao <yangxiao@cocos2d-x.org> Date: Fri May 16 13:47:12 2014 -0700 make some member protected commit a0cf4efc48af801636a55d1c330fb6841896d33b Merge: c0b8902 8b723e8 Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 13:06:17 2014 -0700 Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d commit c0b89021cbbdb13db00b8844aac1f4ff9c90e968 Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 13:04:27 2014 -0700 linux work now commit 8b723e82d81cbffd78e7378cab6d11df30baa044 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Fri May 16 12:48:34 2014 -0700 inc drawcall commit 5d0b6304b3e5c9bcb2354c3245511706438dc23c Merge: 1e7032b e783da9 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Fri May 16 12:31:44 2014 -0700 Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d commit e783da91fe6c14c8594d3da865e965256376dd10 Merge: 5da20fd 8f7a19a Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Fri May 16 12:31:31 2014 -0700 Merge pull request #28 from dabingnn/mesh3d_work Mesh3d work commit 1e7032b448bc79d76a445258f2b0c5bd6dba5fea Author: yangxiao <yangxiao@cocos2d-x.org> Date: Fri May 16 12:30:01 2014 -0700 optimize code commit 8f7a19a7b643ac63cbcd776095d6e8a2adb7ca64 Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 12:29:37 2014 -0700 adjust code style commit 5da20fd2e75001451ec790f775fc4fe9cb87aa1b Merge: 659fbd6 553acfb Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Fri May 16 12:06:53 2014 -0700 Merge pull request #27 from dabingnn/mesh3d_work Mesh3d work commit 553acfb3ee685f5461a6d2a68779200abcca8670 Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 12:06:02 2014 -0700 fix visual error for outline commit 659fbd652aa7f4c2d3629fe446051c3dd0377510 Merge: 056c3e1 c617bb7 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Fri May 16 11:54:54 2014 -0700 Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d commit 056c3e1394b9c1588395ac8a7f70db1e63c88c31 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Fri May 16 11:54:47 2014 -0700 fix shader, add multiple sprite to Sprite3DEffectTest commit c617bb74b6bc1e691ee488fd9ca43fa618710bfa Merge: 94d7896 7b19c56 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Fri May 16 11:33:31 2014 -0700 Merge pull request #26 from dabingnn/mesh3d_work Mesh3d work commit 7b19c564e4053ad883617873b11043df1fb98a45 Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 11:30:34 2014 -0700 share the same glprogram in effect3DOutline commit 377d3bccd85dc566554c4fe7b529a9d0e82199e7 Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 11:19:56 2014 -0700 add class static variable for EffectOutline commit d4913bf735dbc74a21bd8327af0b74325bbf9d1d Merge: 213bbb0 6837cea Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 11:07:04 2014 -0700 Merge branch 'v3' into mesh3d_work commit 213bbb0c289e579895e92620153b95a8cf374521 Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 10:55:28 2014 -0700 add mesh.h in cocos2d.h commit 94d789610c9d4426b14e655a73197c652afc74f6 Merge: fa69e09 9af9da5 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Fri May 16 10:41:24 2014 -0700 Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d commit fa69e09ce0265b1fe3f4e76fa4dbc952abf17812 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Fri May 16 10:41:05 2014 -0700 remove namespace commit 9af9da50a91804d11537cffe0750e486cf95c8a5 Merge: ff15926 8a38a38 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Fri May 16 10:30:23 2014 -0700 Merge pull request #25 from dabingnn/mesh3d_work Mesh3d work commit 8a38a384742ba130946de8ad1759b61ed2f70495 Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 10:27:28 2014 -0700 remove redundant uniform CC_Texture0 commit db80bf7c7597fd20a1ca5e4ca89ad067b527f034 Merge: ff15926 511295e Author: Huabing.Xu <dabingnn@gmail.com> Date: Fri May 16 10:20:01 2014 -0700 Merge branch 'v3' into mesh3d_work commit ff15926f47edfbb1250440b060c1d887cfecd033 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Fri May 16 09:11:36 2014 -0700 warning more than one texture commit 5debbf8d6de4563361974b67aa52e572f7df9dd6 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Fri May 16 08:45:03 2014 -0700 remove redundant line commit ed357e7484a63bc3eb208d589943f802b7832e4d Merge: a1e2306 25dd07e Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Thu May 15 22:53:10 2014 -0700 Merge pull request #24 from dabingnn/mesh3d_work Mesh3d work commit 25dd07edb7005f593003e90120d6e6439686e5f6 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 22:52:33 2014 -0700 fix memory leak commit 945ae3444fc2d5eb7c6293960e9c11dfbc5b7cb3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 22:49:04 2014 -0700 remove unused member variable commit a1e23064140328f4c9bbe434383ca6f25fcb7548 Merge: bac54fc 712e816 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Thu May 15 22:37:16 2014 -0700 Merge pull request #23 from dabingnn/mesh3d_work Mesh3d work commit 712e81606f2782ac41276c1e8a87d32217ac9d28 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 22:35:48 2014 -0700 fix memory leak commit bac54fce097edd4040b0a7cd522d15644e6b482a Merge: 8ed28c4 54538e8 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Thu May 15 20:01:49 2014 -0700 Merge pull request #22 from dabingnn/mesh3d_work Mesh3d work commit 54538e89a2bf33ad6936130d1cbb3ef153db01a5 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 20:01:29 2014 -0700 android work now commit a6cc0f77875e045d169758adf0cde87360f41475 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 19:53:39 2014 -0700 remove sprite3dEffect include commit d8482fda09d414de76d1dc1a28c0d0b8bcc5aa32 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 19:50:17 2014 -0700 remove unused Sprite3dEffect commit c5e2d5579daca64b0e9394a2b07613352847eca8 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 19:48:12 2014 -0700 remove unused outline shader files commit 09a100cf388d80aa1389d96994ae189cbb0652b2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 19:43:17 2014 -0700 fix error on IOS commit 8ed28c4854d0b51ed0251f09c27a5ce328599ad5 Merge: d23ffe3 c0e8ea2 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Thu May 15 18:47:37 2014 -0700 Merge pull request #21 from dabingnn/mesh3d_work Mesh3d work commit c0e8ea26ff29fc6a3cd04e7f9e122d4ea0a67e2c Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 18:46:54 2014 -0700 adjust indent, and line to the end of the file commit 661ceb72831d6eccfa522a09cedf994541af6f88 Merge: 8e764e7 d23ffe3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 18:35:18 2014 -0700 Merge branch 'mesh3d' into mesh3d_work Conflicts: cocos/3d/CCSprite3D.cpp cocos/3d/CCSprite3D.h tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp commit 8e764e74dd019852a0ef35b257895a7e79cd9a14 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 18:31:06 2014 -0700 add testCase for outline commit c2ced288851892299fd7258e51f32303959b374d Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 18:03:34 2014 -0700 extract base class Effect3D commit d23ffe3167476d10740df321e579bf647a3698d0 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Thu May 15 18:02:45 2014 -0700 RendeMeshData member rename commit fb8f25553cd317a277c1b924da2c11b9f3188666 Merge: 73cb4b4 819db70 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Thu May 15 17:57:29 2014 -0700 Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d commit 819db702d5ffa9461fc9d1d232cea7d373536664 Merge: 2676911 b408f43 Author: Trace0429 <yangtuo0429@gmail.com> Date: Thu May 15 17:54:24 2014 -0700 Merge pull request #20 from Trace0429/mesh3d_work Mesh3d work commit 73cb4b444b222d34e135b0d09b426b9c73c1b790 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Thu May 15 17:54:03 2014 -0700 android meshcommand commit b408f4343e47766416b19a583bc6bb5167439693 Author: Trace0429 <yangtuo@chukong-inc.com> Date: Fri May 16 08:50:38 2014 +0800 windows work now commit