axmol/cocos2dx/platform/win32/CCApplication.h

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#ifndef __CC_APPLICATION_WIN32_H__
#define __CC_APPLICATION_WIN32_H__
#include "CCStdC.h"
#include "platform/CCCommon.h"
#include "platform/CCApplicationProtocol.h"
#include <string>
NS_CC_BEGIN
class Rect;
class CC_DLL Application : public ApplicationProtocol
{
public:
Application();
virtual ~Application();
/**
@brief Run the message loop.
*/
int run();
/**
@brief Get current applicaiton instance.
@return Current application instance pointer.
*/
static Application* sharedApplication();
/* override functions */
virtual void setAnimationInterval(double interval);
virtual ccLanguageType getCurrentLanguage();
/**
@brief Get target platform
*/
virtual TargetPlatform getTargetPlatform();
/**
* Sets the Resource root path.
* @deprecated Please use FileUtils::getInstance()->setSearchPaths() instead.
*/
CC_DEPRECATED_ATTRIBUTE void setResourceRootPath(const std::string& rootResDir);
/**
* Gets the Resource root path.
* @deprecated Please use FileUtils::getInstance()->getSearchPaths() instead.
*/
CC_DEPRECATED_ATTRIBUTE const std::string& getResourceRootPath(void);
void setStartupScriptFilename(const std::string& startupScriptFile);
const std::string& getStartupScriptFilename(void)
{
return _startupScriptFilename;
}
protected:
HINSTANCE _instance;
HACCEL _accelTable;
LARGE_INTEGER _animationInterval;
std::string _resourceRootPath;
std::string _startupScriptFilename;
static Application * sm_pSharedApplication;
};
NS_CC_END
#endif // __CC_APPLICATION_WIN32_H__