// ArmatureNode IDL file
include "CSParseBinary.fbs";
namespace flatbuffers;
table CSArmatureNodeOption
{
nodeOptions:WidgetOptions;
fileData:ResourceItemData;
isLoop:bool = true;
isAutoPlay:bool = true;
currentAnimationName:string;
}
root_type CSArmatureNodeOption;
table ResourceItemData
type:int = 0;
path:string;