axmol/tests/cpp-tests/Classes/SpriteTest/SpriteTest.h

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/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef _SPRITE_TEST_H_
#define _SPRITE_TEST_H_
#include "cocos2d.h"
#include "../testBasic.h"
#include "../BaseTest.h"
#include <string>
class SpriteTestDemo : public BaseTest
{
protected:
std::string _title;
public:
SpriteTestDemo(void);
virtual ~SpriteTestDemo(void);
void restartCallback(Ref* sender);
void nextCallback(Ref* sender);
void backCallback(Ref* sender);
// overrides
virtual std::string title() const override;
virtual std::string subtitle() const override;
virtual void onEnter() override;
};
class Sprite1 : public SpriteTestDemo
{
public:
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CREATE_FUNC(Sprite1);
Sprite1();
virtual std::string title() const override;
virtual std::string subtitle() const override;
Squashed commit of the following: commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 14 10:03:44 2014 -0700 math renames `Vector2` -> `Vec2` `Vector3` -> `Vec3` `Vector4` -> `Vec4` `Matrix` -> `Mat4` commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:24:28 2014 -0700 raw version of rename Vector3 commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:07:14 2014 -0700 rename Vector2 after merge commit ab2ed58c129dbc30a4c0970ed94568c5d271657b Merge: 1978d2d 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:05:30 2014 -0700 Merge branch 'v3' into v3_renameMathClassName Conflicts: tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp commit 1978d2d174877172ccddc083020a1bbf43ad3b39 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 08:51:45 2014 -0700 rename vector2 in tests/cpp-empty-test folder commit d4e0ff13dcce62724d2fece656543f26aa28e467 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:58:23 2014 -0700 rename vector2 in tests/cpp-tests cpp files commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:52:57 2014 -0700 rename vector2 in tests/cpp-tests head files commit 6daef564400d4e28c4ce20859a68e0f583fed125 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:49:48 2014 -0700 rename vector2 in extension folder commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:47:22 2014 -0700 rename vector2 in cocos/2d cpp files commit e1f3105aae06d595661a3030f519f7cc13aefbed Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:44:39 2014 -0700 rename vector2 in cocos/2d head files commit 6708d890bfe486109120c3cd4b9fe5c078b7108f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:59 2014 -0700 rename vector2 in cocos/base folder commit d3978fa5447c31ea2f3ece5469b7e746dfba4248 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:43 2014 -0700 rename vector2 in cocos/deprecated folder commit 4bff45139363d6b9706edbbcf9f322d48b4fd019 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:26 2014 -0700 rename vector2 in cocos/editor-support folder commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:36:48 2014 -0700 rename vector2 in cocos/ui folder commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:39 2014 -0700 rename vector2 in cocos/renderer folder commit 0bd2710dd8714cecb993880bc37affd9ecb05c27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:15 2014 -0700 rename vector2 in cocos/physics folder commit b7f0581c4587348bdbc1478d5374c2325735f21d Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:25:01 2014 -0700 rename vector2 in cocos/math folder commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:16:55 2014 -0700 rename Vector2 to Vec2 deprecate typedef Vector2
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void addNewSpriteWithCoords(Vec2 p);
void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
};
class SpriteBatchNode1: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNode1);
SpriteBatchNode1();
Squashed commit of the following: commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 14 10:03:44 2014 -0700 math renames `Vector2` -> `Vec2` `Vector3` -> `Vec3` `Vector4` -> `Vec4` `Matrix` -> `Mat4` commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:24:28 2014 -0700 raw version of rename Vector3 commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:07:14 2014 -0700 rename Vector2 after merge commit ab2ed58c129dbc30a4c0970ed94568c5d271657b Merge: 1978d2d 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:05:30 2014 -0700 Merge branch 'v3' into v3_renameMathClassName Conflicts: tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp commit 1978d2d174877172ccddc083020a1bbf43ad3b39 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 08:51:45 2014 -0700 rename vector2 in tests/cpp-empty-test folder commit d4e0ff13dcce62724d2fece656543f26aa28e467 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:58:23 2014 -0700 rename vector2 in tests/cpp-tests cpp files commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:52:57 2014 -0700 rename vector2 in tests/cpp-tests head files commit 6daef564400d4e28c4ce20859a68e0f583fed125 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:49:48 2014 -0700 rename vector2 in extension folder commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:47:22 2014 -0700 rename vector2 in cocos/2d cpp files commit e1f3105aae06d595661a3030f519f7cc13aefbed Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:44:39 2014 -0700 rename vector2 in cocos/2d head files commit 6708d890bfe486109120c3cd4b9fe5c078b7108f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:59 2014 -0700 rename vector2 in cocos/base folder commit d3978fa5447c31ea2f3ece5469b7e746dfba4248 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:43 2014 -0700 rename vector2 in cocos/deprecated folder commit 4bff45139363d6b9706edbbcf9f322d48b4fd019 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:26 2014 -0700 rename vector2 in cocos/editor-support folder commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:36:48 2014 -0700 rename vector2 in cocos/ui folder commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:39 2014 -0700 rename vector2 in cocos/renderer folder commit 0bd2710dd8714cecb993880bc37affd9ecb05c27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:15 2014 -0700 rename vector2 in cocos/physics folder commit b7f0581c4587348bdbc1478d5374c2325735f21d Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:25:01 2014 -0700 rename vector2 in cocos/math folder commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:16:55 2014 -0700 rename Vector2 to Vec2 deprecate typedef Vector2
