mirror of https://github.com/axmolengine/axmol.git
420 lines
16 KiB
HTML
420 lines
16 KiB
HTML
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<HTML DIR="ltr">
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<HEAD>
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<TITLE>'Cocos2d-win32 Application Wizard'</TITLE>
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<META NAME="vs_targetSchema" CONTENT="http://schemas.microsoft.com/intellisense/ie5">
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<META HTTP-EQUIV="MSThemeCompatible" CONTENT="Yes">
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<STYLE TYPE="text/css">@import url();
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</STYLE>
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<!-- This closing tag is here only to avoid security warning -->
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</OBJECT>
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<SCRIPT>
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var strURL = window.external.FindSymbol("PRODUCT_INSTALLATION_DIR");
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strURL += "VCWizards/";
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strURL += window.external.GetHostLocale();
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strURL += "/NewStyles.css";
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document.styleSheets(0).imports(0).href = strURL;
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</SCRIPT>
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<!-- -->
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<!-- The SYMBOL tag is used to set the default values for the user-defined symbols.-->
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<!-- -->
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<SYMBOL NAME='WIZARD_DIALOG_TITLE' TYPE="text" VALUE="Cocos2d-win32 Application Wizard"></SYMBOL>
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<SYMBOL NAME='SOURCE_FILTER' TYPE="text" VALUE="cpp;c;cxx;def;idl;bat"></SYMBOL>
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<SYMBOL NAME="INCLUDE_FILTER" TYPE="text" VALUE="h;hpp;hxx;hm;inl;inc"></SYMBOL>
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<SYMBOL NAME='MAKEFILE_FILTER' TYPE=text VALUE='TMK3;ARM'></SYMBOL>
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<SYMBOL NAME='RESOURCE_FILTER' TYPE=text VALUE='tr3;tts;TR3;TRG'></SYMBOL>
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<SYMBOL NAME="CCX_CURRENT_YEAR" TYPE="text" VALUE="2003"></SYMBOL>
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<!-- Page 2 Controls -->
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<SYMBOL NAME='CCX_USE_BOX2D' TYPE="checkbox" VALUE="true"></SYMBOL>
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<SYMBOL NAME='CCX_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE' TYPE="checkbox" VALUE="true"></SYMBOL>
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<SYMBOL NAME='CCX_HAS_MAIN_FORM' TYPE="checkbox" VALUE="true"></SYMBOL>
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<SYMBOL NAME='CCX_USE_UI_RESOURCE' TYPE="checkbox" VALUE="false"></SYMBOL>
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<SYMBOL NAME='CCX_USE_TCOM_SUPPORT' TYPE="checkbox" VALUE="false"></SYMBOL>
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<!-- Page 3 Controls -->
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<SYMBOL NAME='WTL_COMBO_VIEW_TYPE' TYPE="select-one" VALUE='WTL_VIEWTYPE_GENERIC'></SYMBOL>
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</HEAD>
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<BODY BGCOLOR="buttonface" TOPMARGIN="0" LEFTMARGIN="0" RIGHTMARGIN="0" BOTTOMMARGIN="0" ONLOAD="InitDocument(document);" ONKEYDOWN="OnKey();" ONKEYPRESS="OnPress();">
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<TABLE CLASS="ONE" HEIGHT="100%" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0">
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<COLGROUP>
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<COL WIDTH="178">
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<COL>
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<!--OPEN OF INTRODUCTORY INFORMATION TABLE//-->
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<TR VALIGN="top">
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<TD HEIGHT="79" WIDTH="100%" COLSPAN="2">
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<TABLE CLASS="TWO" BORDER="0" CELLPADDING="0" CELLSPACING="0">
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<COLGROUP>
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<COL WIDTH="12">
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<COL>
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<COL WIDTH="12">
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<TR>
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<TD VALIGN="top" HEIGHT="12" WIDTH="12">
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</TD>
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<TD VALIGN="top" HEIGHT="12">
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</TD>
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<TD VALIGN="top" HEIGHT="12" WIDTH="12">
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</TD>
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<TD CLASS="IMAGE" VALIGN="bottom" WIDTH="110" ROWSPAN="2">
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<DIV CLASS="SMALLA" ID="Layer0">
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<IMG CLASS="SMALLEST" SRC="../../Images/Cocos2d-x.gif" WIDTH="63" HEIGHT="63" ALT="" BORDER="0">
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</DIV>
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</TD>
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<TD VALIGN="top" HEIGHT="12" WIDTH="6" ROWSPAN="2">
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</TD>
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</TR>
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<TR>
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<TD VALIGN="top" HEIGHT="65" WIDTH="12">