afbde9c25cfcdc4a6600a9e7607bc9489ea6b6f9 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 17:38:41 2014 -0700 raw EffectSprite commit 2676911bb71ef92b3d9cf198021169d9e4466525 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Thu May 15 16:37:20 2014 -0700 remove SpriteEffect from Sprite3D commit 83dc4cfc3609d14024c3966e49ee34bf36bbd77f Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 16:34:36 2014 -0700 raw effectSpriteTest commit 39e372ef2037090317c9c4a2287b06cadf83c9c5 Merge: 734633e 6d27912 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Thu May 15 16:14:57 2014 -0700 use meshcommand commit 734633ec1ffc66e590b2ad2da94f6477d78146f2 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Thu May 15 15:38:30 2014 -0700 use meshcommand commit 4ec56afaa9a660e8eaad6afe18ffded8ca858eb1 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 15:31:43 2014 -0700 comment out effect framework commit 6d27912f148e03acc07da3e3b4d0c565af8afefa Merge: d6f6f63 61a9011 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Thu May 15 15:11:25 2014 -0700 Merge pull request #19 from dabingnn/mesh3d_work Mesh3d work commit 61a9011d6c78ea6918664bb608dc51344e0236e5 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 14:55:06 2014 -0700 fix compile error in testcases commit 5f2f585bb8584590ecd3ebcefbb49de45b8f4bed Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 14:52:43 2014 -0700 fix compile error after merge with v3 commit 1a0de47740be51e586cc5615bc28e44ec8a1fc47 Merge: d6f6f63 760ee57 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 14:48:19 2014 -0700 Merge branch 'v3' into mesh3d_work commit d6f6f633927eb00df984ec4239555f9ce2c7e44d Merge: c6fbd6e 76d2523 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Thu May 15 14:26:40 2014 -0700 Merge pull request #18 from dabingnn/mesh3d_work Mesh3d work commit 76d2523ae735384533a1e37f06e370cb3481b0f2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 14:25:40 2014 -0700 move 3d shaders to shader cache commit 9b68032c809dc6667ffd5c1af37b7ad4d84fe2de Merge: 2c9a573 c6fbd6e Author: yangxiao <yangxiao@cocos2d-x.org> Date: Thu May 15 13:56:00 2014 -0700 Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d commit 2c9a5738c2d24c33d4994e8e44e32fcc8d9ceece Author: yangxiao <yangxiao@cocos2d-x.org> Date: Thu May 15 13:55:49 2014 -0700 meshcommand commit 0631a51c5d9c0aae55447105b962a888e1158cd3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 13:21:36 2014 -0700 add mesh rebuild when come to foreground in android commit 8695016869ab56f3a046f488485f9fdfb6532417 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 13:13:59 2014 -0700 android work now commit c6fbd6e67d29b2fdfeed74f96de0ff5a6cdae1f5 Merge: cd7b235 0466a38 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Thu May 15 12:21:40 2014 -0700 Merge pull request #17 from dabingnn/mesh3d_work Mesh3d work commit 0466a38e77ca1bc6be09bf18b42a6290db8dace8 Merge: e349e4e cd7b235 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 12:19:24 2014 -0700 Merge branch 'mesh3d' into mesh3d_work commit e349e4e0a7047ed49c2bfa9b2e3e5cae5cbc8f67 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 12:18:49 2014 -0700 commit the changed IOS/MAC project file commit a7c9a65d5603622b1d40cc009dfceee60c376f50 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 12:17:57 2014 -0700 remove MeshPart commit cd7b235b5ec5b3ce21bc856888d383e6224fd047 Merge: e666045 3b7b406 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Thu May 15 11:03:54 2014 -0700 Merge pull request #16 from dabingnn/mesh3d_work Mesh3d work commit 3b7b406caff0b6f79fe044612a32e909f778d1e3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Thu May 15 10:59:10 2014 -0700 raw version of single Mesh commit e666045aa4768199c530f494f0a1fb402f2ce922 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Thu May 15 10:44:04 2014 -0700 fix outline commit 5d4f304c5f9e5b35dbb1d1176232ab5189c98c0e Author: yangxiao <yangxiao@cocos2d-x.org> Date: Thu May 15 10:09:45 2014 -0700 without normal no outline effect commit 3f6bd0ffbca804dd9ca6776c8cc2b37643911d63 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Wed May 14 22:39:03 2014 -0700 android listenBackToForeground commit 6bec670319ea154474c32c941c250bc3909a7e2e Author: yangxiao <yangxiao@cocos2d-x.org> Date: Wed May 14 21:58:09 2014 -0700 add boss1 with normal commit 35c1b8d5fcec188cbef92457e24721ae53820328 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Wed May 14 21:54:20 2014 -0700 change cache commit 076166fba142d5432bbadaf3e75d6c35bcb6905a Author: yangxiao <yangxiao@cocos2d-x.org> Date: Wed May 14 21:35:59 2014 -0700 depress no .mtl crash commit 498c9693a7e7009615382c5769b7493c3ff6be68 Merge: 8a63b49 d4fd946 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Wed May 14 15:58:50 2014 -0700 Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d commit 8a63b4959cbb5e2b749d7f63f5b4ebe2bc5a6970 Merge: b4a8fee f395cc5 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Wed May 14 15:58:36 2014 -0700 merge dabingnn commit d4fd946fc8afdc95741f6a170e489d3dca9e2519 Merge: f395cc5 a17f074 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Wed May 14 15:53:58 2014 -0700 Merge pull request #15 from dabingnn/mesh3d_work Mesh3d work commit a17f074302d10ff03881cba7e634e094d31feb0a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 15:52:58 2014 -0700 android can work now commit b4a8fee4b9735e16331a5656055572db9e551367 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Wed May 14 15:33:07 2014 -0700 refactoring render code commit f395cc50cdd8f2f15204ad9a126338d5c2fa72d2 Merge: f129e02 a2c12df Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Wed May 14 15:27:21 2014 -0700 Merge pull request #14 from dabingnn/mesh3d_work Mesh3d work commit a2c12df8d8908abe4dcb1a0c91711a28d9f05cac Merge: 1932e22 f129e02 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 15:26:19 2014 -0700 Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d_work commit 1932e22962a79530adf583f24070efcee32251d3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 15:25:55 2014 -0700 android can compile now(can not work) commit f129e02ef21a0d44b8517c53d8c6bed0aaf85def Merge: ae2aa0d c0d9097 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Wed May 14 14:21:09 2014 -0700 Merge pull request #13 from dabingnn/mesh3d_work Mesh3d work commit c0d90973c2b87582e99966256c74dcdf23712d6a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 14:15:16 2014 -0700 include Sprite3DEffect in the cocos2d header commit ae2aa0dd705bf1a961164f9059eec4e5c2281bb5 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Wed May 14 12:51:09 2014 -0700 outline sprite commit e7a542d9c95c145241314fc63fbe12ba0b80ec6a Merge: 1c76d4c 48e9f39 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Wed May 14 10:48:55 2014 -0700 meshvertexattrib work commit 1c76d4ca319c15dadd7243ce4230fa35dfb7a1bb Author: yangxiao <yangxiao@cocos2d-x.org> Date: Wed May 14 10:40:55 2014 -0700 use meshvertexattribute commit 48e9f3991dd7aafc90e99e1721d04f28d01f94e6 Merge: b70bf52 e0d87a9 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Wed May 14 09:41:57 2014 -0700 Merge pull request #12 from dabingnn/mesh3d_work Mesh3d work commit e0d87a99f42f808429917c8b586509ca75e8a5e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:40:14 2014 -0700 remove compile error commit c445e07c895fc2352f1220459d91f41f77690cd8 Merge: b70bf52 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:31:14 2014 -0700 Merge branch 'v3' into mesh3d_work commit b70bf522ef139da670cf41791a3d0ddad3dfa1cc Merge: da24c48 5a2127d Author: yangxiao <yangxiao@cocos2d-x.org> Date: Wed May 14 00:25:47 2014 -0700 vertex attrib commit da24c48c981029493900bcd2143495e546faa75e Author: yangxiao <yangxiao@cocos2d-x.org> Date: Tue May 13 23:49:09 2014 -0700 mesh vertex attribute commit 