axmol/core/platform/win32/CCApplication-win32.cpp

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/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2013-2016 Chukong Technologies Inc.
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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Copyright (c) 2021 Bytedance Inc.
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https://adxeproject.github.io/
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
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#include "platform/CCApplication.h"
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#include "base/CCDirector.h"
#include <algorithm>
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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#include "platform/CCFileUtils.h"
#include <shellapi.h>
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#include <WinVer.h>
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#include <timeapi.h>
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#include "yasio/cxx17/string_view.hpp"
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#include "ntcvt/ntcvt.hpp"
/**
@brief This function change the PVRFrame show/hide setting in register.
@param bEnable If true show the PVRFrame window, otherwise hide.
*/
static void PVRFrameEnableControlWindow(bool bEnable);
NS_CC_BEGIN
// sharedApplication pointer
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Application* Application::sm_pSharedApplication = nullptr;
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Application::Application() : _instance(nullptr), _accelTable(nullptr)
{
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_instance = GetModuleHandle(nullptr);
_animationInterval.QuadPart = 0;
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CC_ASSERT(!sm_pSharedApplication);
sm_pSharedApplication = this;
}
Application::~Application()
{
CC_ASSERT(this == sm_pSharedApplication);
sm_pSharedApplication = nullptr;
}
int Application::run()
{
PVRFrameEnableControlWindow(false);
///////////////////////////////////////////////////////////////////////////
/////////////// changing timer resolution
///////////////////////////////////////////////////////////////////////////
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UINT TARGET_RESOLUTION = 1; // 1 millisecond target resolution
TIMECAPS tc;
UINT wTimerRes = 0;
if (TIMERR_NOERROR == timeGetDevCaps(&tc, sizeof(TIMECAPS)))
{
wTimerRes = std::min(std::max(tc.wPeriodMin, TARGET_RESOLUTION), tc.wPeriodMax);
timeBeginPeriod(wTimerRes);
}
// Main message loop:
LARGE_INTEGER nLast;
LARGE_INTEGER nNow;
QueryPerformanceCounter(&nLast);
initGLContextAttrs();
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// Initialize instance and cocos2d.
if (!applicationDidFinishLaunching())
{
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return 1;
}
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auto director = Director::getInstance();
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auto glview = director->getOpenGLView();
// Retain glview to avoid glview being released in the while loop
glview->retain();
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LONGLONG interval = 0LL;
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LONG waitMS = 0L;
LARGE_INTEGER freq;
QueryPerformanceFrequency(&freq);
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while (!glview->windowShouldClose())
{
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QueryPerformanceCounter(&nNow);
interval = nNow.QuadPart - nLast.QuadPart;
if (interval >= _animationInterval.QuadPart)
{
nLast.QuadPart = nNow.QuadPart;
director->mainLoop();
glview->pollEvents();
}
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else
{
// The precision of timer on Windows is set to highest (1ms) by 'timeBeginPeriod' from above code,
// but it's still not precise enough. For example, if the precision of timer is 1ms,
// Sleep(3) may make a sleep of 2ms or 4ms. Therefore, we subtract 1ms here to make Sleep time shorter.
// If 'waitMS' is equal or less than 1ms, don't sleep and run into next loop to
// boost CPU to next frame accurately.
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waitMS = static_cast<LONG>((_animationInterval.QuadPart - interval) * 1000LL / freq.QuadPart - 1L);
if (waitMS > 1L)
Sleep(waitMS);
}
}
// Director should still do a cleanup if the window was closed manually.
if (glview->isOpenGLReady())
{
director->end();
director->mainLoop();
director = nullptr;
}
glview->release();
///////////////////////////////////////////////////////////////////////////
/////////////// restoring timer resolution
///////////////////////////////////////////////////////////////////////////
if (wTimerRes != 0)
{
timeEndPeriod(wTimerRes);
}
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return 0;
}
void Application::setAnimationInterval(float interval)
{
LARGE_INTEGER freq;
QueryPerformanceFrequency(&freq);
_animationInterval.QuadPart = (LONGLONG)(interval * freq.QuadPart);
}
//////////////////////////////////////////////////////////////////////////
// static member function
//////////////////////////////////////////////////////////////////////////
Application* Application::getInstance()
{
CC_ASSERT(sm_pSharedApplication);
return sm_pSharedApplication;
}
LanguageType Application::getCurrentLanguage()
{
LanguageType ret = LanguageType::ENGLISH;
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LCID localeID = GetUserDefaultLCID();
unsigned short primaryLanguageID = localeID & 0xFF;
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switch (primaryLanguageID)
{
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case LANG_CHINESE:
ret = LanguageType::CHINESE;
break;
case LANG_ENGLISH:
ret = LanguageType::ENGLISH;
break;
case LANG_FRENCH:
ret = LanguageType::FRENCH;
break;
case LANG_ITALIAN:
ret = LanguageType::ITALIAN;
break;
case LANG_GERMAN:
ret = LanguageType::GERMAN;
break;
case LANG_SPANISH:
ret = LanguageType::SPANISH;
break;
case LANG_DUTCH:
ret = LanguageType::DUTCH;
break;