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</TD>
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<TD VALIGN="top" HEIGHT="65">
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<H4 CLASS="HEAD" ID="HEAD">Welcome to the Cocos2d-uphone Application Wizard</H4>
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<P CLASS="SUBHEAD" ID="SUBHEAD">This wizard generates a cocos2d-uphone application project
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with the properties you specify.</P>
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</TD>
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<TD VALIGN="top" HEIGHT="65" WIDTH="12">
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</TD>
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</TR>
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<TR>
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<TD VALIGN="top" CLASS="RULE" COLSPAN="5" HEIGHT="2">
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<TABLE BORDER="0" WIDTH="100%" HEIGHT="1" CELLPADDING="0" CELLSPACING="0">
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<TR VALIGN="top">
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<TD HEIGHT="1" WIDTH="100%" BGCOLOR="buttonshadow"><IMG SRC="../../Images/spacer.gif" HEIGHT="1" WIDTH="1" ALT=""></TD>
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<TD HEIGHT="1" WIDTH="1" BGCOLOR="window"><IMG SRC="../../Images/spacer.gif" HEIGHT="1" WIDTH="1" ALT=""></TD>
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</TR>
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</TABLE>
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</TD>
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</TR>
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</TABLE>
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</TD>
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</TR>
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<!--CLOSE OF INTRODUCTORY INFORMATION TABLE//-->
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<!--OPEN OF NAVIGATION, CONTENT, AND BUTTON TABLES//-->
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<TR VALIGN="top">
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<TD CLASS="THREE" VALIGN="top" HEIGHT="100%" WIDTH="178" STYLE="BACKGROUND-IMAGE: url(../../Images/Background_Cocos2d-x.gif)">
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<!--OPEN OF NAVIGATION TABLE//-->
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<TABLE CLASS="THREE" BORDER="0" CELLPADDING="0" CELLSPACING="0">
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<COLGROUP>
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<COL WIDTH="12">
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<COL WIDTH="166">
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<COL WIDTH="1">
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<TR>
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<TD VALIGN="top" COLSPAN="3" HEIGHT="12">
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</TD>
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</TR>
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<TR>
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<TD VALIGN="top" HEIGHT="100%" WIDTH="12">
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</TD>
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<TD VALIGN="top" HEIGHT="100%" WIDTH="165">
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<!--OPEN OF NAVIGATIONAL LINKS//-->
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<DIV CLASS="LINKSELECTED">
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<SPAN CLASS="VERTLINE1"><IMG SRC="../../Images/spacer.gif" WIDTH="1" HEIGHT="1" ALT="" BORDER="0">
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</SPAN><SPAN CLASS="HORILINE1">
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<TABLE WIDTH="167" HEIGHT="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0">
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<TR VALIGN="top">
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<TD CLASS="DOTTEDLINE" HEIGHT="1">
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</TD>
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</TR>
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<TR VALIGN="top">
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<TD HEIGHT="100%">
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<IMG SRC="../../Images/spacer.gif" WIDTH="1" HEIGHT="28" ALT="" BORDER="0">
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</TD>
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</TR>
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<TR VALIGN="top">
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<TD CLASS="DOTTEDLINE" HEIGHT="1">
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</TD>
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</TR>
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</TABLE>
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</SPAN>
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<TABLE WIDTH="160" HEIGHT="28" BORDER="0" CELLPADDING="0" CELLSPACING="0" CLASS="LINKTEXTSELECTED">
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<TR VALIGN="center">
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<TD WIDTH="156">
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<SPAN ID="Default" TITLE="Examine an overview of selections" onClick="Next(document, 'default.htm');" TABINDEX="1"> Overview</SPAN>
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</TD>
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<TD WIDTH="4">
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<IMG SRC="../../Images/spacer.gif" HEIGHT="1" WIDTH="4">
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</TD>
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</TR>
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</TABLE>
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</DIV>
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<DIV CLASS="LINK">
