axmol/cocos/base/CCRefPtr.h

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/****************************************************************************
Copyright (c) 2014 PlayFirst Inc.
Copyright (c) 2014 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CC_REF_PTR_H__
#define __CC_REF_PTR_H__
#include "CCPlatformMacros.h"
#include "ccConfig.h"
#include <type_traits>
NS_CC_BEGIN
class Ref;
/**
* Utility/support functions for RefPtr.
*/
namespace RefPtrSupportFunctions
{
void safeRetainRef(const void * refPtr);
void safeReleaseRef(const void * refPtr);
}
/**
* Wrapper class which maintains a strong reference to a cocos2dx cocos2d::Ref* type object.
* Similar in concept to a boost smart pointer.
*
* Enables the use of the RAII idiom with Cocos2dx objects and helps automate some of the more
* mundane tasks of pointer initialization and cleanup.
*
* The class itself is modelled on C++ 11 std::shared_ptr, and trys to keep some of the methods
* and functionality consistent with std::shared_ptr.
*/
template <typename T> class RefPtr
{
public:
RefPtr() = default;
inline RefPtr(T * ptr)
:
_ptr(ptr)
{
RefPtrSupportFunctions::safeRetainRef(_ptr);
}
inline RefPtr(const RefPtr<T> & other)
:
_ptr(other._ptr)
{
RefPtrSupportFunctions::safeRetainRef(_ptr);
}
inline ~RefPtr()
{
RefPtrSupportFunctions::safeReleaseRef(_ptr);
_ptr = nullptr;
}
inline RefPtr & operator = (const RefPtr<T> & other)
{
if (other._ptr != _ptr)
{
RefPtrSupportFunctions::safeRetainRef(other._ptr);
RefPtrSupportFunctions::safeReleaseRef(_ptr);
_ptr = other._ptr;
}
return *this;
}
inline RefPtr & operator = (T * other)
{
if (other != _ptr)
{
RefPtrSupportFunctions::safeRetainRef(other);
RefPtrSupportFunctions::safeReleaseRef(_ptr);
_ptr = other;
}
return *this;
}
inline operator T * () const { return _ptr; }
inline T & operator * () const
{
CCASSERT(_ptr, "Attempt to dereference a null pointer!");
return *_ptr;
}
inline T * operator->() const
{
CCASSERT(_ptr, "Attempt to dereference a null pointer!");
return _ptr;
}
inline bool operator == (const RefPtr<T> & other) const { return _ptr == other._ptr; }
inline bool operator == (const T * other) const { return _ptr == other; }
inline bool operator == (typename std::remove_const<T>::type * other) const { return _ptr == other; }
inline bool operator == (const std::nullptr_t other) const { return _ptr == other; }
inline bool operator != (const RefPtr<T> & other) const { return _ptr != other._ptr; }
inline bool operator != (const T * other) const { return _ptr != other; }
inline bool operator != (typename std::remove_const<T>::type * other) const { return _ptr != other; }
inline bool operator != (const std::nullptr_t other) const { return _ptr != other; }
inline bool operator > (const RefPtr<T> & other) const { return _ptr > other._ptr; }
inline bool operator > (const T * other) const { return _ptr > other; }
inline bool operator > (typename std::remove_const<T>::type * other) const { return _ptr > other; }
inline bool operator > (const std::nullptr_t other) const { return _ptr > other; }
inline bool operator < (const RefPtr<T> & other) const { return _ptr < other._ptr; }
inline bool operator < (const T * other) const { return _ptr < other; }
inline bool operator < (typename std::remove_const<T>::type * other) const { return _ptr < other; }
inline bool operator < (const std::nullptr_t other) const { return _ptr < other; }
inline bool operator >= (const RefPtr<T> & other) const { return _ptr >= other._ptr; }
inline bool operator >= (const T * other) const { return _ptr >= other; }
inline bool operator >= (typename std::remove_const<T>::type * other) const { return _ptr >= other; }
inline bool operator >= (const std::nullptr_t other) const { return _ptr >= other; }
inline bool operator <= (const RefPtr<T> & other) const { return _ptr <= other._ptr; }
inline bool operator <= (const T * other) const { return _ptr <= other; }
inline bool operator <= (typename std::remove_const<T>::type * other) const { return _ptr <= other; }
inline bool operator <= (const std::nullptr_t other) const { return _ptr <= other; }
inline operator bool() const { return _ptr != nullptr; }
inline T * get() const { return _ptr; }
inline void reset()
{
RefPtrSupportFunctions::safeReleaseRef(_ptr);
_ptr = nullptr;
}
inline void swap(RefPtr<T> & other)
{
if (&other != this)
{
T * tmp = _ptr;
_ptr = other._ptr;
other._ptr = tmp;
}
}
/**
* This function assigns to this RefPtr<T> but does not increase the reference count of the object pointed to.
* Useful for assigning an object created through the 'new' operator to a RefPtr<T>. Basically used in scenarios
* where the RefPtr<T> has the initial ownership of the object.
*
* E.G:
* RefPtr<cocos2d::Image> image;
* image.weakAssign(new cocos2d::Image());
*
* Instead of:
* RefPtr<cocos2d::Image> image;
* image = new cocos2d::Image();
* image->release(); // Required because new'd object already has a reference count of '1'.
*/
inline void weakAssign(const RefPtr<T> & other)
{
RefPtrSupportFunctions::safeReleaseRef(_ptr);
_ptr = other._ptr;
}
private:
T * _ptr = nullptr;
};
/**
* Cast between RefPtr types statically.
*/
template<class T, class U> RefPtr<T> static_pointer_cast(const RefPtr<U> & r)
{
return RefPtr<T>(static_cast<T*>(r.get()));
}
/**
* Cast between RefPtr types dynamically.
*/
template<class T, class U> RefPtr<T> dynamic_pointer_cast(const RefPtr<U> & r)
{
return RefPtr<T>(dynamic_cast<T*>(r.get()));
}
NS_CC_END
#endif // __CC_REF_PTR_H__