axmol/extensions/scripting/lua-bindings/auto/lua_axis_audioengine_auto.hpp

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#include "base/ccConfig.h"
#if CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_LINUX
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#ifndef __axis_audioengine_h__
#define __axis_audioengine_h__
#include "tolua++.h"
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int register_all_axis_audioengine(lua_State* tolua_S);
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#endif // __axis_audioengine_h__
#endif //#if CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_LINUX