2014-06-12 15:53:41 +08:00
|
|
|
{
|
|
|
|
"version":"1.2",
|
|
|
|
"file_type":"c3t",
|
|
|
|
"reference_table":[
|
|
|
|
{
|
|
|
|
"xref":"__SCENE__",
|
|
|
|
"type":1
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"xref":"body",
|
|
|
|
"type":34
|
|
|
|
}
|
|
|
|
],
|
|
|
|
"mesh_data":[
|
|
|
|
{
|
|
|
|
"version":"1.2",
|
|
|
|
"body":[
|
|
|
|
{
|
|
|
|
"vertices":[
|
|
|
|
0.0,50.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,
|
|
|
|
0.0,0.0,50.0,1.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,
|
|
|
|
50.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,
|
|
|
|
-50.0,0.0,0.0,1.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0
|
|
|
|
],
|
|
|
|
"vertex_size":52,
|
|
|
|
"indices":[0,1,2, 0,3,1, 0,2,3, 3,2,1],
|
|
|
|
"index_number":12,
|
|
|
|
"mesh_vertex_attribute":[
|
|
|
|
{
|
|
|
|
"size":3,
|
|
|
|
"type":"GL_FLOAT",
|
|
|
|
"vertex_attribute":"VERTEX_ATTRIB_POSITION"
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"size":2,
|
|
|
|
"type":"GL_FLOAT",
|
|
|
|
"vertex_attribute":"VERTEX_ATTRIB_TEX_COORD"
|
|
|
|
},
|
|
|
|
{
|
|
|
|
"size":4,
|
|
|
|
"type":"GL_FLOAT",
|
2014-06-12 18:26:42 +08:00
|
|
|
"vertex_attribute":"VERTEX_ATTRIB_BLEND_INDEX"
|
|
|
|
},
|
2014-06-12 15:53:41 +08:00
|
|
|
{
|
|
|
|
"size":4,
|
|
|
|
"type":"GL_FLOAT",
|
2014-06-12 18:26:42 +08:00
|
|
|
"vertex_attribute":"VERTEX_ATTRIB_BLEND_WEIGHT"
|
2014-06-12 15:53:41 +08:00
|
|
|
}
|
|
|
|
]
|
|
|
|
}
|
|
|
|
]
|
|
|
|
}
|
|
|
|
]
|
|
|
|
}
|