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<TABLE WIDTH="166" HEIGHT="28" BORDER="0" CELLPADDING="0" CELLSPACING="0" CLASS="LINKTEXT">
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<TR VALIGN="center">
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<TD WIDTH="162">
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<SPAN CLASS="ACTIVELINK" ID="Features" TITLE="Specify features for the cocos2d-x application." onClick="Next(document, 'features.htm');" TABINDEX="1">
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Features</SPAN>
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</TD>
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<TD WIDTH="4">
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<IMG SRC="../../Images/spacer.gif" HEIGHT="1" WIDTH="4">
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</TD>
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</TR>
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</TABLE>
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</DIV>
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<!--CLOSE OF NAVIGATIONAL LINKS//-->
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</TD>
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<TD WIDTH="1">
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<DIV CLASS="VERTLINE">
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<IMG SRC="../../Images/spacer.gif" WIDTH="1" HEIGHT="1" ALT="" BORDER="0">
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</DIV>
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</TD>
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</TR>
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</TABLE>
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<!--CLOSE OF NAVIGATION TABLE//-->
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</TD>
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<TD VALIGN="top" HEIGHT="100%">
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<!--OPEN OF CONTENT AND BUTTON TABLE//-->
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<TABLE CLASS="ONE" BORDER="0" CELLPADDING="0" CELLSPACING="0">
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<COLGROUP>
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<COL WIDTH="100%">
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<TR VALIGN="top">
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<TD HEIGHT="100%">
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<!--OPEN OF CONTENT//-->
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<TABLE CLASS="CONTENT" BORDER="0" CELLPADDING="0" CELLSPACING="0">
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<COL><COL WIDTH="398"><COL WIDTH="12">
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<TR>
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<TD VALIGN="TOP" HEIGHT="12" COLSPAN="3">
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</TD>
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</TR>
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<TR>
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<TD VALIGN="TOP" WIDTH="12">
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</TD>
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<TD VALIGN="TOP">
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<SPAN CLASS="ItemTextTop" ID="PROJECT_SETTINGS">These are the current project settings:<br />
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<br />
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</SPAN> Cocos2d feature:<UL>
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<LI CLASS="LIST">
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<SPAN CLASS="SideBtnHidden" ID="CCX_PHYSICAL_ENGINE_SUMMARY" TITLE="">
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<LABEL FOR="CCX_PHYSICAL_ENGINE_SUMMARY"></LABEL>
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</SPAN>
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</LI>
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<LI CLASS="LIST">
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<SPAN CLASS="SideBtnHidden" ID="CCX_AUDIO_ENGINE_SUMMARY" TITLE="">
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<LABEL FOR="CCX_AUDIO_ENGINE_SUMMARY"></LABEL>
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</SPAN>
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</LI>
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</UL>
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</SPAN> Application feature:<UL>
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<LI CLASS="LIST">
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<SPAN CLASS="SideBtnHidden" ID="CCX_UI_RESOURCE_SUMMARY" TITLE="">
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<LABEL FOR="CCX_UI_RESOURCE_SUMMARY"></LABEL>
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</SPAN>
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</LI>
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<LI CLASS="LIST">
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<SPAN CLASS="SideBtnHidden" ID="CCX_TCOM_SUPPORT_SUMMARY" TITLE="">
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<LABEL FOR="CCX_TCOM_SUPPORT_SUMMARY"></LABEL>
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</SPAN>
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</LI>
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</UL>
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<SPAN CLASS="ItemText" ID="FinishText">Click <B>Finish</B> from any window to accept the current settings.</SPAN>
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<br />
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<br />
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<!-- SPAN CLASS="ItemText" ID="README_REMINDER" TITLE="">After you create the project, see the project's readme.txt file for information about the project features and files that are generated.</SPAN -->
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<SPAN CLASS="ItemText" ID="README_REMINDER" TITLE="">After you create the project, examine the project's files for more information about the classes and resources that are generated.<br />
