axmol/cocos/3d/CMakeLists.txt

58 lines
1.1 KiB
CMake
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set(COCOS_3D_HEADER
3d/CCBillBoard.h
3d/CCFrustum.h
3d/CCSprite3DMaterial.h
3d/CCMeshVertexIndexData.h
3d/CCPlane.h
3d/CCRay.h
3d/CCMesh.h
3d/CCAnimate3D.h
3d/CCTerrain.h
3d/CCAnimationCurve.h
3d/CCSprite3D.h
3d/CCOBB.h
3d/CCAnimation3D.h
3d/CCMotionStreak3D.h
# 3d/CCSkybox.h
3d/CCMeshSkin.h
3d/cocos3d.h
3d/CCAABB.h
3d/CCBundle3D.h
3d/CCObjLoader.h
3d/CCBundle3DData.h
3d/CCSkeleton3D.h
3d/CCBundleReader.h
3d/CCAttachNode.h
3d/CCVertexAttribBinding.h
3d/CC3DProgramInfo.h
)
set(COCOS_3D_SRC
3d/CCAABB.cpp
3d/CCAnimate3D.cpp
3d/CCAnimation3D.cpp
3d/CCAttachNode.cpp
3d/CCBillBoard.cpp
3d/CCBundle3D.cpp
3d/CCBundle3DData.cpp
3d/CCBundleReader.cpp
3d/CCFrustum.cpp
3d/CCMesh.cpp
3d/CCMeshSkin.cpp
3d/CCMeshVertexIndexData.cpp
3d/CCMotionStreak3D.cpp
3d/CCOBB.cpp
3d/CCObjLoader.cpp
3d/CCPlane.cpp
3d/CCRay.cpp
3d/CCSkeleton3D.cpp
# 3d/CCSkybox.cpp
3d/CCSprite3D.cpp
3d/CCSprite3DMaterial.cpp
3d/CCTerrain.cpp
3d/CCVertexAttribBinding.cpp
3d/CC3DProgramInfo.cpp
)