5a2127d718e6a9cb9f2ca3e1ac353ce1e5c0ebfd Merge: d98adb7 5148f76 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Tue May 13 19:06:38 2014 -0700 Merge pull request #11 from dabingnn/mesh3d_work Mesh3d work commit 5148f76c43bf1e3dc5a49ad6bf112d166d6b1c93 Merge: 02deb39 d98adb7 Author: Huabing.Xu <dabingnn@gmail.com> Date: Tue May 13 19:05:40 2014 -0700 Merge branch 'mesh3d' into mesh3d_work commit 02deb399314f01ec1222d78f2383a65614e33a34 Author: Huabing.Xu <dabingnn@gmail.com> Date: Tue May 13 19:04:15 2014 -0700 fix texcoord y flipped commit d98adb7d9d906f8376e45a2ba57bffc4e17e1775 Merge: 300eb4e 946283b Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Tue May 13 18:35:08 2014 -0700 Merge pull request #10 from dabingnn/mesh3d_work Mesh3d work commit 946283b83218de893c727dc9780291fe1683a4f9 Author: Huabing.Xu <dabingnn@gmail.com> Date: Tue May 13 18:22:16 2014 -0700 added blendFunc commit 300eb4e31783452cf16b77f85c3ef6f9dba19fc6 Merge: da7d6a0 ccc0baf Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Tue May 13 16:03:01 2014 -0700 Merge pull request #9 from dabingnn/mesh3d_work Mesh3d work commit ccc0bafd32b3375c2fe2163e0eb32714d06f8525 Author: Huabing.Xu <dabingnn@gmail.com> Date: Tue May 13 16:01:59 2014 -0700 fix compile error after merge commit 5bfc30b2b930131d23058d99a6862061c2217f38 Merge: da7d6a0 0171e27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Tue May 13 15:56:46 2014 -0700 Merge branch 'v3' into mesh3d_work commit da7d6a087f22f4a11827ff3410fbcd2561f155fc Merge: 0caad32 f413b4e Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Tue May 13 14:19:24 2014 -0700 Merge pull request #8 from dabingnn/mesh3d_work Mesh3d work commit f413b4e55764d27863ae6978f1dbb2a0a3ca35e0 Merge: f47cfc6 0caad32 Author: Huabing.Xu <dabingnn@gmail.com> Date: Tue May 13 14:17:01 2014 -0700 Merge branch 'mesh3d' into mesh3d_work commit f47cfc67041ed4655a916623a6731876758a5182 Author: Huabing.Xu <dabingnn@gmail.com> Date: Tue May 13 14:15:06 2014 -0700 add new interface for createSprite3D commit 0caad32f2aa40c45e42d5d61c83419ee06e65a97 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Tue May 13 13:58:35 2014 -0700 default GLProgram to object commit 901ccef93593e2c39cca190784b4fc9684dfa9d0 Author: Huabing.Xu <dabingnn@gmail.com> Date: Tue May 13 13:13:24 2014 -0700 remove compile warning commit a6f9cdfcdd001d4486eb8206c3bd9d85e9fc9bc8 Merge: 68bdd0b 3eef54c Author: Huabing.Xu <dabingnn@gmail.com> Date: Tue May 13 13:01:20 2014 -0700 Merge branch 'mesh3d' into mesh3d_work commit 68bdd0be68e3a11bb7bc5312e61ba5fb628c439b Author: Huabing.Xu <dabingnn@gmail.com> Date: Tue May 13 12:59:59 2014 -0700 rename init->initWithFile in Sprite3D commit 3eef54ca06c83f72e248ce91fe639a8446ef1be5 Merge: f719f45 1c8773c Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Tue May 13 12:58:23 2014 -0700 Merge pull request #7 from super626/mesh3d_tmp Mesh3d commit 1c8773c53ff0bb87cb249d6392a900cd572dac1e Merge: 23e8786 f719f45 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Tue May 13 12:56:06 2014 -0700 Merge branch 'mesh3d_tmp' into mesh3d commit f719f45aba37791ffdfe107569350a1af94cbeb0 Merge: 6bd3f28 1b76467 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Tue May 13 11:59:46 2014 -0700 Merge pull request #6 from dabingnn/mesh3d_work Mesh3d work commit 1b7646759d9efcdf0942a42c0c22964a99309853 Merge: 6bd3f28 87adf9d Author: Huabing.Xu <dabingnn@gmail.com> Date: Tue May 13 11:53:17 2014 -0700 Merge branch 'mesh3d' into mesh3d_work commit 87adf9df61e76f765f78a2bae4ec980ffb73ce57 Author: Huabing.Xu <dabingnn@gmail.com> Date: Tue May 13 11:52:41 2014 -0700 adjust line indent and header file define commit 23e8786892b89e25d1add091a7c3bc618990e579 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Tue May 13 11:44:22 2014 -0700 using vbo commit 6bd3f28440eca3530379b4610d6f87cc88eb54c5 Merge: 56fc0f4 a239a7e Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Tue May 13 11:42:10 2014 -0700 Merge pull request #5 from dabingnn/mesh3d_work Mesh3d work commit a239a7e35a82f497c337d96a025125b92c8daefd Author: Huabing.Xu <dabingnn@gmail.com> Date: Tue May 13 11:39:06 2014 -0700 add CCSprite3d include into cocos2d.h commit 8d580c28a084c1dab2a5ce925871f3361e6b970a Author: Huabing.Xu <dabingnn@gmail.com> Date: Tue May 13 11:33:18 2014 -0700 remove cocos2d.h include in Sprite3DTest.h commit 56fc0f4cbccb07cda972efda302ff6689b958ab2 Merge: ab16a26 8bb75e3 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Tue May 13 11:28:47 2014 -0700 Merge pull request #4 from dabingnn/mesh3d Mesh3d commit 8bb75e3dd96131da1c2dd9bc622d7bdbb2ad0514 Author: Huabing.Xu <dabingnn@gmail.com> Date: Tue May 13 11:26:40 2014 -0700 fix compile error after rename commit 230a73132c09c66b449efbacbc417974616694c6 Author: Huabing.Xu <dabingnn@gmail.com> Date: Tue May 13 11:07:30 2014 -0700 rename FileXXX to CCFileXXX commit ab16a26376f7deddf1a82f3085668e3fd9f09a12 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Tue May 13 10:52:36 2014 -0700 rename _model to _mesh commit 92ac7f75d06ad081282bbddcad5920a1f7584264 Merge: 6b911b5 df147d1 Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Mon May 12 22:23:59 2014 -0700 Merge pull request #3 from dabingnn/mesh3d Mesh3d commit df147d14ddb8e61d907a44c6f03f404c8a68103f Author: Huabing.Xu <dabingnn@gmail.com> Date: Mon May 12 22:21:22 2014 -0700 fix retain/release in sprite3D commit 0b38939fd79168699ab737a8dc8e97c9417cf4ce Author: Huabing.Xu <dabingnn@gmail.com> Date: Mon May 12 20:04:16 2014 -0700 remove compile warnings commit 090f81b8198d18bc0b31bbba28c3e2e6d73e9f92 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Mon May 12 19:16:25 2014 -0700 using glprogramstate work ok commit 0b4f36a964c28f5f4b3224522f27402e0efbe123 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Mon May 12 18:38:52 2014 -0700 add obj commit e8917d7427f3ff0e7c3d874b908e0058adecf2f7 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Mon May 12 18:33:23 2014 -0700 use glprogramstate commit 6b911b52c86cd79e1fd3efc0536a5ca7ab04ab7a Author: yangxiao <yangxiao@cocos2d-x.org> Date: Mon May 12 13:01:56 2014 -0700 sprite3d commit 2a490c344f2db27d467506cf28c910410bb892e6 Merge: 23a5232 01b015d Author: Huabing.Xu <huabing.xu@cocos2d-x.org> Date: Mon May 12 10:52:17 2014 -0700 Merge pull request #1 from dabingnn/newcode Newcode commit 01b015d1238c89b6837ea276a95ce359cf0da5a7 Merge: 23a5232 5d24b3d Author: Huabing.Xu <dabingnn@gmail.com> Date: Mon May 12 10:50:14 2014 -0700 Merge branch 'v3' into newcode commit 23a5232fe5bb4c0b0bc821d1945426486dafe253 Author: yangxiao <yangxiao@cocos2d-x.org> Date: Mon May 12 09:44:41 2014 -0700 3d mesh initial code
2014-05-19 05:49:16 +08:00
renderer/CCMeshCommand.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
renderer/CCPass.cpp \
renderer/CCPrimitive.cpp \
renderer/CCPrimitiveCommand.cpp \
renderer/CCQuadCommand.cpp \
renderer/CCRenderCommand.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
renderer/CCRenderState.cpp \
renderer/CCRenderer.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
renderer/CCTechnique.cpp \
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
2014-05-17 05:36:00 +08:00
renderer/CCTexture2D.cpp \
renderer/CCTextureAtlas.cpp \
renderer/CCTextureCache.cpp \
renderer/CCTextureCube.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
renderer/CCTrianglesCommand.cpp \
renderer/CCVertexAttribBinding.cpp \
renderer/CCVertexIndexBuffer.cpp \
renderer/CCVertexIndexData.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
renderer/ccGLStateCache.cpp \
2015-06-09 17:57:07 +08:00
renderer/CCFrameBuffer.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
renderer/ccShaders.cpp \