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<br />
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<B>Recommend</B> to save the new project to cocos2d-x source's root directory,
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otherwise, modify the include directory and library directory menually.</SPAN>
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</TD>
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<TD VALIGN="TOP" WIDTH="12">
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</TD>
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</TR>
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</TABLE>
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<!--CLOSE OF CONTENT//-->
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</TD>
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</TR>
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<TR VALIGN="bottom">
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<TD HEIGHT="48">
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<!--OPEN OF BUTTON HTML//-->
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<TABLE HEIGHT="48" BORDER="0" CELLPADDING="0" CELLSPACING="0">
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<COLGROUP>
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<COL WIDTH="12">
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<COL>
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<COL WIDTH="75">
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<COL WIDTH="4">
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<COL WIDTH="75">
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<COL WIDTH="4">
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<COL WIDTH="75">
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<COL WIDTH="12">
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<TR>
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<TD VALIGN="top" CLASS="RULE" COLSPAN="8" HEIGHT="2">
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<TABLE BORDER="0" WIDTH="100%" HEIGHT="1" CELLPADDING="0" CELLSPACING="0">
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<TR VALIGN="top">
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<TD HEIGHT="1" WIDTH="100%" BGCOLOR="buttonshadow"><IMG SRC="../../Images/spacer.gif" HEIGHT="1" WIDTH="1" ALT=""></TD>
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<TD HEIGHT="1" WIDTH="1" BGCOLOR="window"><IMG SRC="../../Images/spacer.gif" HEIGHT="1" WIDTH="1" ALT=""></TD>
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</TR>
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</TABLE>
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</TD>
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</TR>
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<TR>
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<TD VALIGN="top" HEIGHT="11" COLSPAN="8">
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</TD>
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</TR>
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<TR>
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<TD VALIGN="center" HEIGHT="23" WIDTH="12">
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</TD>
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<TD VALIGN="top" HEIGHT="23">
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</TD>
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<TD VALIGN="center" HEIGHT="23" WIDTH="75">
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<BUTTON CLASS="BUTTONS" ID="FinishBtn" ACCESSKEY="F" onClick="OnFinish(document);" type="button">
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<U>F</U>inish</BUTTON>
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</TD>
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<TD VALIGN="center" HEIGHT="23" WIDTH="4">
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</TD>
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<TD VALIGN="center" HEIGHT="23" WIDTH="75">
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<BUTTON CLASS="BUTTONS" ID="CancelBtn" ACCESSKEY="C" onClick="window.external.Finish(document, 'cancel');" type="button">
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<U>C</U>ancel</BUTTON>
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</TD>
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<TD VALIGN="center" HEIGHT="23" WIDTH="4">
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</TD>
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<TD VALIGN="center" HEIGHT="23" WIDTH="75">
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<BUTTON CLASS="BUTTONS" ID="HelpBtn" ACCESSKEY="H" onClick="window.external.OnHelp('vc.appwiz.custom.overview');" type="button">
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<U>H</U>elp</BUTTON>
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</TD>
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<TD VALIGN="center" HEIGHT="23" WIDTH="12">
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</TD>
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</TR>
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<TR>
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<TD VALIGN="top" HEIGHT="12" COLSPAN="8">
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</TD>
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</TR>
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</TABLE>
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<!--CLOSE OF BUTTON HTML//-->
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</TD>
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</TR>
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</TABLE>
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||
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<!--CLOSE OF NAVIGATION, CONTENT, AND BUTTON TABLES//-->
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</TD>
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</TR>
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</TABLE>