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void addNewSpriteWithCoords(Vec2 p);
void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteColorOpacity : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteColorOpacity);
SpriteColorOpacity();
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void removeAndAddSprite(float dt);
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteBatchNodeColorOpacity : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeColorOpacity);
SpriteBatchNodeColorOpacity();
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void removeAndAddSprite(float dt);
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteZOrder : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteZOrder);
SpriteZOrder();
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void reorderSprite(float dt);
virtual std::string title() const override;
virtual std::string subtitle() const override;
protected:
int _dir;
};
class SpriteBatchNodeZOrder: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeZOrder);
SpriteBatchNodeZOrder();
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void reorderSprite(float dt);
virtual std::string title() const override;
virtual std::string subtitle() const override;
protected:
int _dir;
};
class SpriteBatchNodeReorder : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeReorder);
SpriteBatchNodeReorder();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteBatchNodeReorderIssue744: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeReorderIssue744);
SpriteBatchNodeReorderIssue744();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteBatchNodeReorderIssue766 : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeReorderIssue766);
SpriteBatchNodeReorderIssue766();
virtual std::string title() const override;
virtual std::string subtitle() const override;
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void reorderSprite(float dt);
Sprite* makeSpriteZ(int aZ);
private:
SpriteBatchNode *batchNode;
Sprite *sprite1;
Sprite *sprite2;
Sprite *sprite3;
};
class SpriteBatchNodeReorderIssue767 : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeReorderIssue767);
SpriteBatchNodeReorderIssue767();
virtual std::string title() const override;
virtual std::string subtitle() const override;
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void reorderSprites(float dt);
};
class SpriteZVertex: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteZVertex);
virtual void onEnter() override;
virtual void onExit() override;
SpriteZVertex();
virtual std::string title() const override;
virtual std::string subtitle() const override;
protected:
int _dir;
float _time;
};
class SpriteBatchNodeZVertex: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeZVertex);
virtual void onEnter() override;
virtual void onExit() override;
SpriteBatchNodeZVertex();
virtual std::string title() const override;
virtual std::string subtitle() const override;
protected:
int _dir;
float _time;
};
class SpriteAnchorPoint : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteAnchorPoint);
SpriteAnchorPoint();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteBatchNodeAnchorPoint : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeAnchorPoint);
SpriteBatchNodeAnchorPoint();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class Sprite6 : public SpriteTestDemo
{
public:
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CREATE_FUNC(Sprite6);
Sprite6();
virtual std::string title() const override;
};
class SpriteFlip : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteFlip);
SpriteFlip();
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void flipSprites(float dt);
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteBatchNodeFlip : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeFlip);
SpriteBatchNodeFlip();
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void flipSprites(float dt);
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteAliased : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteAliased);
SpriteAliased();
virtual void onEnter() override;
virtual void onExit() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteBatchNodeAliased : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeAliased);
SpriteBatchNodeAliased();
virtual void onEnter() override;
virtual void onExit() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteNewTexture : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteNewTexture);
SpriteNewTexture();
virtual ~SpriteNewTexture();
void addNewSprite();
void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
virtual std::string title() const override;
virtual std::string subtitle() const override;
protected:
bool _usingTexture1;
Texture2D *_texture1;
Texture2D *_texture2;
};
class SpriteBatchNodeNewTexture : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeNewTexture);
SpriteBatchNodeNewTexture();
virtual ~SpriteBatchNodeNewTexture();
void addNewSprite();
void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
virtual std::string title() const override;
virtual std::string subtitle() const override;
protected:
Texture2D* _texture1;
Texture2D* _texture2;
};
class SpriteFrameTest: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteFrameTest);
virtual void onEnter() override;
