mirror of https://github.com/axmolengine/axmol.git
115 lines
2.8 KiB
C++
115 lines
2.8 KiB
C++
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/****************************************************************************
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef COCOS2DX_SCRIPT_LUA_COCOS2DX_SUPPORT_GENERATED_LUA_COCOS2DX_MANUAL_H
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#define COCOS2DX_SCRIPT_LUA_COCOS2DX_SUPPORT_GENERATED_LUA_COCOS2DX_MANUAL_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "tolua++.h"
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#ifdef __cplusplus
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}
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#endif
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#include "cocos2d.h"
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#include "LuaScriptHandlerMgr.h"
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NS_CC_BEGIN
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class LuaEventListenerCustom
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{
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public:
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static EventListenerCustom* create(const std::string& eventName);
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};
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class LuaEventListenerAcceleration
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{
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public:
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static EventListenerAcceleration* create();
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};
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NS_CC_END
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USING_NS_CC;
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TOLUA_API int register_all_cocos2dx_manual(lua_State* tolua_S);
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TOLUA_API int register_cocos2dx_event_releated(lua_State* tolua_S);
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struct LuaEventAccelerationData
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{
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void* acc;
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Event* event;
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LuaEventAccelerationData(void* inAcc,Event* inEvent)
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:acc(inAcc),event(inEvent)
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{
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}
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};
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struct LuaEventKeyboarData
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{
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int keyCode;
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Event* event;
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LuaEventKeyboarData(int inKeyCode,Event* inEvent)
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:keyCode(inKeyCode),event(inEvent)
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{
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}
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};
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struct LuaEventTouchData
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{
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Touch* touch;
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Event* event;
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LuaEventTouchData(Touch* inTouch, Event* inEvent)
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:touch(inTouch),
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event(inEvent)
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{
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}
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};
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struct LuaEventTouchesData
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{
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std::vector<Touch*> touches;
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Event* event;
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LuaEventTouchesData(std::vector<Touch*> inTouches, Event* inEvent)
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:touches(inTouches),
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event(inEvent)
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{
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}
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};
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struct LuaEventMouseData
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{
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Event* event;
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LuaEventMouseData(Event* inEvent)
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:event(inEvent)
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{
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}
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};
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#endif // #ifndef COCOS2DX_SCRIPT_LUA_COCOS2DX_SUPPORT_GENERATED_LUA_COCOS2DX_MANUAL_H
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