Squashed commit of the following: VR support for cocos2d-x commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01 Merge: b32d329 fc44d0d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 11:26:33 2016 -0700 Merge branch 'v3' into vr commit b32d329f9331a4f9bbbbf946b88b31db7559934d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 11:25:27 2016 -0700 fix: dont' include oculus files commit 816928c6a8782984830aa92de5bed038c1306cdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:57:26 2016 -0700 fix: missing guard in header commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:43:49 2016 -0700 removed VR engines... should be part of package manager commit 583179755d1c66c02e898297230d0f882e629b98 Merge: 12f4f71 b6d6bb0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:42:37 2016 -0700 Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr commit 12f4f71aca4fa15231976a7727faf40648d62313 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:42:12 2016 -0700 fix: new VR API... easier to enable/disable different VR renderers commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 20:48:04 2016 -0700 fix: compiles and runs on win10 commit e73aa8902118377abbd2192c757104c4531d2a9e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 20:27:06 2016 -0700 fix: vr works again commit 5615e276507edf8602f043f3130204a89dbaba69 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 18:55:18 2016 -0700 fix: compiles on windows commit 494061ee4da8fbc5616f83efb64b2c0c3932778e Merge: 284910b fd3b6d4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 17:13:47 2016 -0700 Merge branch 'v3' into vr commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 17:12:25 2016 -0700 android vr: better performance commit aa8328e8029143dd7c6c724f38915f0fb3b64abe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 16:10:14 2016 -0700 fix: low pass filter in accel and magnet commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 15:43:00 2016 -0700 fix: removes debugging info commit 2004f0ce5605dad70ff8656a058073181346f083 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 14:54:32 2016 -0700 fix: kind of works on android! yeah! commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Jun 10 09:44:53 2016 -0700 logging commit 7e5d6ad52d39642c111e7b690173338af4e94092 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 22:53:07 2016 -0300 android head tracking compiles, doesn't work yet... how to debug java code? commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 19:45:41 2016 -0300 reading sensor from android not compiling yet commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 11:45:06 2016 -0300 compiles on android... finally commit fb728da756ca7ee94b316c113e2239a77d9f4b53 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 6 18:15:12 2016 -0300 fix: compile vr android files only on android commit 90db6daef382d142bb60207d2b16936dd66ee245 Merge: 2e56f03 cc936af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 6 12:15:56 2016 -0300 Merge pull request #11 from songchengjiang/riq_vr daydream VR platform supporting commit cc936afac44518a00b90ec3133aaac5d00f0b91f Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:38:27 2016 +0800 remove VR 3rdparty dependence commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309 Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:34:37 2016 +0800 remove VR 3rdparty dependence commit 3f72ecde2a259357a137bec1e99e731a2e78df84 Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:28:43 2016 +0800 remove VR 3rdparty dependence commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Jun 3 10:45:44 2016 -0300 fix: started android support commit 1910c9c488ee4315110081b60438aa1b7c1011f2 Author: songchengjiang <moses_jc@sina.com> Date: Thu Jun 2 15:58:34 2016 +0800 add CCVRGvrRenderer and CCVRGvrHeadTracker framework commit 96200eedea9234287153d71b4f198077cc49389a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 31 13:07:44 2016 -0300 fix: little fixes commit a2eb8114b2969beca83762ba829c8cb809b1615a Merge: 20a74e0 5fddebc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 31 12:12:59 2016 -0300 Merge pull request #10 from songchengjiang/riq_vr bugs fixed commit 5fddebcae997db9e1a4108413d73b0d057a61e83 Author: songchengjiang <moses_jc@sina.com> Date: Fri May 27 15:57:30 2016 +0800 parameter corrected commit 925aad012ae513ebeeec682b003123a3c543759f Merge: 9b5e02f 20a74e0 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 27 15:46:13 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr Conflicts: cocos/2d/CCScene.cpp commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 27 14:36:31 2016 +0800 fixed ProjectionMatrix error on oculus platform fixed ScrollView error on oculus platform commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1 Author: songchengjiang <moses_jc@sina.com> Date: Fri May 27 10:51:46 2016 +0800 bugs fixed mobile VR platforms: fixed ProjectionMatrix error fixed culling error of ScrollView commit 20a74e064708e6bf9d15cc5551d1f86af9d24010 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 20 09:22:45 2016 -0300 fix: setAdditionalTransform support reference commit 8341df82a02683b8e4ae02654e90617a2e5ced6d Merge: 83751de 469d38d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 18 07:38:49 2016 -0700 Merge pull request #8 from songchengjiang/riq_vr Finished VR integration of SKDs based on VRProtocol commit 469d38d778cd5f947098a08d8fd14ca6f32b0502 Author: songchengjiang <moses_jc@sina.com> Date: Wed May 18 15:32:32 2016 +0800 fix bug of deepoon's headtracking commit 83751deac133910c24321ddaddff93bf736de884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 17 09:41:17 2016 -0700 fix: Scene inverts the eye matrix commit 41ae41969a71fd5b07396faac78e777c4afbe5c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 17 06:54:34 2016 -0700 fix: inversed matrix for camera commit 049dee721356a47b19f5e51a0face6a5a1647095 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Tue May 17 15:51:57 2016 +0800 add headtracker of oculus commit 3f6478352a4baebc684105156389655edbac7e6f Author: songchengjiang <moses_jc@sina.com> Date: Tue May 17 14:22:56 2016 +0800 add headtracker of SKDs gearvr/deepoon/cardboard commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 16 22:12:23 2016 -0700 fix: head tracker works commit 306c59da0175708c96b5757f5f27afd6a6592fe3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 16 17:55:43 2016 -0700 fix: adds missing methods to `VRIHeadTracker` commit 91100b8a86d78801fbcd08e99427d6a6363ad69b Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 14:17:21 2016 +0800 Rename Oculus's files commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f Author: songchengjiang <moses_jc@sina.com> Date: Mon May 16 11:41:56 2016 +0800 Rename files based on riq's changes commit 734efbb045064d24df095c5b8fc604ef2aab1dea Merge: 91449c9 769a883 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 09:57:57 2016 +0800 Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr Conflicts: build/cocos2d_libs.xcodeproj/project.pbxproj cocos/vr/CCVRGeneric.cpp cocos/vr/CCVRGenericHeadTracker.h commit 91449c9d23e357549cb1aeae6d1454274def1aab Merge: d3e4550 a33faaf Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 09:54:44 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr Conflicts: build/cocos2d_libs.xcodeproj/project.pbxproj cocos/platform/CCGLView.cpp commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 14 00:57:54 2016 -0700 fix: adds head tracker commit ea348cf72d3e54dc3864571bff1405909dbb65c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 13 18:40:32 2016 -0700 fix: removes red background commit 113c7debe9a35fc142183a9012cac40063e17efe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 13 18:39:31 2016 -0700 fix: centers image commit 769a883c93f4f7c6191462626845f01d6f8596fe Author: songchengjiang <moses_jc@sina.com> Date: Fri May 13 20:36:19 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr commit d3e45501cd2cada87735390a407fbd44e61cd84e Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 