virtual void onExit() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
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void startIn05Secs(float dt);
void flipSprites(float dt);
private:
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Sprite *_sprite1;
Sprite *_sprite2;
int _counter;
};
class SpriteFrameAliasNameTest : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteFrameAliasNameTest);
virtual void onEnter() override;
virtual void onExit() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteOffsetAnchorRotation: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteOffsetAnchorRotation);
SpriteOffsetAnchorRotation();
virtual void onExit() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteBatchNodeOffsetAnchorRotation: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeOffsetAnchorRotation);
SpriteBatchNodeOffsetAnchorRotation();
virtual void onExit() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteOffsetAnchorScale: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteOffsetAnchorScale);
SpriteOffsetAnchorScale();
virtual void onExit() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteBatchNodeOffsetAnchorScale: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeOffsetAnchorScale);
SpriteBatchNodeOffsetAnchorScale();
virtual void onExit() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteOffsetAnchorSkew : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteOffsetAnchorSkew);
SpriteOffsetAnchorSkew();
virtual ~SpriteOffsetAnchorSkew();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
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class SpriteOffsetAnchorRotationalSkew : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteOffsetAnchorRotationalSkew);
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SpriteOffsetAnchorRotationalSkew();
virtual ~SpriteOffsetAnchorRotationalSkew();
virtual std::string title() const override;
virtual std::string subtitle() const override;
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};
class SpriteBatchNodeOffsetAnchorSkew : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeOffsetAnchorSkew);
SpriteBatchNodeOffsetAnchorSkew();
virtual ~SpriteBatchNodeOffsetAnchorSkew();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
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class SpriteOffsetAnchorRotationalSkewScale : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteOffsetAnchorRotationalSkewScale);
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SpriteOffsetAnchorRotationalSkewScale();
virtual ~SpriteOffsetAnchorRotationalSkewScale();
virtual std::string title() const override;
virtual std::string subtitle() const override;
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};
class SpriteBatchNodeOffsetAnchorRotationalSkew : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeOffsetAnchorRotationalSkew);
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SpriteBatchNodeOffsetAnchorRotationalSkew();
virtual ~SpriteBatchNodeOffsetAnchorRotationalSkew();
virtual std::string title() const override;
virtual std::string subtitle() const override;
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};
class SpriteOffsetAnchorSkewScale : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteOffsetAnchorSkewScale);
SpriteOffsetAnchorSkewScale();
virtual ~SpriteOffsetAnchorSkewScale();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteBatchNodeOffsetAnchorSkewScale : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeOffsetAnchorSkewScale);
SpriteBatchNodeOffsetAnchorSkewScale();
virtual ~SpriteBatchNodeOffsetAnchorSkewScale();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
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class SpriteBatchNodeOffsetAnchorRotationalSkewScale : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeOffsetAnchorRotationalSkewScale);
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SpriteBatchNodeOffsetAnchorRotationalSkewScale();
virtual ~SpriteBatchNodeOffsetAnchorRotationalSkewScale();
virtual std::string title() const override;
virtual std::string subtitle() const override;
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};
class SpriteOffsetAnchorFlip : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteOffsetAnchorFlip);
SpriteOffsetAnchorFlip();
virtual ~SpriteOffsetAnchorFlip();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteBatchNodeOffsetAnchorFlip : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeOffsetAnchorFlip);
SpriteBatchNodeOffsetAnchorFlip();
virtual ~SpriteBatchNodeOffsetAnchorFlip();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteAnimationSplit : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteAnimationSplit);
SpriteAnimationSplit();
virtual void onExit() override;
virtual std::string title() const override;
};
class SpriteHybrid: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteHybrid);
SpriteHybrid();
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void reparentSprite(float dt);
virtual std::string title() const override;
virtual void onExit() override;
protected:
bool _usingSpriteBatchNode;
};
class SpriteBatchNodeChildren: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeChildren);
SpriteBatchNodeChildren();
virtual void onExit() override;
virtual std::string title() const override;
};
class SpriteBatchNodeChildrenZ : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeChildrenZ);
SpriteBatchNodeChildrenZ();
virtual void onExit() override;
virtual std::string title() const override;
};
class SpriteChildrenVisibility: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteChildrenVisibility);
SpriteChildrenVisibility();
virtual void onExit() override;
virtual std::string title() const override;
};
class SpriteChildrenVisibilityIssue665 : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteChildrenVisibilityIssue665);
SpriteChildrenVisibilityIssue665();