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<SCRIPT LANGUAGE="JSCRIPT">
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var tab_array = new Array();
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tab_array[0] = Default;
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tab_array[1] = Features;
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function InitDocument(document)
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{
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setDirection();
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||
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if (window.external.FindSymbol('DOCUMENT_FIRST_LOAD'))
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{
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// This function sets the default symbols based
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// on the values specified in the SYMBOL tags above
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window.external.SetDefaults(document);
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}
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// Load the document and initialize the controls with the appropriate symbol values
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window.external.Load(document);
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// Do additional initialization
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OnInit();
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}
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function Next(document, linkto)
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{
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window.external.Next(document, linkto);
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}
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function OnFinish(document)
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{
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OnWizFinish(document);
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}
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function OnInit()
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{
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if (window.external.FindSymbol("CCX_USE_BOX2D") && window.external.FindSymbol("CCX_USE_CHIPMUNK"))
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{
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CCX_PHYSICAL_ENGINE_SUMMARY.innerText = "Use Physical Engine: Box2D and Chipmunk";
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}
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else if (window.external.FindSymbol("CCX_USE_BOX2D"))
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{
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CCX_PHYSICAL_ENGINE_SUMMARY.innerText = "Use Physical Engine: Box2D";
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}
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else if (window.external.FindSymbol("CCX_USE_CHIPMUNK"))
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{
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CCX_PHYSICAL_ENGINE_SUMMARY.innerText = "Use Physical Engine: Chipmunk";
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}
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else // none physical engine
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{
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CCX_PHYSICAL_ENGINE_SUMMARY.innerText = "None Physical Engine";
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}
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if (window.external.FindSymbol("CCX_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE"))
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{
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CCX_AUDIO_ENGINE_SUMMARY.innerText = "Use Audio Engine: Simple Audio Engine in Cocos Denshion";
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}
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else
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{
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CCX_AUDIO_ENGINE_SUMMARY.innerText = "None Audio Engine";
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}
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if (window.external.FindSymbol("CCX_USE_UI_RESOURCE"))
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{
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CCX_UI_RESOURCE_SUMMARY.innerText = "Has UI Resource";
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}
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else
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{
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CCX_UI_RESOURCE_SUMMARY.innerText = "None UI Resource";
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}
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if (window.external.FindSymbol("CCX_USE_TCOM_SUPPORT"))
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|
{
|
||
|
CCX_TCOM_SUPPORT_SUMMARY.innerText = "Has TCOM Support";
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
CCX_TCOM_SUPPORT_SUMMARY.innerText = "None TCOM Support";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
</SCRIPT>
|
||
|
<SCRIPT ID="INCLUDE_SCRIPT" LANGUAGE="JSCRIPT"></SCRIPT>
|
||
|
<SCRIPT ID="INCLUDE_COMMON" LANGUAGE="JSCRIPT"></SCRIPT>
|
||
|
<!--
|
||
|
Common.js is a script file which contains the helper functions
|
||
|
used by the wizards. Include this line if you want to
|
||
|
call these functions from your html scripts.
|
||
|
//-->
|
||
|
<SCRIPT>
|
||
|
var strPath = window.external.FindSymbol("PRODUCT_INSTALLATION_DIR");
|
||
|
strPath += "VCWizards/";
|
||
|
strPath += window.external.GetHostLocale();
|
||
|
var strScriptPath = strPath + "/Script.js";
|
||
|
var strCommonPath = strPath + "/Common.js";
|
||
|
document.scripts("INCLUDE_SCRIPT").src = strScriptPath;
|
||
|
document.scripts("INCLUDE_COMMON").src = strCommonPath;
|
||
|
</SCRIPT>
|
||
|
</BODY>
|
||
|
</HTML>
|