13 17:52:46 2016 +0800 update win32 project for VR commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 12 23:21:50 2016 -0700 fix: no hardcoded values code is simpler, fixed a few bugs commit b30596cdae4cdcf39d960a39661a79200b27c7a8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 12 21:50:18 2016 -0700 fix: simplified distortion commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 13 09:39:34 2016 +0800 finished VR rendering of Oculus commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc Author: songchengjiang <moses_jc@sina.com> Date: Thu May 12 10:00:43 2016 +0800 Finished GearVR and Deepoon VR rendering integration commit 776fb4fd7420f1c14403eb476df1e9716362f1e5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 11 16:56:57 2016 -0700 fix: distortion working... with too many hardcoded values time to "un-hardcode" the values commit 0584773cca88c5b3dee72821830841f617cfb21c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 10 19:49:07 2016 -0700 feat: distortion WIP commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 10 15:49:17 2016 -0700 fix: simpler one texture that holds both left and right eye commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 9 10:50:43 2016 -0700 fix: Camera code is cleaner commit fcf730bc2afc6c4552787273577e1942088c2e42 Author: songchengjiang <moses_jc@sina.com> Date: Mon May 9 16:43:58 2016 +0800 support cardboard VR rendering commit f88b834b70fbfb28db0c8442e68984c61192d7cc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 6 21:16:10 2016 -0700 fix: proj fixes. works ok in any resolution commit f980a616837b0f259d9564e622c78e0f4869ed53 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 6 19:08:47 2016 -0700 fix: renders ok in any device commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 28 16:46:30 2016 -0700 fix: renders something fix: passing camera to scene adds a way to return user camera fix: stereo rendering works fix: viewport left is correct fix: scissor is not needed... fix: works! fix: minor fixes fix: new approach... almost working fix: camera is moved whitespace fixes fix: whitespaces fix: new line commit c137a53aba227cf2e2a1809b55cb9b3da25d432b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 27 18:56:41 2016 -0700 fix: VR refactor... still WIP commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 26 22:21:21 2016 -0700 feat: VR, initial commit
2016-06-16 02:33:25 +08:00
vr/CCVRDistortion.cpp \
vr/CCVRDistortionMesh.cpp \
vr/CCVRGenericRenderer.cpp \
vr/CCVRGenericHeadTracker.cpp \
deprecated/CCArray.cpp \
deprecated/CCDeprecated.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
2015-05-06 04:07:32 +08:00
deprecated/CCDictionary.cpp \
deprecated/CCNotificationCenter.cpp \
Squashed commit of the following: commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:46:57 2015 -0700 compiles on win32 commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 11:01:04 2015 -0700 compiles on windows! commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 10:20:13 2015 -0700 windows fix CALLBACK is defined in windows. Use CALLBACK_FN instead commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15 Merge: 17c5102 f843466 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 5 09:51:02 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 17:05:49 2015 -0700 Material system works Ok. Deftaul states are being applyied to RenderState::StateBlock::_default state as well! commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 15:52:09 2015 -0700 more fixes for material blending works as expected commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 12:14:00 2015 -0700 compiles on Android compiles on Android commit 5feef67410a6e8408414230887c177a5cc3d8c35 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 4 11:01:46 2015 -0700 Cmakefiles works with Cmake again commit 1366da20efd4f63f683ac9264e18aa71d84bcc71 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 2 18:17:50 2015 -0700 Particle3D working Ok with its own uniforms commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 17:32:00 2015 -0700 MeshCommand now works 100% on Material! commit 92d641e29675ffc58daba48fcdcc5ec6459be02f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 15:49:14 2015 -0700 multiple meshes work Ok commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 1 13:43:56 2015 -0700 Adds `clone` to GLProgramState commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:54:34 2015 -0700 adds comment about the glprogramstate bug commit 2d008ec90557025507e0b17284e60b39fc9b42d3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 18:28:39 2015 -0700 some uniforms moved to Material commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 16:52:07 2015 -0700 depth test moved to Material! commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 13:12:28 2015 -0700 Material/Technique/Pass subclass of RenderState Inheritance of RenderState. Code from GamePlay3D commit a8b888dc30cf7ab4fae186acec2a366dfb967116 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 12:05:26 2015 -0700 same as v3 commit c026de5318a2a03beed1de6d7a0efda431569a5c Merge: 4561e3f 254a4b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 30 11:37:40 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 18:02:21 2015 -0700 fixes on blending commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:51:05 2015 -0700 better defaults for StateBlock commit 3a661c35908aa075754d7b9dfac45be1af3b38e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 17:46:36 2015 -0700 RenderState::bind() binds lots of states commit 074d5fb4a485e4ac32996c345e314594806e3cf0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:40:07 2015 -0700 Adds REnderState parsing in .material commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 16:06:31 2015 -0700 RenderState added into RenderState Code based on GamePlay3D. Adds GamePlay3d License. commit 04a6295ca5839e2e1202881b8a10733685c113d6 Merge: 52c916f 5671818 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 29 11:27:55 2015 -0700 Merge branch 'v3' into material_system commit 52c916fb4df04558433b1370102a5e9269f73607 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 18:15:12 2015 -0700 order files alphabetically order files alphabetically commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 17:46:07 2015 -0700 Adds cmake and android support commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 16:33:50 2015 -0700 for some reason the callback was crashing ... bug in the callback code? in any case, we didn't need it and it was making the code slower. commit 7844d32d04cb411ddae139d9598adcb04b899606 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 14:00:24 2015 -0700 more little fixes commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 12:11:28 2015 -0700 MeshCommand using Material internally works commit 67a435d66b4e554b4d24e462ca2ad42408157e69 Merge: 6dee7ca b9a994f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 28 10:34:03 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 6dee7cac6a51b4c123aabb111b0f8951082b1507 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 17:41:27 2015 -0700 improved readebility of MeshCommand code commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 15:41:07 2015 -0700 mesh supports Material `Mesh` supports `Material` Now `MeshCommand` needs to implement it correctly. commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73 Merge: 05b16f5 bd5f4e0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 27 11:23:28 2015 -0700 Merge branch 'v3' into material_system commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 17:40:48 2015 -0700 Adding Material into Mesh WIP. commit bc62f1a146ff9ad9864d8ff317f6a9540760066a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:39:54 2015 -0700 cosmetic commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:26:41 2015 -0700 moves even more code form Sprite3D to Mesh commit 04643bed3c277f0a775e962a5c87f550b1a59e74 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 16:15:21 2015 -0700 Moves "draw" from `Sprite3D` to `Mesh` commit 4bf884cdcb1a8df7522adeab364368493aba11e0 Merge: 2f305fc 2199bf1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 15:00:50 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 24 14:46:28 2015 -0700 cosmetic commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 16:44:21 2015 -0700 revert my changes... ...actually the GLProgramState code was Ok... ouch commit 36323c62eae2f8dbdcd7e13075758752cce44132 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 15:40:54 2015 -0700 parsing GLProgramState validates the attributes commit a406d6236a78244f73e81ded0b4148199a8677e5 Merge: 3be7fde cf177bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 23 12:10:31 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 17:45:34 2015 -0700 little progress on Sprite3D + Material GLProgramState needs to decouple Uniforms from Attributes in `applyGLProgram`. binding the attributes is something that needs to be done at a different order. Perhaps the attributes are part of a VAO or something else. the method `applyAttributes()` has a variable to avoid that... but everything looks very hackish. commit f82496c61c9cb5a0787f883a4fb2d475889fa711 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 15:46:02 2015 -0700 doesn't crash :) but doesn't show anything either commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 13:35:45 2015 -0700 adding sprit3d test commit e716da63fe053b48db06f2aed9e0280256dd5f1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 12:10:32 2015 -0700 MeshCommand: initial draw with Material commit d758041d81c3e6275997205e6395c46006bcc4ca Merge: 8cdc99f ca1a95f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 22 10:41:05 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 21:57:28 2015 -0700 adding Material to MeshCommand commit 0121872709c5e584b9b9f102e0f8dfc9c836841b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 19:39:09 2015 -0700 pre commit before merging MeshCommand commit 06c0ac2a67e303bde98dff75ac436ec22de59263 Merge: 736feb1 0287b42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 21 18:19:00 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 736feb1b6495b7411525afb130015bdb31b5c471 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:22:03 2015 -0700 Pass conforms to create()/init() pattern commit 6103ffbb8479681b6665e81f0572bc3287919d07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 17:04:19 2015 -0700 defines are strings better error checking when creating objects autorelase added in Pass, Material, Technique commit 1efcbab63c7ca4259d50825144184baee1b577ac Merge: 5b233bc fd3e38b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 20 11:23:47 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 5b233bc879bd65123092d366257843465ec1d306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:31:37 2015 -0700 blur effect works with alpha commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89 Merge: e4c1dd2 425b2b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:35 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 17 15:04:07 2015 -0700 Material, Technique, Pass: they have parent commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 21:48:06 2015 -0700 multipass works commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:31:04 2015 -0700 yeah! more materials... a lot to do yet commit d54d24ed185071ce1350bbf71914a64c9f6f228e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 17:06:46 2015 -0700 yeah! works! commit 1e70cb553148e6c136df42a789bf85184e73762d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 16:43:54 2015 -0700 simple test of material system works!!! commit c8581dfe9e970a3004254987416d75cccc644ccd Merge: 83aeec4 5d5fa3d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 16 13:51:45 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into material_system commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 18:04:23 2015 -0700 JSON file curated fixes minor bugs commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 15 17:22:36 2015 -0700 parsers shaders! including uniforms commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 23:24:18 2015 -0700 Material parses texture commit 1f678faf9d6c25f6405591f052da511281be8768 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 18:22:33 2015 -0700 material parsing almost working commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d Merge: d0ff296 d54ddbd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 14 09:23:23 2015 -0700 Merge branch 'v3' into material_system commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 18:42:42 2015 -0700 json parsing broken ha... I need to parse the content of the file, to the name of the file. to be fixed tomorrow commit e5aab39e5774d997f848155fc7209e9fbbd03bbc Merge: 81e93fa bc34554 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Apr 13 10:19:11 2015 -0700 Merge branch 'v3' into material_system commit 81e93faac9d80888e975ee19d7412c54daf439a0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:41:12 2015 -0700 Adds more dummy files for material commit 5552a1e099bcf960d962c5369973ea663f802895 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 17:01:16 2015 -0700 adds empty test commit 7027c85fb24109f1ed4c50877dbec35618b5b39c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 15:36:24 2015 -0700 more material fixes multiple passes added in renderer commit db6745ead9879c6ce66b1921f32bf927421c54d9 Merge: 58d2412 8a160d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 10 11:52:30 2015 -0700 Merge branch 'v3' into material_system commit 58d241266bdbd88162bb7ae9a7e868af173e6375 Merge: 0eccb23 b409f20 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:42:35 2015 -0700 Merge branch 'v3' into material_system commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0 Merge: 83494de 967f35a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:18:34 2015 -0700 Merge branch 'cpp_compiles_on_mac' into material_system commit 83494dedd0f4e7092f0267187cf07bd7de7723c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 15:09:59 2015 -0700 compiles on Mac commit cca5b060164182b67df21fa330dce938e17fb324 Merge: dfc3740 09c50c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 9 13:54:59 2015 -0700 Merge branch 'v3' into material_system commit dfc374099ca02e547478d24fa8fd61817a85862c Merge: fa2152b 64c45fa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 8 14:16:27 2015 -0700 Merge branch 'v3' into material_system commit fa2152b3402e3519d35f98309c4acc03b6790370 Merge: 90b7b6f b648d1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:15:28 2015 +0800 Merge branch 'v3' into material_system commit 90b7b6f6540edff156e22fdf38021a5c83194deb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Apr 3 10:13:24 2015 +0800 little changes to pass commit 7f8b83017f03572a3698f431b6af497d62fcfa25 Merge: 7460614 0779d05 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:36:43 2015 +0800 Merge branch 'v3' into material_system commit 7460614dd8b7eff5d8c759be54dd205333b26033 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 2 08:23:17 2015 +0800 small changes commit fa0354e74983795adafad3bedc9c50f6e8e328c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Mar 26 18:20:46 2015 -0700 initial Material system
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deprecated/CCSet.cpp \
deprecated/CCString.cpp \
physics/CCPhysicsBody.cpp \
physics/CCPhysicsContact.cpp \
physics/CCPhysicsJoint.cpp \
physics/CCPhysicsShape.cpp \
physics/CCPhysicsWorld.cpp \
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physics3d/CCPhysics3D.cpp \
