axmol/cocos/editor-support/dragonBones/model/SkinData.cpp

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2019-11-24 23:15:56 +08:00
#include "SkinData.h"
#include "DisplayData.h"
DRAGONBONES_NAMESPACE_BEGIN
void SkinData::_onClear()
{
for (const auto& pair : displays)
{
for (const auto display : pair.second)
{
if (display != nullptr)
{
display->returnToPool();
}
}
}
name = "";
displays.clear();
parent = nullptr;
}
void SkinData::addDisplay(const std::string& slotName, DisplayData* value)
{
if (value != nullptr)
{
value->parent = this;
}
displays[slotName].push_back(value); // TODO clear prev
}
DisplayData* SkinData::getDisplay(const std::string& slotName, const std::string& displayName)
{
const auto slotDisplays = getDisplays(slotName);
if (slotDisplays != nullptr)
{
for (const auto display : *slotDisplays)
{
if (display != nullptr && display->name == displayName)
{
return display;
}
}
}
return nullptr;
}
DRAGONBONES_NAMESPACE_END