case LANG_RUSSIAN:
ret = LanguageType::RUSSIAN;
break;
case LANG_KOREAN:
ret = LanguageType::KOREAN;
break;
case LANG_JAPANESE:
ret = LanguageType::JAPANESE;
break;
case LANG_HUNGARIAN:
ret = LanguageType::HUNGARIAN;
break;
case LANG_PORTUGUESE:
ret = LanguageType::PORTUGUESE;
break;
case LANG_ARABIC:
ret = LanguageType::ARABIC;
break;
case LANG_NORWEGIAN:
ret = LanguageType::NORWEGIAN;
break;
case LANG_POLISH:
ret = LanguageType::POLISH;
break;
case LANG_TURKISH:
ret = LanguageType::TURKISH;
break;
case LANG_UKRAINIAN:
ret = LanguageType::UKRAINIAN;
break;
case LANG_ROMANIAN:
ret = LanguageType::ROMANIAN;
break;
case LANG_BULGARIAN:
ret = LanguageType::BULGARIAN;
break;
case LANG_BELARUSIAN:
ret = LanguageType::BELARUSIAN;
break;
}
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return ret;
}
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const char* Application::getCurrentLanguageCode()
{
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LANGID lid = GetUserDefaultUILanguage();
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const LCID locale_id = MAKELCID(lid, SORT_DEFAULT);
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static char code[3] = {0};
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GetLocaleInfoA(locale_id, LOCALE_SISO639LANGNAME, code, sizeof(code));
code[2] = '\0';
return code;
}
Application::Platform Application::getTargetPlatform()
{
return Platform::Windows;
}
std::string Application::getVersion()
{
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char verString[256] = {0};
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TCHAR szVersionFile[MAX_PATH];
GetModuleFileName(NULL, szVersionFile, MAX_PATH);
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DWORD verHandle = NULL;
UINT size = 0;
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LPBYTE lpBuffer = NULL;
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DWORD verSize = GetFileVersionInfoSize(szVersionFile, &verHandle);
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if (verSize != NULL)
{
LPSTR verData = new char[verSize];
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if (GetFileVersionInfo(szVersionFile, verHandle, verSize, verData))
{
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if (VerQueryValue(verData, L"\\", (VOID FAR * FAR*)&lpBuffer, &size))
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{
if (size)
{
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VS_FIXEDFILEINFO* verInfo = (VS_FIXEDFILEINFO*)lpBuffer;
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if (verInfo->dwSignature == 0xfeef04bd)
{
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// Doesn't matter if you are on 32 bit or 64 bit,
// DWORD is always 32 bits, so first two revision numbers
// come from dwFileVersionMS, last two come from dwFileVersionLS
sprintf(verString, "%d.%d.%d.%d", (verInfo->dwFileVersionMS >> 16) & 0xffff,
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(verInfo->dwFileVersionMS >> 0) & 0xffff, (verInfo->dwFileVersionLS >> 16) & 0xffff,
(verInfo->dwFileVersionLS >> 0) & 0xffff);
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}
}
}
}
delete[] verData;
}
return verString;
}
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bool Application::openURL(std::string_view url)
{
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std::wstring wURL = ntcvt::from_chars(url, CP_UTF8);
HINSTANCE r = ShellExecuteW(NULL, L"open", wURL.c_str(), NULL, NULL, SW_SHOWNORMAL);
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return (size_t)r > 32;
}
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void Application::setResourceRootPath(std::string_view rootResDir)
{
_resourceRootPath = rootResDir;
std::replace(_resourceRootPath.begin(), _resourceRootPath.end(), '\\', '/');
if (_resourceRootPath[_resourceRootPath.length() - 1] != '/')
{
_resourceRootPath += '/';
}
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FileUtils* pFileUtils = FileUtils::getInstance();
std::vector<std::string> searchPaths = pFileUtils->getSearchPaths();
searchPaths.insert(searchPaths.begin(), _resourceRootPath);
pFileUtils->setSearchPaths(searchPaths);
}
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std::string_view Application::getResourceRootPath(void)
{
return _resourceRootPath;
}
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void Application::setStartupScriptFilename(std::string_view startupScriptFile)
{
_startupScriptFilename = startupScriptFile;
std::replace(_startupScriptFilename.begin(), _startupScriptFilename.end(), '\\', '/');
}
NS_CC_END
//////////////////////////////////////////////////////////////////////////
// Local function
//////////////////////////////////////////////////////////////////////////
static void PVRFrameEnableControlWindow(bool bEnable)
{
HKEY hKey = 0;
// Open PVRFrame control key, if not exist create it.
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if (ERROR_SUCCESS != RegCreateKeyExW(HKEY_CURRENT_USER, L"Software\\Imagination Technologies\\PVRVFRame\\STARTUP\\",
0, 0, REG_OPTION_NON_VOLATILE, KEY_ALL_ACCESS, 0, &hKey, nullptr))
{
return;
}
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using namespace cxx17;
const WCHAR* wszValue = L"hide_gui";
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const auto svNewData = (bEnable) ? L"NO"_sv : L"YES"_sv;
WCHAR wszOldData[256] = {0};
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DWORD dwSize = static_cast<DWORD>(sizeof(wszOldData));
LSTATUS status = RegQueryValueExW(hKey, wszValue, 0, nullptr, (LPBYTE)wszOldData, &dwSize);
if (ERROR_FILE_NOT_FOUND == status // the key not exist
|| (ERROR_SUCCESS == status // or the hide_gui value is exist
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&& svNewData != wszOldData)) // but new data and old data not equal
{
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dwSize = static_cast<DWORD>(sizeof(WCHAR) * (svNewData.length() + 1));
RegSetValueEx(hKey, wszValue, 0, REG_SZ, (const BYTE*)svNewData.data(), dwSize);
}
RegCloseKey(hKey);
}