physics3d/CCPhysics3DWorld.cpp \
physics3d/CCPhysics3DComponent.cpp \
physics3d/CCPhysics3DDebugDrawer.cpp \
physics3d/CCPhysics3DObject.cpp \
physics3d/CCPhysics3DShape.cpp \
physics3d/CCPhysicsSprite3D.cpp \
physics3d/CCPhysics3DConstraint.cpp \
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navmesh/CCNavMesh.cpp \
navmesh/CCNavMeshAgent.cpp \
navmesh/CCNavMeshDebugDraw.cpp \
navmesh/CCNavMeshObstacle.cpp \
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navmesh/CCNavMeshUtils.cpp \
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../external/ConvertUTF/ConvertUTFWrapper.cpp \
../external/ConvertUTF/ConvertUTF.c \
../external/tinyxml2/tinyxml2.cpp \
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../external/unzip/ioapi_mem.cpp \
../external/unzip/ioapi.cpp \
../external/unzip/unzip.cpp \
../external/edtaa3func/edtaa3func.cpp \
../external/xxhash/xxhash.c \
../external/poly2tri/common/shapes.cc \
../external/poly2tri/sweep/advancing_front.cc \
../external/poly2tri/sweep/cdt.cc \
../external/poly2tri/sweep/sweep_context.cc \
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../external/poly2tri/sweep/sweep.cc \
../external/clipper/clipper.cpp
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
$(LOCAL_PATH)/. \
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$(LOCAL_PATH)/.. \
$(LOCAL_PATH)/../external \
$(LOCAL_PATH)/../external/tinyxml2 \
$(LOCAL_PATH)/../external/unzip \
$(LOCAL_PATH)/../external/chipmunk/include/chipmunk \
$(LOCAL_PATH)/../external/xxhash \
$(LOCAL_PATH)/../external/nslog \
$(LOCAL_PATH)/../external/poly2tri \
$(LOCAL_PATH)/../external/poly2tri/common \
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$(LOCAL_PATH)/../external/poly2tri/sweep \
$(LOCAL_PATH)/../external/clipper
LOCAL_C_INCLUDES := $(LOCAL_PATH) \
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$(LOCAL_PATH)/../external \
$(LOCAL_PATH)/../external/tinyxml2 \
$(LOCAL_PATH)/../external/unzip \
$(LOCAL_PATH)/../external/chipmunk/include/chipmunk \
$(LOCAL_PATH)/../external/edtaa3func \
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$(LOCAL_PATH)/../external/xxhash \
$(LOCAL_PATH)/../external/ConvertUTF \
$(LOCAL_PATH)/../external/nslog \
$(LOCAL_PATH)/../external/poly2tri \
$(LOCAL_PATH)/../external/poly2tri/common \
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$(LOCAL_PATH)/../external/poly2tri/sweep \
$(LOCAL_PATH)/../external/clipper
LOCAL_EXPORT_LDLIBS := -lGLESv2 \
-llog \
-landroid
LOCAL_STATIC_LIBRARIES := cocos_freetype2_static
LOCAL_STATIC_LIBRARIES += cocos_png_static
LOCAL_STATIC_LIBRARIES += cocos_jpeg_static
LOCAL_STATIC_LIBRARIES += cocos_tiff_static
LOCAL_STATIC_LIBRARIES += cocos_webp_static
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LOCAL_STATIC_LIBRARIES += cocos_chipmunk_static
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LOCAL_STATIC_LIBRARIES += cocos_zlib_static
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LOCAL_STATIC_LIBRARIES += recast_static
Squashed commit of the following: commit 2c810a8e931e07b06498c07db37cbf20a2bcfc92 Merge: 61788a0 082caaf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Aug 13 00:13:38 2015 -0700 Merge branch 'v3' into downloader_decouple commit 61788a0b34188fed5367cab121817db97198bcd8 Merge: 8c1e211 5e21580 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Aug 12 20:45:12 2015 -0700 Merge branch 'v3' into downloader_decouple commit 8c1e2119a5c671c00da5ce1fb244029f2bfab09f Merge: 2ea66af 8d73883 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Aug 12 20:42:04 2015 -0700 Merge pull request #6 from minggo/downloader_decouple fix js binding error commit 8d7388302ff1d8da575b277e47a3f8ceb1017e98 Author: minggo <ming@cocos2d-x.org> Date: Thu Aug 13 11:09:58 2015 +0800 fix js binding error commit 2ea66af7684f5ec8a20067b1a49347920dbbbb40 Merge: 8cdb0b6 bc964e8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Aug 12 09:14:22 2015 -0700 Merge branch 'v3' into downloader_decouple commit 8cdb0b6e4b83210b1f68b4568c74ccb36f504806 Merge: 9272765 08eeca9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Aug 11 20:11:46 2015 -0700 Merge pull request #5 from minggo/downloader_decouple fix lua-binding error commit 08eeca9d99b5160c48bac1bfecf03b459d05ed15 Author: minggo <ming@cocos2d-x.org> Date: Wed Aug 12 10:34:05 2015 +0800 fix lua-binding error commit 927276589d57432477f8ffc033e19a21a215b246 Merge: 8252464 6f4ed8a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Aug 11 10:39:22 2015 -0700 Merge branch 'v3' into downloader_decouple commit 8252464020dbe86da4e5e5aa6e4e45f6997f6b9b Merge: 5dddbb6 138df42 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Aug 11 06:53:48 2015 -0700 Merge pull request #4 from minggo/downloader_decouple fix linking error in lua-tests on Android commit 138df42a3acfdcfae29eeab1b03ef5dd062f0145 Author: minggo <ming@cocos2d-x.org> Date: Tue Aug 11 16:23:53 2015 +0800 fix link error in lua-tests commit 5dddbb61a1bcda96aa93bfcbe78f42c639eb6247 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 23:22:50 2015 -0700 works for real on win32 commit ddadaf82231b60c8e343718561c0d78657afe7c2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 22:26:59 2015 -0700 compiles on win32 commit 733f1d4c2e4f8382ff19f1793f7f09950774fe78 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 21:57:49 2015 -0700 compiles on iOS!! commit f706f97962eb393bf7dfec79739ff8dfdec103d5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 21:27:03 2015 -0700 compiles and runs Ok on windows. Tested all downloadertests + assetmanagertest commit 5e333f4407952d9c2e71e18cb9393d8b6cd170b4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 20:24:28 2015 -0700 updates windows projects commit e77fd8a278594fefc24ff13cbee038508429294d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 19:56:10 2015 -0700 compiles on Android commit 5f515e3519a0688d11476ea6ef235007e8378c96 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 18:34:33 2015 -0700 trying to fix a compile issue on iOS WIP commit b144ea67dfe7a06e7bfb515adf16f536ba2ead98 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 18:25:11 2015 -0700 make bug fixes adds public `getHeader` commit a228799ba74eb8642c43d215a802f811a576a4aa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 17:42:19 2015 -0700 some linux fixes commit 2cab23d87acc138823ebe9dcec9d42f827690d99 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 16:58:53 2015 -0700 Squashed commit of the following: commit 86227e9138c1fb523bd28186d355de65cc64c588 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 16:55:17 2015 -0700 works %100 and uses less memory than before commit a9cafa6f2fe7847e279934d2c162287680760dda Merge: 0bbc62e 0cbd71f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 15:49:33 2015 -0700 Merge branch 'v3' into cocos_net commit 0bbc62ee1fbfd107a935131d5d93994e87865afa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 15:46:55 2015 -0700 more tests... and works but there is huge bug. ProgData <vector> needs the position of DownloadUnits <unordered_map> but <unordered_map> does not guaranty the order. So in my next commit I"ll merge DownloadUnit with ProgressData commit 389ed8639a1942f628773616a8e340bc66a0c1d7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 13:47:07 2015 -0700 debugging info commit af0dc45bb9c4705934ced2c1d67e5afc06b6f317 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 11:47:31 2015 -0700 sync and async tests working ok commit 999fa7a7bfb28565492f47b39caef7f1a079c183 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 11:38:38 2015 -0700 adding tests commit 91ee294942510718400edc0d00d3c744d00339ee Merge: 76ab703 7f215e9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 10:03:50 2015 -0700 Merge branch 'v3' into cocos_net commit 76ab7032d3a21156f05395a021391a16649f755a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Aug 