axmol/cocos/2d/platform/ios/CCEGLView.h

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/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
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#ifndef __CC_EGLVIEW_IPHONE_H__
#define __CC_EGLVIEW_IPHONE_H__
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#include "CCPlatformConfig.h"
#if CC_TARGET_PLATFORM == CC_PLATFORM_IOS
#include "CCObject.h"
#include "platform/CCCommon.h"
#include "platform/CCEGLViewProtocol.h"
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NS_CC_BEGIN
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class CC_DLL EGLView : public Object, public EGLViewProtocol
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{
public:
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static EGLView* createWithEAGLView(void* eaglview);
static EGLView* create(const std::string& viewName);
static EGLView* createWithSize(const std::string& viewName, Size size, float frameZoomFactor = 1.0f);
static EGLView* createWithFullScreen(const std::string& viewName);
bool setContentScaleFactor(float contentScaleFactor);
float getContentScaleFactor() const;
bool isRetinaDisplay() const { return getContentScaleFactor() == 2.0; }
void* getEAGLView() const { return _eaglview; }
// overrides
virtual bool isOpenGLReady() override;
virtual void end() override;
virtual void swapBuffers() override;
virtual void setIMEKeyboardState(bool bOpen) override;
protected:
EGLView();
virtual ~EGLView();
bool initWithEAGLView(void* eaglview);
bool initWithSize(const std::string& viewName, Size size, float frameZoomFactor);
bool initWithFullScreen(const std::string& viewName);
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void *_eaglview;
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};
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NS_CC_END
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#endif // CC_PLATFORM_IOS
#endif // end of __CC_EGLVIEW_IPHONE_H__