2015-02-11 18:14:22 +08:00
|
|
|
/****************************************************************************
|
2015-02-12 16:09:08 +08:00
|
|
|
Copyright (c) 2015 Chukong Technologies Inc.
|
2015-02-11 18:14:22 +08:00
|
|
|
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
#include "CCPUParticle3DLinearForceAffector.h"
|
2015-02-12 17:54:27 +08:00
|
|
|
#include "Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
|
2015-02-11 18:14:22 +08:00
|
|
|
|
|
|
|
NS_CC_BEGIN
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
void PUParticle3DLinearForceAffector::preUpdateAffector(float deltaTime)
|
|
|
|
{
|
|
|
|
// Scale force
|
|
|
|
_scaledVector = _forceVector * deltaTime;
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
void PUParticle3DLinearForceAffector::updatePUAffector( PUParticle3D *particle, float deltaTime )
|
|
|
|
{
|
|
|
|
//for (auto iter : _particleSystem->getParticles())
|
|
|
|
{
|
|
|
|
//PUParticle3D *particle = iter;
|
|
|
|
// Affect the direction and take the specialisation into account
|
|
|
|
if (_forceApplication == FA_ADD)
|
|
|
|
{
|
|
|
|
particle->direction += _scaledVector * calculateAffectSpecialisationFactor(particle);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
particle->direction = (particle->direction + _forceVector) / 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
PUParticle3DLinearForceAffector* PUParticle3DLinearForceAffector::create()
|
|
|
|
{
|
2015-02-12 16:09:08 +08:00
|
|
|
auto plfa = new (std::nothrow) PUParticle3DLinearForceAffector();
|
2015-02-11 18:14:22 +08:00
|
|
|
plfa->autorelease();
|
|
|
|
return plfa;
|
|
|
|
}
|
|
|
|
|
|
|
|
NS_CC_END
|