virtual ~SpriteChildrenVisibilityIssue665();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteChildrenAnchorPoint: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteChildrenAnchorPoint);
SpriteChildrenAnchorPoint();
virtual void onExit() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteBatchNodeChildrenAnchorPoint: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeChildrenAnchorPoint);
SpriteBatchNodeChildrenAnchorPoint();
virtual void onExit() override;
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteBatchNodeChildrenScale: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeChildrenScale);
SpriteBatchNodeChildrenScale();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteChildrenChildren: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteChildrenChildren);
SpriteChildrenChildren();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteBatchNodeChildrenChildren: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeChildrenChildren);
SpriteBatchNodeChildrenChildren();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteNilTexture: public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteNilTexture);
SpriteNilTexture();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteSubclass : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteSubclass);
SpriteSubclass();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class AnimationCacheTest : public SpriteTestDemo
{
public:
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CREATE_FUNC(AnimationCacheTest);
AnimationCacheTest();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class NodeSort : public SpriteTestDemo
{
public:
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CREATE_FUNC(NodeSort);
NodeSort();
virtual std::string title() const override;
virtual std::string subtitle() const override;
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void reorderSprite(float dt);
private:
Node *_node;
Sprite *_sprite1;
Sprite *_sprite2;
Sprite *_sprite3;
Sprite *_sprite4;
Sprite *_sprite5;
};
class SpriteBatchNodeReorderSameIndex : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeReorderSameIndex);
SpriteBatchNodeReorderSameIndex();
virtual std::string title() const override;
virtual std::string subtitle() const override;
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void reorderSprite(float dt);
private:
SpriteBatchNode *_batchNode;
Sprite *_sprite1;
Sprite *_sprite2;
Sprite *_sprite3;
Sprite *_sprite4;
Sprite *_sprite5;
};
class SpriteBatchNodeReorderOneChild : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeReorderOneChild);
SpriteBatchNodeReorderOneChild();
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void reorderSprite(float dt);
virtual std::string title() const override;
private:
SpriteBatchNode *_batchNode;
Sprite *_reorderSprite;
};
class SpriteBatchNodeSkewNegativeScaleChildren : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeSkewNegativeScaleChildren);
SpriteBatchNodeSkewNegativeScaleChildren();
virtual ~SpriteBatchNodeSkewNegativeScaleChildren();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
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class SpriteBatchNodeRotationalSkewNegativeScaleChildren : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchNodeRotationalSkewNegativeScaleChildren);
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SpriteBatchNodeRotationalSkewNegativeScaleChildren();
virtual ~SpriteBatchNodeRotationalSkewNegativeScaleChildren();
virtual std::string title() const override;
virtual std::string subtitle() const override;
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};
class SpriteSkewNegativeScaleChildren : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteSkewNegativeScaleChildren);
SpriteSkewNegativeScaleChildren();
virtual ~SpriteSkewNegativeScaleChildren();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
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class SpriteRotationalSkewNegativeScaleChildren : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteRotationalSkewNegativeScaleChildren);
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SpriteRotationalSkewNegativeScaleChildren();
virtual ~SpriteRotationalSkewNegativeScaleChildren();
virtual std::string title() const override;
virtual std::string subtitle() const override;
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};
class SpriteDoubleResolution : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteDoubleResolution);
SpriteDoubleResolution();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class AnimationCacheFile : public SpriteTestDemo
{
public:
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CREATE_FUNC(AnimationCacheFile);
AnimationCacheFile();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteBatchBug1217 : public SpriteTestDemo
{
public:
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CREATE_FUNC(SpriteBatchBug1217);
SpriteBatchBug1217();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
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class SpriteCullTest1 : public SpriteTestDemo
{
public:
CREATE_FUNC(SpriteCullTest1);
SpriteCullTest1();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class SpriteCullTest2 : public SpriteTestDemo
{
public:
CREATE_FUNC(SpriteCullTest2);
SpriteCullTest2();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
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class Sprite3DRotationTest : public SpriteTestDemo
{
public:
CREATE_FUNC(Sprite3DRotationTest);
Sprite3DRotationTest();
virtual std::string title() const override { return "3D Rotation Test"; };
virtual std::string subtitle() const override { return "Rotation should based on the anchor point"; };
virtual void update(float delta) override;
protected:
Sprite* sprite1;
Sprite* sprite2;
Vec3 rotation;
};
class SpriteTestScene : public TestScene
{
public:
virtual void runThisTest();
};
#endif