axmol/samples/Javascript/CocosPlayer/Classes/AppDelegate.h

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//
// GCTestAppDelegate.h
// GCTest
//
// Created by Rohan Kuruvilla on 06/08/2012.
// Copyright __MyCompanyName__ 2012. All rights reserved.
//
#ifndef _APP_DELEGATE_H_
#define _APP_DELEGATE_H_
#include "CCApplication.h"
#include "jsapi.h"
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/**
@brief The cocos2d Application.
The reason for implement as private inheritance is to hide some interface call by CCDirector.
*/
class AppDelegate : private cocos2d::CCApplication
{
public:
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bool isRetina, isIPhone;
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AppDelegate();
virtual ~AppDelegate();
/**
@brief Implement CCDirector and CCScene init code here.
@return true Initialize success, app continue.
@return false Initialize failed, app terminate.
*/
virtual bool applicationDidFinishLaunching();
/**
@brief The function be called when the application enter background
@param the pointer of the application
*/
virtual void applicationDidEnterBackground();
/**
@brief The function be called when the application enter foreground
@param the pointer of the application
*/
virtual void applicationWillEnterForeground();
void initGameView();
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};
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bool runMainScene();
bool handle_eval_script(const char *script, jsval *out);
void openEditBox();
void updatePairingLabel(const char *);
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void handle_ccb_stop();
void handle_connected();
void handle_disconnected();
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void handle_set_orient(float w, float h);
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void handle_set_message(const char *msg);
void handle_set_status(const char *msg);
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#endif // _APP_DELEGATE_H_