axmol/cocos/scripting/lua-bindings/auto/api/ParticleFire.lua

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-- @module ParticleFire
-- @extend ParticleSystemQuad
-- @parent_module cc
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-- Create a fire particle system.<br>
-- return An autoreleased ParticleFire object.
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-- @function [parent=#ParticleFire] create
-- @param self
-- @return ParticleFire#ParticleFire ret (return value: cc.ParticleFire)
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-- Create a fire particle system withe a fixed number of particles.<br>
-- param numberOfParticles A given number of particles.<br>
-- return An autoreleased ParticleFire object.<br>
-- js NA
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-- @function [parent=#ParticleFire] createWithTotalParticles
-- @param self
-- @param #int numberOfParticles
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-- @return ParticleFire#ParticleFire ret (return value: cc.ParticleFire)
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--
-- @function [parent=#ParticleFire] init
-- @param self
-- @return bool#bool ret (return value: bool)
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--
-- @function [parent=#ParticleFire] initWithTotalParticles
-- @param self
-- @param #int numberOfParticles
-- @return bool#bool ret (return value: bool)
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-- js ctor
-- @function [parent=#ParticleFire] ParticleFire
-- @param self
-- @return ParticleFire#ParticleFire self (return value: cc.ParticleFire)
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return nil