7 00:22:20 2015 -0700 Downloader tests commit b65c4dad7089660bfe697c0dab3e9290d1a6d013 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Aug 6 21:34:54 2015 -0700 compiles on Xcode 7 commit ec0d66340b8daf0b042d36333dff759cd424f465 Merge: 878e4b5 0d77838 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Aug 6 11:02:24 2015 -0700 Merge branch 'v3' into cocos_net commit 878e4b5d0f87bc6d5d6e507102ab15e2c24a1c8f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Aug 5 18:07:02 2015 -0700 working, yeah! commit ad1e7637a5ac2e6bff44d35429f5556ea1cb8a4c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Aug 5 17:49:59 2015 -0700 code is more thread-safe friendly commit 8c6baaee6b898d4b90e5d8988a174d8a33702f60 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Aug 5 16:39:02 2015 -0700 fixes callbacks commit ddab4d753106c6ff11304c1c69739c5611e3f20a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Aug 5 15:43:51 2015 -0700 cleaner code runs callbacks in cocos2d thread only if needed commit ef75844aaa010633e6e27ae6e69460174460d5c7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Aug 5 11:58:04 2015 -0700 removed weak_ptr<> from ProgressData that logic of the code is added in the callbacks commit d9c7436cbadc611592b3c80ca2a3a9edeaa00853 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Aug 5 11:54:07 2015 -0700 checks whether or not the callbacks are in the cocos2d thread commit ae6594a6f866f6b5015ba293db23343887063d2f Merge: 4c61069 6831e24 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Aug 5 10:48:34 2015 -0700 Merge branch 'v3' into cocos_net commit 4c61069a7e0e33fa0332df700cc8df4807178caf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Aug 4 21:36:50 2015 -0700 almost there... Downloader has std::vector<FILE*> instead of FileDescriptors code cleaner... commit c34d04a8218d2be5c316e0487e5ac46792bbed76 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Aug 4 20:38:44 2015 -0700 passes progressData to batch no need to alloc memory for each ProgressData commit f7e8bbd8b85f214b919bce6118d4158dd6d26368 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Aug 4 17:47:23 2015 -0700 tidier code and more optimizations commit a486dc78aedcf9c6178e490292edd572f8a7b374 Merge: 4178327 a06421b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Aug 4 14:03:22 2015 -0700 Merge branch 'v3' into cocos_net commit 417832705910a6ebd16a876cd98064ea16f0f45c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Aug 3 18:13:13 2015 -0700 not finished yet... ...but trying to have a common inteface with batched and non-batched downloads commit 1d0e4652763c2e1511ac102a62defae6c6a89220 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Aug 3 16:29:39 2015 -0700 ErrorCallback compiles starting the batching code commit 6645a287c47dc01cbf1f2d80e9c0fdd2b16e3e18 Merge: c180425 8d836da Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Aug 3 10:28:51 2015 -0700 Merge branch 'v3' into cocos_net commit c180425d8181b8e6f53be766d8d2b94f908ae168 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Jul 31 15:35:53 2015 -0700 More progress on migrating multiple-file downloader to the implementation file commit 5fa273e265963af3c0cb6338bf49dc5e1b54173b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Jul 31 14:00:02 2015 -0700 Dowloader moved to `cocos2d::network` commit 14b1d0825106701b5435a266b255f09291b6486b Merge: 13cfc8d f744383 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Jul 31 11:13:55 2015 -0700 Merge branch 'v3' into cocos_net commit 13cfc8de4eb4835ffb8f8d671d3d070c411b0a2e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Jul 31 11:11:45 2015 -0700 DownloadUnits belong to network commit e6e17564ead1fb7f6f7df343b0627a104cd756f8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Jul 30 12:23:36 2015 -0700 adds `check for option` commit 5cb76dfaaed42011a0c536d01b82a0a94487d6aa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Jul 30 10:37:51 2015 -0700 Downloader: using URLDownload in one case. 3 more to go. Not tested yet commit 9b26e9cfac425635027189ccab835054b68bc83d Merge: 20fe063 253d9c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Jul 30 08:35:53 2015 -0700 Merge branch 'v3' into cocos_net commit 20fe0636e36ae7f1da048545b3345f526d5b64de Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jul 29 17:36:07 2015 -0700 URLDownload: initial commit HttpAsyncConnection -> HttpAsyncConnection-apple: follows the cocos2d guidelines Adds `CCIRULDownload` interface. Adds `CCURLDownload` implementation based on libcurl. Not working yet. `Downloader` uses `URLDownload` for some of its functions. WIP commit 3a5d3b83838bee53e3bbea182f3ad09d7bec32d0 Merge: e408fe0 642ccac Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jul 29 14:00:43 2015 -0700 Merge remote-tracking branch 'cocos2d/v3' into cocos_net commit e408fe0b9303813d20bab2f7bf548f3b7af416a6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jul 29 13:59:46 2015 -0700 Adds more files to Xcode project ...even if they are not being compiled. Much easier to add missing functionality to the rest of the platforms commit 11d86acebeb61348e4ccf7e6af9a2eaf1b6bb534 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jul 29 11:36:57 2015 -0700 removes unneeded headers
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LOCAL_STATIC_LIBRARIES += bullet_static
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dxandroid_static
# define the macro to compile through support/zip_support/ioapi.c
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LOCAL_CFLAGS := -DUSE_FILE32API
LOCAL_CFLAGS += -fexceptions
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LOCAL_CPPFLAGS := -Wno-deprecated-declarations
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LOCAL_EXPORT_CFLAGS := -DUSE_FILE32API
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LOCAL_EXPORT_CPPFLAGS := -Wno-deprecated-declarations
include $(BUILD_STATIC_LIBRARY)
#==============================================================
include $(CLEAR_VARS)
LOCAL_MODULE := cocos2dx_static
LOCAL_MODULE_FILENAME := libcocos2d
LOCAL_STATIC_LIBRARIES := cocostudio_static
LOCAL_STATIC_LIBRARIES += cocosbuilder_static
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LOCAL_STATIC_LIBRARIES += cocos3d_static
LOCAL_STATIC_LIBRARIES += spine_static
LOCAL_STATIC_LIBRARIES += cocos_network_static
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LOCAL_STATIC_LIBRARIES += audioengine_static
include $(BUILD_STATIC_LIBRARY)
#==============================================================
$(call import-module,freetype2/prebuilt/android)
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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$(call import-module,platform/android)
$(call import-module,png/prebuilt/android)
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$(call import-module,zlib/prebuilt/android)
$(call import-module,jpeg/prebuilt/android)
$(call import-module,tiff/prebuilt/android)
$(call import-module,webp/prebuilt/android)
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$(call import-module,chipmunk/prebuilt/android)
$(call import-module,3d)
$(call import-module,audio/android)
$(call import-module,editor-support/cocosbuilder)
$(call import-module,editor-support/cocostudio)
$(call import-module,editor-support/spine)
$(call import-module,network)
$(call import-module,ui)
$(call import-module,extensions)
$(call import-module,Box2D)
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$(call import-module,bullet)
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$(call import-module,recast)
# $(call import-module,curl/prebuilt/android)
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$(call import-module,websockets/prebuilt/android)
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$(call import-module,flatbuffers)