mirror of https://github.com/axmolengine/axmol.git
87 lines
2.6 KiB
C++
87 lines
2.6 KiB
C++
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/****************************************************************************
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Copyright (c) 2010-2011 cocos2d-x.org
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Copyright (c) 2010 Ricardo Quesada
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Copyright (c) 2011 Zynga Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCAnimationCache.h"
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#include "ccMacros.h"
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#include "CCAnimation.h"
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#include "CCSpriteFrame.h"
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namespace cocos2d
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{
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CCAnimationCache* CCAnimationCache::s_pSharedAnimationCache = NULL;
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CCAnimationCache* CCAnimationCache::sharedAnimationCache(void)
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{
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if (! s_pSharedAnimationCache)
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{
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s_pSharedAnimationCache = new CCAnimationCache();
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s_pSharedAnimationCache->init();
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}
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return s_pSharedAnimationCache;
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}
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void CCAnimationCache::purgeSharedAnimationCache(void)
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{
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CC_SAFE_RELEASE_NULL(s_pSharedAnimationCache);
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}
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bool CCAnimationCache::init()
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{
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m_pAnimations = new CCMutableDictionary<std::string, CCAnimation*>();
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return true;
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}
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CCAnimationCache::CCAnimationCache()
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: m_pAnimations(NULL)
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{
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}
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CCAnimationCache::~CCAnimationCache()
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{
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CCLOGINFO("cocos2d: deallocing %p", this);
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CC_SAFE_RELEASE(m_pAnimations);
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}
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void CCAnimationCache::addAnimation(CCAnimation *animation, const char * name)
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{
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m_pAnimations->setObject(animation, std::string(name));
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}
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void CCAnimationCache::removeAnimationByName(const char* name)
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{
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if (! name)
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{
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return;
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}
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m_pAnimations->removeObjectForKey(std::string(name));
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}
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CCAnimation* CCAnimationCache::animationByName(const char* name)
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{
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return m_pAnimations->objectForKey(std::string(name));
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}
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}
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