2011-03-23 14:30:14 +08:00
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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2011-05-09 15:21:08 +08:00
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LOCAL_MODULE := game
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2011-03-23 14:30:14 +08:00
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LOCAL_SRC_FILES := main.cpp \
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../../../Classes/AppDelegate.cpp \
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../../../Classes/HelloWorldScene.cpp
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../../cocos2dx \
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$(LOCAL_PATH)/../../../../cocos2dx/platform \
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$(LOCAL_PATH)/../../../../cocos2dx/include \
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2011-05-09 15:21:08 +08:00
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$(LOCAL_PATH)/../../../../CocosDenshion/include \
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2011-03-23 14:30:14 +08:00
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$(LOCAL_PATH)/../../../Classes
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2011-05-09 15:21:08 +08:00
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# it is used for ndk-r4
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# if you build with nkd-r4, uncomment it
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# LOCAL_LDLIBS := -L$(LOCAL_PATH)/../../libs/armeabi -lcocos2d -llog -lcocosdenshion \
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# -L$(LOCAL_PATH)/../../../../cocos2dx/platform/third_party/android/libraries -lcurl
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# it is used for ndk-r5
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# if you build with ndk-r4, comment it
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2011-03-23 14:30:14 +08:00
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# because the new Windows toolchain doesn't support Cygwin's drive
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# mapping (i.e /cygdrive/c/ instead of C:/)
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2011-05-09 15:21:08 +08:00
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LOCAL_LDLIBS := -L$(call host-path, $(LOCAL_PATH)/../../libs/armeabi) \
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-lcocos2d -llog -lcocosdenshion \
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-L$(call host-path, $(LOCAL_PATH)/../../../../cocos2dx/platform/third_party/android/libraries) -lcurl
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2011-03-23 14:30:14 +08:00
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include $(BUILD_SHARED_LIBRARY)
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