axmol/tests/fairygui-tests/Source/TransitionDemoScene.cpp

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#include "TransitionDemoScene.h"
USING_NS_AX;
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TransitionDemoScene::~TransitionDemoScene()
{
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AX_SAFE_RELEASE(_g1);
AX_SAFE_RELEASE(_g2);
AX_SAFE_RELEASE(_g3);
AX_SAFE_RELEASE(_g4);
AX_SAFE_RELEASE(_g5);
AX_SAFE_RELEASE(_g6);
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}
void TransitionDemoScene::continueInit()
{
UIPackage::addPackage("UI/Transition");
_view = UIPackage::createObject("Transition", "Main")->as<GComponent>();
_groot->addChild(_view);
_btnGroup = _view->getChild("g0")->as<GGroup>();
_g1 = UIPackage::createObject("Transition", "BOSS")->as<GComponent>();
_g1->retain();
_g2 = UIPackage::createObject("Transition", "BOSS_SKILL")->as<GComponent>();
_g2->retain();
_g3 = UIPackage::createObject("Transition", "TRAP")->as<GComponent>();
_g3->retain();
_g4 = UIPackage::createObject("Transition", "GoodHit")->as<GComponent>();
_g4->retain();
_g5 = UIPackage::createObject("Transition", "PowerUp")->as<GComponent>();
_g5->retain();
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_g5->getTransition("t0")->setHook("play_num_now", AX_CALLBACK_0(TransitionDemoScene::playNum, this));
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_g6 = UIPackage::createObject("Transition", "PathDemo")->as<GComponent>();
_g6->retain();
_view->getChild("btn0")->addClickListener([this](EventContext*) { __play(_g1); });
_view->getChild("btn1")->addClickListener([this](EventContext*) { __play(_g2); });
_view->getChild("btn2")->addClickListener([this](EventContext*) { __play(_g3); });
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_view->getChild("btn3")->addClickListener(AX_CALLBACK_1(TransitionDemoScene::__play4, this));
_view->getChild("btn4")->addClickListener(AX_CALLBACK_1(TransitionDemoScene::__play5, this));
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_view->getChild("btn5")->addClickListener([this](EventContext*) { __play(_g6); });
}
void TransitionDemoScene::__play(GComponent* target)
{
_btnGroup->setVisible(false);
_groot->addChild(target);
Transition* t = target->getTransition("t0");
t->play([this, target]()
{
_btnGroup->setVisible(true);
_groot->removeChild(target);
});
}
void TransitionDemoScene::__play4(EventContext* context)
{
_btnGroup->setVisible(false);
_g4->setPosition(_groot->getWidth() - _g4->getWidth() - 20, 100);
_groot->addChild(_g4);
Transition* t = _g4->getTransition("t0");
t->play(3, 0, [this]()
{
_btnGroup->setVisible(true);
_groot->removeChild(_g4);
});
}
void TransitionDemoScene::__play5(EventContext* context)
{
_btnGroup->setVisible(false);
_g5->setPosition(20, _groot->getHeight() - _g5->getHeight() - 100);
_groot->addChild(_g5);
Transition* t = _g5->getTransition("t0");
_startValue = 10000;
int add = 1000 + rand_0_1() * 2000;
_endValue = _startValue + add;
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_g5->getChild("value")->setText(std::to_string(_startValue));
_g5->getChild("add_value")->setText(std::to_string(add));
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t->play([this]()
{
_btnGroup->setVisible(true);
_groot->removeChild(_g5);
});
}
void TransitionDemoScene::playNum()
{
GTween::to(_startValue, _endValue, 0.3f)->onUpdate([this](GTweener* tweener)
{
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_g5->getChild("value")->setText(std::to_string((int)floor(tweener->value.x)));
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});
}