mirror of https://github.com/axmolengine/axmol.git
52 lines
1.0 KiB
C++
52 lines
1.0 KiB
C++
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#include "SkinData.h"
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#include "DisplayData.h"
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DRAGONBONES_NAMESPACE_BEGIN
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void SkinData::_onClear()
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{
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for (const auto& pair : displays)
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{
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for (const auto display : pair.second)
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{
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if (display != nullptr)
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{
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display->returnToPool();
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}
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}
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}
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name = "";
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displays.clear();
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parent = nullptr;
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}
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void SkinData::addDisplay(const std::string& slotName, DisplayData* value)
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{
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if (value != nullptr)
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{
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value->parent = this;
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}
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displays[slotName].push_back(value); // TODO clear prev
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}
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DisplayData* SkinData::getDisplay(const std::string& slotName, const std::string& displayName)
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{
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const auto slotDisplays = getDisplays(slotName);
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if (slotDisplays != nullptr)
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{
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for (const auto display : *slotDisplays)
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{
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if (display != nullptr && display->name == displayName)
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{
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return display;
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}
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}
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}
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return nullptr;
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}
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DRAGONBONES_NAMESPACE_END
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